integer touch_count = 0; to_integer(float num) { llSay(0, num + " floor: " + llFloor(num)); llSay(0, num + " ceiling: " + llCeil(num)); llSay(0, num + " round: " + llRound(num)); } default { state_entry() { llSay(0, "Hello, Avatar!"); } touch_start(integer total_number) { float angle45 = PI/4.0; // 45 degrees float angle30 = PI/6.0; // 30 degrees float sqrt2 = llSqrt(2.0); float deltaCos = llCos(angle45) - sqrt2/2.0; float deltaSin = llSin(angle30) - 0.5; float deltaAtan = llAtan2(1, 1)*4 - PI; float deltaTan = llTan(PI); llSay(0, "deltaSin: " + deltaSin); llShout(0, "deltaCos: " + deltaCos); llWhisper(0, "deltaTan: " + deltaTan); llWhisper(0, "deltaAtan: " + deltaAtan); llSay(0, "Fabs(power(2^16)): " + llFabs(0-llPow(2, 16))); llSay(0, "Abs(-1): " + llAbs(-1)); llSay(0, "One random(100): " + llFrand(100)); llSay(0, "Two random(100): " + llFrand(100)); llSay(0, "Three random(100): " + llFrand(100)); llSay(0, "Four random(100.0): " + llFrand(100.0)); llWhisper(0, "The unix time is: " + llGetUnixTime()); to_integer(2.4); to_integer(2.5); to_integer(2.6); to_integer(3.51); llSay(0, "Should be 112abd47ceaae1c05a826828650434a6: " + llMD5String("Hello, Avatar!", 0)); llSay(0, "Should be 9: " +llModPow(2, 16, 37)); llSay(0, "Region corner: " + (string)llGetRegionCorner()); llSetText("This is a text", <1,0,0>, 1); touch_count++; llSay(0, "Object was touched. Touch count: " + touch_count); } }