#include "ode\ode.h" /* Class ID */ extern int dRayClass; /* Creates a ray */ dxGeom* dGeomCreateRay(dSpaceID space, dReal Length); /* Set/Get length */ void dGeomRaySetLength(dxGeom* g, dReal Length); dReal dGeomRayGetLength(dxGeom* g); /* Utility function to override the ray's pos + rot */ void dGeomRaySet(dxGeom* g, dVector3 Origin, dVector3 Direction); void dGeomRayGet(dxGeom* g, dVector3 Origin, dVector3 Direction);