/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Net.Sockets; using System.Text; using System.Text.RegularExpressions; namespace OpenSim.GridLaunch.GUI.Network { internal class Client { public TcpClient tcpClient; private byte[] readBuffer = new byte[4096]; private byte[] writeBuffer; private TCPD tcp; private string inputData = ""; private object inputDataLock = new object(); public Client(TCPD _tcp, TcpClient Client) { tcp = _tcp; tcpClient = Client; asyncReadStart(); Write("OpenSim TCP Console GUI"); Write("Use commands /0, /1, /2, etc to switch between applications."); Write("Type /list for list of applications."); Write("Anything that doesn't start with a / will be sent to selected application"); Write("type /quit to exit"); } private void asyncReadStart() { tcpClient.GetStream().BeginRead(readBuffer, 0, readBuffer.Length, asyncReadCallBack, null); } //private Regex LineExtractor = new Regex("^(.*)$") private void asyncReadCallBack(IAsyncResult ar) { try { // Read data int len = tcpClient.GetStream().EndRead(ar); // Send it to app string newData = System.Text.Encoding.ASCII.GetString(readBuffer, 0, len); //lock (inputDataLock) //{ inputData += newData; if (newData.Contains("\n")) SendInputLines(); //} // Start it again asyncReadStart(); } catch { // TODO: Remove client when we get exception // Temp patch: if exception we don't call asyncReadStart() } } private void SendInputLines() { StringBuilder line = new StringBuilder(); foreach (char c in inputData) { if (c == 13) continue; if (c == 10) { Program.WriteLine(tcp.currentApp, line.ToString()); line = new StringBuilder(); continue; } line.Append(c); } // We'll keep whatever is left over inputData = line.ToString(); } public void Write(string Text) { writeBuffer = Encoding.ASCII.GetBytes(Text); tcpClient.GetStream().Write(writeBuffer, 0, writeBuffer.Length); } } }