using System; using System.Collections.Generic; using System.Text; using libsecondlife.Packets; namespace OpenSim.world { partial class Avatar { private List updateList = new List(); private List interestList = new List(); public void SendPacketToViewer(Packet packet) { this.ControllingClient.OutPacket(packet); } public void AddTerseUpdateToViewersList(ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock) { } public void SendUpdateListToViewer() { } private void UpdateInterestList() { } } }