OpenSimMirror/OpenSim/Framework/Monitoring
UbitUmarov 4df19ece53 framework main thread pool is always active and in use ( even id hard to catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs 2017-06-16 18:16:26 +01:00
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Checks Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Interfaces Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Properties Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Stats Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
AssetStatsCollector.cs Add a method to IStatsCollector for returning stats as an OSDMap. 2013-02-20 16:13:51 -08:00
BaseStatsCollector.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ChecksManager.cs do similar changes to unused checksManager 2016-08-24 07:41:11 +01:00
JobEngine.cs make JobEngine be a workitem of mail pool (smartThread), with the option to release thread after a idle time, so is free to do other service elsewhere 2017-06-13 18:50:34 +01:00
MemoryWatchdog.cs minor: Change "memory churn" terminology in statistics to "heap allocation rate" since this is more generally meaningful 2013-06-20 00:32:12 +01:00
ServerStatsCollector.cs framework main thread pool is always active and in use ( even id hard to catch) so show in on show stats. Disable ServerStatsCollector by default, since most don't use it, Adicionally it uses shared framework performance counters system that may be affected if a region crashs 2017-06-16 18:16:26 +01:00
SimExtraStatsCollector.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
StatsLogger.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
StatsManager.cs Secure sim stats with an (optional) password. 2017-02-01 15:30:17 +00:00
UserStatsCollector.cs Add a method to IStatsCollector for returning stats as an OSDMap. 2013-02-20 16:13:51 -08:00
Watchdog.cs only silent remove threads from watch list if they stopped ( ie still consider aborted etc ) 2017-06-09 20:14:56 +01:00
WorkManager.cs main generic use JobEngine also does not need a permanent thread.. actually doesn't even seem to be in use 2017-06-14 00:51:22 +01:00