OpenSimMirror/OpenSim/Framework/EntityTransferContext.cs

71 lines
2.9 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Framework
{
public class EntityTransferContext
{
public EntityTransferContext()
{
InboundVersion = VersionInfo.SimulationServiceVersionAcceptedMax;
OutboundVersion = VersionInfo.SimulationServiceVersionSupportedMax;
WearablesCount = -1;
}
public float InboundVersion { get; set; }
public float OutboundVersion { get; set; }
public int WearablesCount { get; set; }
public OSD Pack()
{
OSDMap data = new OSDMap();
data["InboundVersion"] = OSD.FromReal(InboundVersion);
data["OutboundVersion"] = OSD.FromReal(OutboundVersion);
data["WearablesCount"] = OSD.FromInteger(WearablesCount);
return data;
}
public void Unpack(OSD data)
{
OSDMap map = (OSDMap)data;
OSD tmpOSD;
if (map.TryGetValue("InboundVersion", out tmpOSD))
InboundVersion = (float)tmpOSD.AsReal();
if (map.TryGetValue("OutboundVersion", out tmpOSD))
OutboundVersion = (float)tmpOSD.AsReal();
if (map.TryGetValue("WearablesCount", out tmpOSD))
WearablesCount = tmpOSD.AsInteger();
}
}
}