/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using log4net; using Mono.Addins; using Nini.Config; using System; using System.Collections.Generic; using System.Reflection; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Server.Base; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; using GridRegion = OpenSim.Services.Interfaces.GridRegion; using OpenMetaverse; namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LocalGridServicesConnector")] public class LocalGridServicesConnector : ISharedRegionModule, IGridService { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); private IGridService m_GridService; private Dictionary m_LocalCache = new Dictionary(); private bool m_Enabled; public LocalGridServicesConnector() { m_log.Debug("[LOCAL GRID SERVICE CONNECTOR]: LocalGridServicesConnector no parms."); } public LocalGridServicesConnector(IConfigSource source) { m_log.Debug("[LOCAL GRID SERVICE CONNECTOR]: LocalGridServicesConnector instantiated directly."); InitialiseService(source); } #region ISharedRegionModule public Type ReplaceableInterface { get { return null; } } public string Name { get { return "LocalGridServicesConnector"; } } public void Initialise(IConfigSource source) { IConfig moduleConfig = source.Configs["Modules"]; if (moduleConfig != null) { string name = moduleConfig.GetString("GridServices", ""); if (name == Name) { InitialiseService(source); m_log.Info("[LOCAL GRID SERVICE CONNECTOR]: Local grid connector enabled"); } } } private void InitialiseService(IConfigSource source) { IConfig assetConfig = source.Configs["GridService"]; if (assetConfig == null) { m_log.Error("[LOCAL GRID SERVICE CONNECTOR]: GridService missing from OpenSim.ini"); return; } string serviceDll = assetConfig.GetString("LocalServiceModule", String.Empty); if (serviceDll == String.Empty) { m_log.Error("[LOCAL GRID SERVICE CONNECTOR]: No LocalServiceModule named in section GridService"); return; } Object[] args = new Object[] { source }; m_GridService = ServerUtils.LoadPlugin(serviceDll, args); if (m_GridService == null) { m_log.Error("[LOCAL GRID SERVICE CONNECTOR]: Can't load grid service"); return; } m_Enabled = true; } public void PostInitialise() { // FIXME: We will still add this command even if we aren't enabled since RemoteGridServiceConnector // will have instantiated us directly. MainConsole.Instance.Commands.AddCommand("Regions", false, "show neighbours", "show neighbours", "Shows the local regions' neighbours", HandleShowNeighboursCommand); } public void Close() { } public void AddRegion(Scene scene) { if (!m_Enabled) return; scene.RegisterModuleInterface(this); lock (m_LocalCache) { if (m_LocalCache.ContainsKey(scene.RegionInfo.RegionID)) m_log.ErrorFormat("[LOCAL GRID SERVICE CONNECTOR]: simulator seems to have more than one region with the same UUID. Please correct this!"); else m_LocalCache.Add(scene.RegionInfo.RegionID, new RegionCache(scene)); } } public void RemoveRegion(Scene scene) { if (!m_Enabled) return; lock (m_LocalCache) { m_LocalCache[scene.RegionInfo.RegionID].Clear(); m_LocalCache.Remove(scene.RegionInfo.RegionID); } } public void RegionLoaded(Scene scene) { } #endregion #region IGridService public string RegisterRegion(UUID scopeID, GridRegion regionInfo) { return m_GridService.RegisterRegion(scopeID, regionInfo); } public bool DeregisterRegion(UUID regionID) { return m_GridService.DeregisterRegion(regionID); } public List GetNeighbours(UUID scopeID, UUID regionID) { return m_GridService.GetNeighbours(scopeID, regionID); } public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) { return m_GridService.GetRegionByUUID(scopeID, regionID); } public GridRegion GetRegionByPosition(UUID scopeID, int x, int y) { GridRegion region = null; // First see if it's a neighbour, even if it isn't on this sim. // Neighbour data is cached in memory, so this is fast lock (m_LocalCache) { foreach (RegionCache rcache in m_LocalCache.Values) { region = rcache.GetRegionByPosition(x, y); if (region != null) { return region; } } } // Then try on this sim (may be a lookup in DB if this is using MySql). return m_GridService.GetRegionByPosition(scopeID, x, y); } public GridRegion GetRegionByName(UUID scopeID, string regionName) { return m_GridService.GetRegionByName(scopeID, regionName); } public List GetRegionsByName(UUID scopeID, string name, int maxNumber) { return m_GridService.GetRegionsByName(scopeID, name, maxNumber); } public List GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax) { return m_GridService.GetRegionRange(scopeID, xmin, xmax, ymin, ymax); } public List GetDefaultRegions(UUID scopeID) { return m_GridService.GetDefaultRegions(scopeID); } public List GetDefaultHypergridRegions(UUID scopeID) { return m_GridService.GetDefaultHypergridRegions(scopeID); } public List GetFallbackRegions(UUID scopeID, int x, int y) { return m_GridService.GetFallbackRegions(scopeID, x, y); } public List GetHyperlinks(UUID scopeID) { return m_GridService.GetHyperlinks(scopeID); } public int GetRegionFlags(UUID scopeID, UUID regionID) { return m_GridService.GetRegionFlags(scopeID, regionID); } #endregion public void HandleShowNeighboursCommand(string module, string[] cmdparams) { System.Text.StringBuilder caps = new System.Text.StringBuilder(); lock (m_LocalCache) { foreach (KeyValuePair kvp in m_LocalCache) { caps.AppendFormat("*** Neighbours of {0} ({1}) ***\n", kvp.Value.RegionName, kvp.Key); List regions = kvp.Value.GetNeighbours(); foreach (GridRegion r in regions) caps.AppendFormat(" {0} @ {1}-{2}\n", r.RegionName, r.RegionLocX / Constants.RegionSize, r.RegionLocY / Constants.RegionSize); } } MainConsole.Instance.Output(caps.ToString()); } } }