OpenSimMirror/opensim.build

81 lines
2.7 KiB
XML

<?xml version="1.0"?>
<project name="OpenSim" default="build" basedir=".">
<description>nant buildfile for OpenSim</description>
<property name="debug" value="true" overwrite="false" />
<target name="clean" description="remove all generated files">
<delete file="bin/OpenSim.exe" failonerror="false" />
<delete file="bin/OpenSim.pdb" failonerror="false" />
</target>
<target name="svnupdate" description="updates to latest SVN">
<exec program="svn">
<arg value="update" />
</exec>
</target>
<target name="upgrade" description="updates from SVN and then builds" depends="clean,svnupdate,build">
</target>
<target name="build" description="compiles the source code">
<exec program="genvers.sh" />
<loadfile file="VERSION" property="svnver"/>
<asminfo output="src/AssemblyInfo.cs" language="CSharp">
<imports>
<import namespace="System" />
<import namespace="System.Reflection" />
<import namespace="System.Runtime.InteropServices" />
</imports>
<attributes>
<attribute type="ComVisibleAttribute" value="false" />
<attribute type="CLSCompliantAttribute" value="false" />
<attribute type="AssemblyVersionAttribute" value="${svnver}" />
<attribute type="AssemblyTitleAttribute" value="opensim" />
<attribute type="AssemblyDescriptionAttribute" value="The C# implementation of the simulator portion of OGS" />
<attribute type="AssemblyCopyrightAttribute" value="Copyright © OGS development team 2007"/>
</attributes>
</asminfo>
<nant>
<buildfiles>
<include name="src/GridInterfaces/default.build" />
<include name="src/ServerConsole/default.build" />
<include name="src/LocalServers/default.build" />
<include name="src/RemoteServers/default.build" />
<include name="src/physics/default.build" />
<include name="src/physics/plugins/default.build" />
</buildfiles>
</nant>
<csc target="exe" output="bin/OpenSim.exe" debug="${debug}" verbose="true" warninglevel="4">
<references basedir="bin/" failonempty="true">
<include name="System" />
<include name="System.Data" />
<include name="System.Xml" />
<include name="Axiom.MathLib.dll" />
<include name="libsecondlife.dll" />
<include name="log4net.dll" />
<include name="Db4objects.Db4o.dll" />
<include name="ServerConsole.dll" />
<include name="GridInterfaces.dll" />
<include name="PhysicsManager.dll" />
</references>
<sources basedir="src/">
<include name="*.cs" />
<include name="types/*.cs" />
<include name="world/*.cs" />
<include name="GridServers/*.cs" />
<include name="Assets/*.cs" />
</sources>
</csc>
<nant>
<buildfiles>
<include name="src/Config/default.build" />
</buildfiles>
</nant>
</target>
</project>