OpenSimMirror/OpenSim/Addons/Groups
UbitUmarov 1b870131d4 give/use the new group power 2020-06-18 14:33:14 +01:00
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Hypergrid revert some changes to groups V2 that will break external modules, with no special gain 2020-06-10 12:36:10 +01:00
Local revert some changes to groups V2 that will break external modules, with no special gain 2020-06-10 12:36:10 +01:00
Properties Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Remote revert some changes to groups V2 that will break external modules, with no special gain 2020-06-10 12:36:10 +01:00
Service give/use the new group power 2020-06-18 14:33:14 +01:00
ForeignImporter.cs Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 2015-01-09 08:31:56 -08:00
GroupsExtendedData.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
GroupsMessagingModule.cs cosmetics 2020-05-07 14:26:07 +01:00
GroupsModule.cs revert some changes to groups V2 that will break external modules, with no special gain 2020-06-10 12:36:10 +01:00
IGroupsServicesConnector.cs revert some changes to groups V2 that will break external modules, with no special gain 2020-06-10 12:36:10 +01:00
RemoteConnectorCacheWrapper.cs For built-in groups, if a delegate throws an exception (e.g. due to network failure), always remove its request from the m_ActiveRequests list. 2015-02-04 17:04:59 +00:00