/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using log4net; using Mono.Addins; using Nini.Config; using System; using System.Collections.Generic; using System.Reflection; using OpenSim.Framework; using OpenSim.Server.Base; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; using OpenMetaverse; namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HGAssetBroker")] public class HGAssetBroker : ISharedRegionModule, IAssetService { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); private IAssetCache m_Cache = null; private IAssetService m_GridService; private IAssetService m_HGService; private Scene m_aScene; private string m_LocalAssetServiceURI; private bool m_Enabled = false; private AssetPermissions m_AssetPerms; public Type ReplaceableInterface { get { return null; } } public string Name { get { return "HGAssetBroker"; } } public HGAssetBroker() {} public HGAssetBroker(IConfigSource config) { Initialise(config); } public void Initialise(IConfigSource source) { IConfig moduleConfig = source.Configs["Modules"]; if (moduleConfig != null) { string name = moduleConfig.GetString("AssetServices", ""); if (name == Name) { IConfig assetConfig = source.Configs["AssetService"]; if (assetConfig == null) { m_log.Error("[HG ASSET CONNECTOR]: AssetService missing from OpenSim.ini"); return; } string localDll = assetConfig.GetString("LocalGridAssetService", String.Empty); string HGDll = assetConfig.GetString("HypergridAssetService", String.Empty); if (localDll == String.Empty) { m_log.Error("[HG ASSET CONNECTOR]: No LocalGridAssetService named in section AssetService"); return; } if (HGDll == String.Empty) { m_log.Error("[HG ASSET CONNECTOR]: No HypergridAssetService named in section AssetService"); return; } Object[] args = new Object[] { source }; m_GridService = ServerUtils.LoadPlugin(localDll, args); m_HGService = ServerUtils.LoadPlugin(HGDll, args); if (m_GridService == null) { m_log.Error("[HG ASSET CONNECTOR]: Can't load local asset service"); return; } if (m_HGService == null) { m_log.Error("[HG ASSET CONNECTOR]: Can't load hypergrid asset service"); return; } m_LocalAssetServiceURI = assetConfig.GetString("AssetServerURI", string.Empty); if (m_LocalAssetServiceURI == string.Empty) { IConfig netConfig = source.Configs["Network"]; m_LocalAssetServiceURI = netConfig.GetString("asset_server_url", string.Empty); } if (m_LocalAssetServiceURI != string.Empty) m_LocalAssetServiceURI = m_LocalAssetServiceURI.Trim('/'); IConfig hgConfig = source.Configs["HGAssetService"]; m_AssetPerms = new AssetPermissions(hgConfig); // it's ok if arg is null m_Enabled = true; m_log.Info("[HG ASSET CONNECTOR]: HG asset broker enabled"); } } } public void PostInitialise() { } public void Close() { } public void AddRegion(Scene scene) { if (!m_Enabled) return; m_aScene = scene; m_aScene.RegisterModuleInterface(this); } public void RemoveRegion(Scene scene) { } public void RegionLoaded(Scene scene) { if (!m_Enabled) return; if (m_Cache == null) { m_Cache = scene.RequestModuleInterface(); if (!(m_Cache is ISharedRegionModule)) m_Cache = null; } m_log.InfoFormat("[HG ASSET CONNECTOR]: Enabled hypergrid asset broker for region {0}", scene.RegionInfo.RegionName); if (m_Cache != null) { m_log.InfoFormat("[HG ASSET CONNECTOR]: Enabled asset caching for region {0}", scene.RegionInfo.RegionName); } } private bool IsHG(string id) { Uri assetUri; if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) && assetUri.Scheme == Uri.UriSchemeHttp) return true; return false; } public AssetBase Get(string id) { //m_log.DebugFormat("[HG ASSET CONNECTOR]: Get {0}", id); AssetBase asset = null; if (m_Cache != null) { if (!m_Cache.Get(id, out asset)) return null; if (asset != null) return asset; } if (IsHG(id)) { asset = m_HGService.Get(id); if (asset != null) { // Now store it locally, if allowed if (m_AssetPerms.AllowedImport(asset.Type)) m_GridService.Store(asset); else return null; } } else asset = m_GridService.Get(id); if (m_Cache != null) m_Cache.Cache(asset); return asset; } public AssetBase GetCached(string id) { AssetBase asset = null; if (m_Cache != null) m_Cache.Get(id, out asset); return asset; } public AssetMetadata GetMetadata(string id) { AssetBase asset = null; if (m_Cache != null) { if (!m_Cache.Get(id, out asset)) return null; if (asset != null) return asset.Metadata; } AssetMetadata metadata; if (IsHG(id)) metadata = m_HGService.GetMetadata(id); else metadata = m_GridService.GetMetadata(id); return metadata; } public byte[] GetData(string id) { AssetBase asset = null; if (m_Cache != null) { if (!m_Cache.Get(id, out asset)) return null; if (asset != null) return asset.Data; } if (IsHG(id)) return m_HGService.GetData(id); else return m_GridService.GetData(id); } public bool Get(string id, Object sender, AssetRetrieved handler) { AssetBase asset = null; if (m_Cache != null) { if (!m_Cache.Get(id, out asset)) return false; } if (asset != null) { Util.FireAndForget(delegate { handler(id, sender, asset); asset = null; }, null, "HGAssetBroker.GotFromCache"); return true; } if (IsHG(id)) { return m_HGService.Get(id, sender, delegate (string assetID, Object s, AssetBase a) { if (m_Cache != null) m_Cache.Cache(a); handler(assetID, s, a); a = null; }); } else { return m_GridService.Get(id, sender, delegate (string assetID, Object s, AssetBase a) { if (m_Cache != null) m_Cache.Cache(a); handler(assetID, s, a); a = null; }); } } public virtual bool[] AssetsExist(string[] ids) { int numHG = 0; foreach (string id in ids) { if (IsHG(id)) ++numHG; } if (numHG == 0) return m_GridService.AssetsExist(ids); else if (numHG == ids.Length) return m_HGService.AssetsExist(ids); else throw new Exception("[HG ASSET CONNECTOR]: AssetsExist: all the assets must be either local or foreign"); } public string Store(AssetBase asset) { if (asset.Local || asset.Temporary) { if (m_Cache != null) m_Cache.Cache(asset); return asset.ID; } bool isHG = IsHG(asset.ID); if ((m_Cache != null) && !isHG) // Don't store it in the cache if the asset is to // be sent to the other grid, because this is already // a copy of the local asset. m_Cache.Cache(asset); string id; if (isHG) { if (m_AssetPerms.AllowedExport(asset.Type)) id = m_HGService.Store(asset); else return String.Empty; } else id = m_GridService.Store(asset); if (String.IsNullOrEmpty(id)) return string.Empty; if(asset.ID != id) { asset.ID = id; if (m_Cache != null) m_Cache.Cache(asset); } return id; } public bool UpdateContent(string id, byte[] data) { AssetBase asset = null; if (m_Cache != null) m_Cache.Get(id, out asset); if (asset != null) { asset.Data = data; m_Cache.Cache(asset); } if (IsHG(id)) return m_HGService.UpdateContent(id, data); else return m_GridService.UpdateContent(id, data); } public bool Delete(string id) { if (m_Cache != null) m_Cache.Expire(id); bool result = false; if (IsHG(id)) result = m_HGService.Delete(id); else result = m_GridService.Delete(id); if (result && m_Cache != null) m_Cache.Expire(id); return result; } } }