OpenSimMirror/OpenSim/Framework/DAMap.cs

328 lines
10 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Text;
using System.Xml;
using System.Xml.Schema;
using System.Xml.Serialization;
using log4net;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Framework
{
/// <summary>
/// This class stores and retrieves dynamic attributes.
/// </summary>
/// <remarks>
/// Modules that want to use dynamic attributes need to do so in a private data store
/// which is accessed using a unique name. DAMap provides access to the data stores,
/// each of which is an OSDMap. Modules are free to store any type of data they want
/// within their data store. However, avoid storing large amounts of data because that
/// would slow down database access.
/// </remarks>
public class DAMap : IXmlSerializable
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly int MIN_NAMESPACE_LENGTH = 4;
private OSDMap m_map = new OSDMap();
// WARNING: this is temporary for experimentation only, it will be removed!!!!
public OSDMap TopLevelMap
{
get { return m_map; }
set { m_map = value; }
}
public XmlSchema GetSchema() { return null; }
public static DAMap FromXml(string rawXml)
{
DAMap map = new DAMap();
map.ReadXml(rawXml);
return map;
}
public void ReadXml(XmlReader reader)
{
ReadXml(reader.ReadInnerXml());
}
public void ReadXml(string rawXml)
{
// System.Console.WriteLine("Trying to deserialize [{0}]", rawXml);
lock (this)
{
m_map = (OSDMap)OSDParser.DeserializeLLSDXml(rawXml);
SanitiseMap(this);
}
}
public void WriteXml(XmlWriter writer)
{
writer.WriteRaw(ToXml());
}
public string ToXml()
{
lock (this)
return OSDParser.SerializeLLSDXmlString(m_map);
}
public void CopyFrom(DAMap other)
{
// Deep copy
string data = null;
lock (other)
{
if (other.CountNamespaces > 0)
{
data = OSDParser.SerializeLLSDXmlString(other.m_map);
}
}
lock (this)
{
if (data == null)
Clear();
else
m_map = (OSDMap)OSDParser.DeserializeLLSDXml(data);
}
}
/// <summary>
/// Sanitise the map to remove any namespaces or stores that are not OSDMap.
/// </summary>
/// <param name='map'>
/// </param>
public static void SanitiseMap(DAMap daMap)
{
List<string> keysToRemove = null;
OSDMap namespacesMap = daMap.m_map;
foreach (string key in namespacesMap.Keys)
{
// Console.WriteLine("Processing ns {0}", key);
if (!(namespacesMap[key] is OSDMap))
{
if (keysToRemove == null)
keysToRemove = new List<string>();
keysToRemove.Add(key);
}
}
if (keysToRemove != null)
{
foreach (string key in keysToRemove)
{
// Console.WriteLine ("Removing bad ns {0}", key);
namespacesMap.Remove(key);
}
}
foreach (OSD nsOsd in namespacesMap.Values)
{
OSDMap nsOsdMap = (OSDMap)nsOsd;
keysToRemove = null;
foreach (string key in nsOsdMap.Keys)
{
if (!(nsOsdMap[key] is OSDMap))
{
if (keysToRemove == null)
keysToRemove = new List<string>();
keysToRemove.Add(key);
}
}
if (keysToRemove != null)
foreach (string key in keysToRemove)
nsOsdMap.Remove(key);
}
}
/// <summary>
/// Get the number of namespaces
/// </summary>
public int CountNamespaces { get { lock (this) { return m_map.Count; } } }
/// <summary>
/// Get the number of stores.
/// </summary>
public int CountStores
{
get
{
int count = 0;
lock (this)
{
foreach (OSD osdNamespace in m_map)
{
count += ((OSDMap)osdNamespace).Count;
}
}
return count;
}
}
/// <summary>
/// Retrieve a Dynamic Attribute store
/// </summary>
/// <param name="ns">namespace for the store - use "OpenSim" for in-core modules</param>
/// <param name="storeName">name of the store within the namespace</param>
/// <returns>an OSDMap representing the stored data, or null if not found</returns>
public OSDMap GetStore(string ns, string storeName)
{
OSD namespaceOsd;
lock (this)
{
if (m_map.TryGetValue(ns, out namespaceOsd))
{
OSD store;
if (((OSDMap)namespaceOsd).TryGetValue(storeName, out store))
return (OSDMap)store;
}
}
return null;
}
/// <summary>
/// Saves a Dynamic attribute store
/// </summary>
/// <param name="ns">namespace for the store - use "OpenSim" for in-core modules</param>
/// <param name="storeName">name of the store within the namespace</param>
/// <param name="store">an OSDMap representing the data to store</param>
public void SetStore(string ns, string storeName, OSDMap store)
{
ValidateNamespace(ns);
OSDMap nsMap;
lock (this)
{
if (!m_map.ContainsKey(ns))
{
nsMap = new OSDMap();
m_map[ns] = nsMap;
}
nsMap = (OSDMap)m_map[ns];
// m_log.DebugFormat("[DA MAP]: Setting store to {0}:{1}", ns, storeName);
nsMap[storeName] = store;
}
}
/// <summary>
/// Validate the key used for storing separate data stores.
/// </summary>
/// <param name='key'></param>
public static void ValidateNamespace(string ns)
{
if (ns.Length < MIN_NAMESPACE_LENGTH)
throw new Exception("Minimum namespace length is " + MIN_NAMESPACE_LENGTH);
}
public bool ContainsStore(string ns, string storeName)
{
OSD namespaceOsd;
lock (this)
{
if (m_map.TryGetValue(ns, out namespaceOsd))
{
return ((OSDMap)namespaceOsd).ContainsKey(storeName);
}
}
return false;
}
public bool TryGetStore(string ns, string storeName, out OSDMap store)
{
OSD namespaceOsd;
lock (this)
{
if (m_map.TryGetValue(ns, out namespaceOsd))
{
OSD storeOsd;
bool result = ((OSDMap)namespaceOsd).TryGetValue(storeName, out storeOsd);
store = (OSDMap)storeOsd;
return result;
}
}
store = null;
return false;
}
public void Clear()
{
lock (this)
m_map.Clear();
}
public bool RemoveStore(string ns, string storeName)
{
OSD namespaceOsd;
lock (this)
{
if (m_map.TryGetValue(ns, out namespaceOsd))
{
OSDMap namespaceOsdMap = (OSDMap)namespaceOsd;
namespaceOsdMap.Remove(storeName);
// Don't keep empty namespaces around
if (namespaceOsdMap.Count <= 0)
m_map.Remove(ns);
}
}
return false;
}
}
}