/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using Nini.Config; using NUnit.Framework; using OpenMetaverse; using OpenSim.Framework; using OpenSim.Framework.Communications; using OpenSim.Region.CoreModules.Avatar.InstantMessage; using OpenSim.Region.CoreModules.World.Permissions; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups; using OpenSim.Tests.Common; namespace OpenSim.Region.Framework.Scenes.Tests { [TestFixture] public class SceneObjectUserGroupTests : OpenSimTestCase { /// /// Test share with group object functionality /// /// This test is not yet fully implemented [Test] public void TestShareWithGroup() { TestHelpers.InMethod(); UUID userId = UUID.Parse("10000000-0000-0000-0000-000000000001"); TestScene scene = new SceneHelpers().SetupScene(); IConfigSource configSource = new IniConfigSource(); IConfig startupConfig = configSource.AddConfig("Startup"); startupConfig.Set("serverside_object_permissions", true); IConfig groupsConfig = configSource.AddConfig("Groups"); groupsConfig.Set("Enabled", true); groupsConfig.Set("Module", "GroupsModule"); groupsConfig.Set("DebugEnabled", true); SceneHelpers.SetupSceneModules( scene, configSource, new object[] { new PermissionsModule(), new GroupsModule(), new MockGroupsServicesConnector() }); IClientAPI client = SceneHelpers.AddScenePresence(scene, userId).ControllingClient; IGroupsModule groupsModule = scene.RequestModuleInterface(); groupsModule.CreateGroup(client, "group1", "To boldly go", true, UUID.Zero, 5, true, true, true); } } }