00001 /************************************************************************* 00002 * * 00003 * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * 00004 * All rights reserved. Email: russ@q12.org Web: www.q12.org * 00005 * * 00006 * This library is free software; you can redistribute it and/or * 00007 * modify it under the terms of EITHER: * 00008 * (1) The GNU Lesser General Public License as published by the Free * 00009 * Software Foundation; either version 2.1 of the License, or (at * 00010 * your option) any later version. The text of the GNU Lesser * 00011 * General Public License is included with this library in the * 00012 * file LICENSE.TXT. * 00013 * (2) The BSD-style license that is included with this library in * 00014 * the file LICENSE-BSD.TXT. * 00015 * * 00016 * This library is distributed in the hope that it will be useful, * 00017 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00018 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * 00019 * LICENSE.TXT and LICENSE-BSD.TXT for more details. * 00020 * * 00021 *************************************************************************/ 00022 00023 #ifndef _ODE_ODE_H_ 00024 #define _ODE_ODE_H_ 00025 00026 /* include *everything* here */ 00027 00028 #include <ode/config.h> 00029 #include <ode/compatibility.h> 00030 #include <ode/common.h> 00031 #include <ode/contact.h> 00032 #include <ode/error.h> 00033 #include <ode/memory.h> 00034 #include <ode/odemath.h> 00035 #include <ode/matrix.h> 00036 #include <ode/timer.h> 00037 #include <ode/rotation.h> 00038 #include <ode/mass.h> 00039 #include <ode/misc.h> 00040 #include <ode/objects.h> 00041 #include <ode/odecpp.h> 00042 #include <ode/collision_space.h> 00043 #include <ode/collision.h> 00044 #include <ode/odecpp_collision.h> 00045 #include <ode/export-dif.h> 00046 00047 #endif