/* * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using Nwc.XmlRpc; using System; using System.IO; using System.Net; using System.Net.Sockets; using System.Text; using System.Text.RegularExpressions; using System.Threading; using System.Collections; using System.Xml; using libsecondlife; namespace OpenSimLite { /// /// When running in local (default) mode , handles client logins. /// public class LoginServer { public LoginServer() { } private Logon _login; private ushort _loginPort = Globals.Instance.LoginServerPort; public IPAddress clientAddress = IPAddress.Loopback; public IPAddress remoteAddress = IPAddress.Any; private Socket loginServer; private Random RandomClass = new Random(); private int NumClients; private string _defaultResponse; private string _mpasswd; private bool _needPassswd=false; // InitializeLoginProxy: initialize the login proxy private void InitializeLoginProxy() { loginServer = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); loginServer.Bind(new IPEndPoint(remoteAddress, _loginPort)); loginServer.Listen(1); this._needPassswd=Globals.Instance.NeedPasswd; //read in default response string StreamReader SR; string lines; SR=File.OpenText("new-login.dat"); //lines=SR.ReadLine(); while(!SR.EndOfStream) { lines = SR.ReadLine(); _defaultResponse += lines; //lines = SR.ReadLine(); } SR.Close(); this._mpasswd = Utility.EncodePassword(Globals.Instance.Password); } public void Startup() { this.InitializeLoginProxy(); Thread runLoginProxy = new Thread(new ThreadStart(RunLoginProxy)); runLoginProxy.IsBackground = true; runLoginProxy.Start(); } private void RunLoginProxy() { Console.WriteLine("Starting Login Sever"); try { for (;;) { Socket client = loginServer.Accept(); IPEndPoint clientEndPoint = (IPEndPoint)client.RemoteEndPoint; NetworkStream networkStream = new NetworkStream(client); StreamReader networkReader = new StreamReader(networkStream); StreamWriter networkWriter = new StreamWriter(networkStream); try { ProxyLogin(networkReader, networkWriter); } catch (Exception e) { Console.WriteLine(e.Message); } networkWriter.Close(); networkReader.Close(); networkStream.Close(); client.Close(); // send any packets queued for injection } } catch (Exception e) { Console.WriteLine(e.Message); Console.WriteLine(e.StackTrace); } } // ProxyLogin: proxy a login request private void ProxyLogin(StreamReader reader, StreamWriter writer) { lock(this) { string line; int contentLength = 0; // read HTTP header do { // read one line of the header line = reader.ReadLine(); // check for premature EOF if (line == null) throw new Exception("EOF in client HTTP header"); // look for Content-Length Match match = (new Regex(@"Content-Length: (\d+)$")).Match(line); if (match.Success) contentLength = Convert.ToInt32(match.Groups[1].Captures[0].ToString()); } while (line != ""); // read the HTTP body into a buffer this._login = new Logon(); char[] content = new char[contentLength]; reader.Read(content, 0, contentLength); XmlRpcRequest request = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(new String(content)); if(request.MethodName == "login_to_simulator") { Hashtable requestData = (Hashtable)request.Params[0]; string first; string last; string passwd; LLUUID Agent; LLUUID Session; //get login name if(requestData.Contains("first")) { first = (string)requestData["first"]; } else { first = "test"; } if(requestData.Contains("last")) { last = (string)requestData["last"]; } else { last = "User"+NumClients.ToString(); } if(requestData.Contains("passwd")) { passwd = (string)requestData["passwd"]; } else { passwd = "notfound"; } if( !Authenticate(first, last, passwd)) { // Fail miserably writer.WriteLine("HTTP/1.0 403 Authentication Forbidden"); writer.WriteLine(); return; } NumClients++; //create a agent and session LLUUID Agent = GetAgentId( first, last ); int SessionRand = this.RandomClass.Next(1,999); Session = new LLUUID("aaaabbbb-0200-"+SessionRand.ToString("0000")+"-8664-58f53e442797"); XmlRpcResponse response =(XmlRpcResponse)(new XmlRpcResponseDeserializer()).Deserialize(this._defaultResponse); Hashtable responseData = (Hashtable)response.Value; responseData["sim_port"] = Globals.Instance.SimPort; responseData["sim_ip"] = Globals.Instance.SimIPAddress; responseData["agent_id"] = Agent.ToStringHyphenated(); responseData["session_id"] = Session.ToStringHyphenated(); ArrayList InventoryList = (ArrayList) responseData["inventory-skeleton"]; Hashtable Inventory1 = (Hashtable)InventoryList[0]; Hashtable Inventory2 = (Hashtable)InventoryList[1]; LLUUID BaseFolderID = LLUUID.Random(); LLUUID InventoryFolderID = LLUUID.Random(); Inventory2["name"] = "Base"; Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated(); Inventory2["type_default"] =6; Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated(); ArrayList InventoryRoot = (ArrayList) responseData["inventory-root"]; Hashtable Inventoryroot = (Hashtable)InventoryRoot[0]; Inventoryroot["folder_id"] = InventoryFolderID.ToStringHyphenated(); CustomiseLoginResponse( responseData, first, last ); //copy data to login object _login.First = first; _login.Last = last; _login.Agent = Agent; _login.Session = Session; _login.BaseFolder = BaseFolderID; _login.InventoryFolder = InventoryFolderID; lock(Globals.Instance.IncomingLogins) { Globals.Instance.IncomingLogins.Add(_login); } // forward the XML-RPC response to the client writer.WriteLine("HTTP/1.0 200 OK"); writer.WriteLine("Content-type: text/xml"); writer.WriteLine(); XmlTextWriter responseWriter = new XmlTextWriter(writer); XmlRpcResponseSerializer.Singleton.Serialize(responseWriter, response); responseWriter.Close(); } else { writer.WriteLine("HTTP/1.0 403 Authentication Forbidden"); writer.WriteLine(); } } } protected virtual void CustomiseLoginResponse( Hashtable responseData, string first, string last ) { } protected virtual LLUUID GetAgentId(string firstName, string lastName) { LLUUID Agent; int AgentRand = this.RandomClass.Next(1,9999); Agent = new LLUUID("99998888-0100-"+AgentRand.ToString("0000")+"-8ec1-0b1d5cd6aead"); return Agent; } protected virtual bool Authenticate(string first, string last, string passwd) { if(this._needPassswd) { //every user needs the password to login string encodedpass = passwd.Remove(0,3); //remove $1$ if(encodedpass == this._mpasswd) { return true; } else { return false; } } else { //not need password to login return true; } } } public class Logon { public string First = "Test"; public string Last = "User"; public LLUUID Agent; public LLUUID Session; public LLUUID InventoryFolder; public LLUUID BaseFolder; public Logon() { } } }