/* Copyright (c) OpenSim project, http://sim.opensecondlife.org/ * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using libsecondlife; using libsecondlife.Packets; using libsecondlife.AssetSystem; using System.IO; using Axiom.MathLib; namespace OpenSim { /// /// Description of Prim_manager. /// public class PrimManager { private Server server; public AgentManager Agent_Manager; private uint prim_count; public libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock PrimTemplate; public Dictionary PrimList; /// /// /// /// public PrimManager(Server serve) { server=serve; PrimList=new Dictionary (); this.SetupTemplates("objectupate164.dat"); } /// /// /// /// /// /// public void CreatePrim(User_Agent_info User_info, libsecondlife.LLVector3 p1, ObjectAddPacket add_pack) { ObjectUpdatePacket objupdate=new ObjectUpdatePacket(); objupdate.RegionData.RegionHandle=Globals.Instance.RegionHandle; objupdate.RegionData.TimeDilation=64096; objupdate.ObjectData=new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; PrimData PData=new PrimData(); objupdate.ObjectData[0]=this.PrimTemplate; PData.OwnerID=objupdate.ObjectData[0].OwnerID=User_info.AgentID; PData.PCode=objupdate.ObjectData[0].PCode=add_pack.ObjectData.PCode; PData.PathBegin=objupdate.ObjectData[0].PathBegin=add_pack.ObjectData.PathBegin; PData.PathEnd=objupdate.ObjectData[0].PathEnd=add_pack.ObjectData.PathEnd; PData.PathScaleX=objupdate.ObjectData[0].PathScaleX=add_pack.ObjectData.PathScaleX; PData.PathScaleY=objupdate.ObjectData[0].PathScaleY=add_pack.ObjectData.PathScaleY; PData.PathShearX=objupdate.ObjectData[0].PathShearX=add_pack.ObjectData.PathShearX; PData.PathShearY=objupdate.ObjectData[0].PathShearY=add_pack.ObjectData.PathShearY; PData.PathSkew=objupdate.ObjectData[0].PathSkew=add_pack.ObjectData.PathSkew; PData.ProfileBegin=objupdate.ObjectData[0].ProfileBegin=add_pack.ObjectData.ProfileBegin; PData.ProfileEnd=objupdate.ObjectData[0].ProfileEnd=add_pack.ObjectData.ProfileEnd; PData.Scale=objupdate.ObjectData[0].Scale=add_pack.ObjectData.Scale;//new LLVector3(1,1,1); PData.PathCurve=objupdate.ObjectData[0].PathCurve=add_pack.ObjectData.PathCurve; PData.ProfileCurve=objupdate.ObjectData[0].ProfileCurve=add_pack.ObjectData.ProfileCurve; PData.ParentID=objupdate.ObjectData[0].ParentID=0; PData.ProfileHollow=objupdate.ObjectData[0].ProfileHollow=add_pack.ObjectData.ProfileHollow; //finish off copying rest of shape data objupdate.ObjectData[0].ID=(uint)(702000+prim_count); objupdate.ObjectData[0].FullID=new LLUUID("edba7151-5857-acc5-b30b-f01efefda"+prim_count.ToString("000")); //update position byte[] pb=p1.GetBytes(); Array.Copy(pb,0,objupdate.ObjectData[0].ObjectData,0,pb.Length); prim_count++; server.SendPacket(objupdate,true,User_info); //should send to all users foreach (KeyValuePair kp in Agent_Manager.AgentList) { if(kp.Value.NetInfo.AgentID!=User_info.AgentID) { server.SendPacket(objupdate,true,kp.Value.NetInfo); } } //should store this infomation PrimInfo NewPrim=new PrimInfo(); NewPrim.FullID=objupdate.ObjectData[0].FullID; NewPrim.LocalID=objupdate.ObjectData[0].ID; NewPrim.Position=p1; NewPrim.data=PData; this.PrimList.Add(NewPrim.FullID,NewPrim); //store rest of data } /// /// /// /// /// /// /// /// public void UpdatePrimPosition(User_Agent_info User,LLVector3 position,uint LocalID,bool setRotation, LLQuaternion rotation) { PrimInfo pri=null; foreach (KeyValuePair kp in this.PrimList) { if(kp.Value.LocalID==LocalID) { pri=kp.Value; } } if(pri==null) { return; } uint ID=pri.LocalID; libsecondlife.LLVector3 pos2=new LLVector3(position.X,position.Y,position.Z); libsecondlife.LLQuaternion rotation2; if(!setRotation) { pri.Position=pos2; rotation2=new LLQuaternion(pri.Rotation.X,pri.Rotation.Y,pri.Rotation.Z,pri.Rotation.W); } else { rotation2=new LLQuaternion(rotation.X,rotation.Y,rotation.Z,rotation.W); pos2=pri.Position; pri.Rotation=rotation; } rotation2.W+=1; rotation2.X+=1; rotation2.Y+=1; rotation2.Z+=1; byte[] bytes=new