/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSim Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections.Generic; using System.Threading; using libsecondlife; using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Modules; namespace OpenSim.Region.ScriptEngine.DotNetEngine { /// /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. /// internal class LSLLongCmdHandler { private Thread cmdHandlerThread; private int cmdHandlerThreadCycleSleepms = 100; private ScriptEngine m_ScriptEngine; public LSLLongCmdHandler(ScriptEngine _ScriptEngine) { m_ScriptEngine = _ScriptEngine; // Start the thread that will be doing the work cmdHandlerThread = new Thread(CmdHandlerThreadLoop); cmdHandlerThread.Name = "CmdHandlerThread"; cmdHandlerThread.Priority = ThreadPriority.BelowNormal; cmdHandlerThread.IsBackground = true; cmdHandlerThread.Start(); } ~LSLLongCmdHandler() { // Shut down thread try { if (cmdHandlerThread != null) { if (cmdHandlerThread.IsAlive == true) { cmdHandlerThread.Abort(); cmdHandlerThread.Join(); } } } catch { } } private void CmdHandlerThreadLoop() { while (true) { // Check timers CheckTimerEvents(); Thread.Sleep(25); // Check HttpRequests CheckHttpRequests(); Thread.Sleep(25); // Check XMLRPCRequests CheckXMLRPCRequests(); Thread.Sleep(25); // Check Listeners CheckListeners(); Thread.Sleep(25); // Sleep before next cycle //Thread.Sleep(cmdHandlerThreadCycleSleepms); } } /// /// Remove a specific script (and all its pending commands) /// /// /// public void RemoveScript(uint localID, LLUUID itemID) { // Remove a specific script // Remove from: Timers UnSetTimerEvents(localID, itemID); // Remove from: HttpRequest IHttpRequests iHttpReq = m_ScriptEngine.World.RequestModuleInterface(); iHttpReq.StopHttpRequest(localID, itemID); } #region TIMER // // TIMER // private class TimerClass { public uint localID; public LLUUID itemID; public double interval; public DateTime next; } private List Timers = new List(); private object TimerListLock = new object(); public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) { Console.WriteLine("SetTimerEvent"); // Always remove first, in case this is a re-set UnSetTimerEvents(m_localID, m_itemID); if (sec == 0) // Disabling timer return; // Add to timer TimerClass ts = new TimerClass(); ts.localID = m_localID; ts.itemID = m_itemID; ts.interval = sec; ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); lock (TimerListLock) { Timers.Add(ts); } } public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) { // Remove from timer lock (TimerListLock) { List NewTimers = new List(); foreach (TimerClass ts in Timers) { if (ts.localID != m_localID && ts.itemID != m_itemID) { NewTimers.Add(ts); } } Timers.Clear(); Timers = NewTimers; } } public void CheckTimerEvents() { // Nothing to do here? if (Timers.Count == 0) return; lock (TimerListLock) { // Go through all timers foreach (TimerClass ts in Timers) { // Time has passed? if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) { // Add it to queue m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", new object[] {}); // set next interval ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); } } } // lock } #endregion #region HTTP REQUEST public void CheckHttpRequests() { IHttpRequests iHttpReq = m_ScriptEngine.World.RequestModuleInterface(); HttpRequestClass httpInfo = null; if (iHttpReq != null) httpInfo = iHttpReq.GetNextCompletedRequest(); while (httpInfo != null) { //Console.WriteLine("PICKED HTTP REQ:" + httpInfo.response_body + httpInfo.status); // Deliver data to prim's remote_data handler // // TODO: Returning null for metadata, since the lsl function // only returns the byte for HTTP_BODY_TRUNCATED, which is not // implemented here yet anyway. Should be fixed if/when maxsize // is supported object[] resobj = new object[] { httpInfo.reqID.ToString(), httpInfo.status, null, httpInfo.response_body }; m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( httpInfo.localID, httpInfo.itemID, "http_response", resobj ); httpInfo.Stop(); httpInfo = null; httpInfo = iHttpReq.GetNextCompletedRequest(); } } #endregion public void CheckXMLRPCRequests() { IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface(); if (xmlrpc != null) { while (xmlrpc.hasRequests()) { RPCRequestInfo rInfo = xmlrpc.GetNextRequest(); //Console.WriteLine("PICKED REQUEST"); //Deliver data to prim's remote_data handler object[] resobj = new object[] { 2, rInfo.GetChannelKey().ToString(), rInfo.GetMessageID().ToString(), "", rInfo.GetIntValue(), rInfo.GetStrVal() }; m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( rInfo.GetLocalID(), rInfo.GetItemID(), "remote_data", resobj ); } } } public void CheckListeners() { IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface(); while (comms.HasMessages()) { ListenerInfo lInfo = comms.GetNextMessage(); //Deliver data to prim's listen handler object[] resobj = new object[] { lInfo.GetChannel(), lInfo.GetName(), lInfo.GetID().ToString(), lInfo.GetMessage() }; m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( lInfo.GetLocalID(), lInfo.GetItemID(), "listen", resobj ); } } } }