/* * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; namespace ServerConsole { public class MainConsole { private static ConsoleBase instance; public static ConsoleBase Instance { get { return instance; } set { instance = value; } } } public abstract class ConsoleBase { public enum ConsoleType { Local, // Use stdio TCP, // Use TCP/telnet SimChat // Use in-world chat (for gods) } public abstract void Close(); public abstract void Write(string format, params object[] args); public abstract void WriteLine(string format, params object[] args); public abstract string ReadLine(); public abstract int Read() ; // Displays a command prompt and waits for the user to enter a string, then returns that string public abstract string CmdPrompt(string prompt) ; // Displays a command prompt and returns a default value if the user simply presses enter public abstract string CmdPrompt(string prompt, string defaultresponse); // Displays a command prompt and returns a default value, user may only enter 1 of 2 options public abstract string CmdPrompt(string prompt, string defaultresponse, string OptionA, string OptionB) ; // Runs a command with a number of parameters public abstract Object RunCmd(string Cmd, string[] cmdparams) ; // Shows data about something public abstract void ShowCommands(string ShowWhat) ; // Displays a prompt to the user and then runs the command they entered public abstract void MainConsolePrompt() ; public abstract void SetStatus( string status ); } }