byte[60]; ImprovedTerseObjectUpdatePacket im=new ImprovedTerseObjectUpdatePacket(); im.RegionData.RegionHandle=Globals.Instance.RegionHandle; im.RegionData.TimeDilation=64096; im.ObjectData=new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; int i=0; ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat=new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); im.ObjectData[0]=dat; dat.TextureEntry=PrimTemplate.TextureEntry; //System.Console.WriteLine("new position is :"+position); bytes[i++] = (byte)(ID % 256); bytes[i++] = (byte)((ID >> 8) % 256); bytes[i++] = (byte)((ID >> 16) % 256); bytes[i++] = (byte)((ID >> 24) % 256); bytes[i++]=0; bytes[i++]=0;//1; // i+=14; // bytes[i++]=128; // bytes[i++]=63; byte[] pb=pos2.GetBytes(); pri.Position=pos2; Array.Copy(pb,0,bytes,i,pb.Length); i+=12; ushort ac=32767; //vel bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); //accel bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); //if(setRotation) //{ ushort rw, rx,ry,rz; rw=(ushort)(32768*rotation2.W); rx=(ushort)(32768*rotation2.X); ry=(ushort)(32768*rotation2.Y); rz=(ushort)(32768*rotation2.Z); //rot bytes[i++] = (byte)(rx % 256); bytes[i++] = (byte)((rx >> 8) % 256); bytes[i++] = (byte)(ry % 256); bytes[i++] = (byte)((ry >> 8) % 256); bytes[i++] = (byte)(rz % 256); bytes[i++] = (byte)((rz >> 8) % 256); bytes[i++] = (byte)(rw % 256); bytes[i++] = (byte)((rw >> 8) % 256); //} /*else { bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); }*/ //rotation vel bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); bytes[i++] = (byte)(ac % 256); bytes[i++] = (byte)((ac >> 8) % 256); dat.Data=bytes; //server.SendPacket(im,true,user); //should send to all users. foreach (KeyValuePair kp in Agent_Manager.AgentList) { if(kp.Value.NetInfo.AgentID!=User.AgentID) { server.SendPacket(im,true,kp.Value.NetInfo); } } } /// /// /// /// public void SendExistingPrims(User_Agent_info user) { //send data for already created prims to a new joining user } /// /// /// /// public void SetupTemplates(string name) { ObjectUpdatePacket objupdate=new ObjectUpdatePacket(); objupdate.RegionData.RegionHandle=Globals.Instance.RegionHandle; objupdate.RegionData.TimeDilation=64096; objupdate.ObjectData=new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; int i=0; FileInfo fInfo = new FileInfo(name); long numBytes = fInfo.Length; FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read); BinaryReader br = new BinaryReader(fStream); byte [] data1 = br.ReadBytes((int)numBytes); br.Close(); fStream.Close(); libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata=new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1,ref i); objupdate.ObjectData[0]=objdata; this.PrimTemplate=objdata; objdata.UpdateFlags=objdata.UpdateFlags+12-16+32+256; objdata.OwnerID=new LLUUID("00000000-0000-0000-0000-000000000000"); //test adding a new texture to object , to test image downloading LLObject.TextureEntry te=new LLObject.TextureEntry(objdata.TextureEntry,0,objdata.TextureEntry.Length); te.DefaultTexture.TextureID=new LLUUID("00000000-0000-0000-5005-000000000005"); LLObject.TextureEntry ntex=new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); objdata.TextureEntry=ntex.ToBytes(); } /// /// /// /// /// public void ReadPrimDatabase(string name,User_Agent_info user) { StreamReader SR; string line; SR=File.OpenText(name); string [] comp= new string[10]; string delimStr = " , "; char [] delimiter = delimStr.ToCharArray(); line=SR.ReadLine(); while(line!="end") { comp=line.Split(delimiter); if(comp[0]=="ObjPack"){ int num=Convert.ToInt32(comp[2]); int start=Convert.ToInt32(comp[1]); ObjectUpdatePacket objupdate=new ObjectUpdatePacket(); objupdate.RegionData.RegionHandle=Globals.Instance.RegionHandle; objupdate.RegionData.TimeDilation=64096; objupdate.ObjectData=new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[num]; // int count=0; string data_path = System.AppDomain.CurrentDomain.BaseDirectory + @"\data\"; for(int cc=0; cc