OpenSimMirror/bin/assets/ScriptsAssetSet/llApplyImpulse.lsl

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//Rez an object, and drop this script in it.
//This will launch it at the owner.
default
{
state_entry()
{
list p = llGetObjectDetails(llGetOwner(), [OBJECT_POS]);
if(p != [])
{
llSetStatus(STATUS_PHYSICS, TRUE);
vector pos = llList2Vector(p, 0);
vector direction = llVecNorm(pos - llGetPos());
llApplyImpulse(direction * 100, 0);
}
}
}