OpenSimMirror/OpenSim/Framework/VersionInfo.cs

97 lines
4.1 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim
{
public class VersionInfo
{
public const string VersionNumber = "0.9.2.0";
public const string AssemblyVersionNumber = "0.9.2.0";
public const Flavour VERSION_FLAVOUR = Flavour.Dev;
public enum Flavour
{
Unknown,
Dev,
RC1,
RC2,
RC3,
Release,
Post_Fixes,
Extended
}
public static string Version
{
get { return GetVersionString(VersionNumber, VERSION_FLAVOUR); }
}
public static string GetVersionString(string versionNumber, Flavour flavour)
{
string versionString = "OpenSim " + versionNumber + " Yeti " + flavour;
return versionString.PadRight(VERSIONINFO_VERSION_LENGTH);
}
public const int VERSIONINFO_VERSION_LENGTH = 27;
/// <value>
/// This is the external interface version. It is separate from the OpenSimulator project version.
///
/// </value>
/// Commented because it's not used anymore, see below for new
/// versioning method.
//public readonly static int MajorInterfaceVersion = 8;
/// <summary>
/// This rules versioning regarding teleports, and compatibility between simulators in that regard.
/// </summary>
///
/// <remarks>
/// The protocol version that we will use for outgoing transfers
/// Valid values are
/// "SIMULATION/0.8"
/// - up to 45 avatar textures - 11 baked
/// "SIMULATION/0.7"
/// TP uses call back again
/// "SIMULATION/0.3"
/// - supports teleports to variable-sized regions
/// - Older versions can teleport to this one, but only if the destination region
/// is 256x256
/// "SIMULATION/0.2"
/// - A source simulator which only implements "SIMULATION/0.1" can still teleport here
/// - this protocol is more efficient than "SIMULATION/0.1"
/// "SIMULATION/0.1"
/// - this is an older teleport protocol used in OpenSimulator 0.7.5 and before.
/// </remarks>
public readonly static float SimulationServiceVersionAcceptedMin = 0.3f;
public readonly static float SimulationServiceVersionAcceptedMax = 0.8f;
public readonly static float SimulationServiceVersionSupportedMin = 0.3f;
public readonly static float SimulationServiceVersionSupportedMax = 0.8f;
}
}