OpenSimMirror/OpenSim/Region/Framework/Scenes
Justin Clark-Casey (justincc) 521ad080f1 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-05-17 23:56:36 +01:00
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Animation Fixed: custom walking animations didn't stop when the avatar stopped walking. 2012-04-27 20:47:02 +01:00
Scripting
Serialization Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format() rather than the functionally identical but buggy Xml2ToSOG(). 2012-05-16 00:10:42 +01:00
Tests minor: improve method doc for TestSameSimulatorSeparatedRegionsCreateAgentFails() 2012-05-17 03:27:05 +01:00
Types remove unused BasicQuadTreeNode 2010-07-30 21:06:45 +01:00
AsyncInventorySender.cs minor: remove mono compiler warning 2011-07-11 02:11:37 +01:00
AsyncSceneObjectGroupDeleter.cs Comment out debug [ASYNC DELETER] messages for now. 2012-04-28 00:39:40 +01:00
Border.cs
Cardinals.cs
CoalescedSceneObjects.cs refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 2011-04-13 21:48:16 +01:00
EntityBase.cs Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 2011-11-16 23:01:59 +00:00
EntityManager.cs Call public ForEach instead of using m_entities directly. No semantic changes, just cleanup 2011-11-16 02:33:56 -08:00
EventManager.cs Add even for terrain tainting and synchronize terrain module with physics scene before physics simulation step rather than after 2012-05-10 14:42:46 -07:00
Prioritizer.cs Remove pointless cluttering SOP.ParentGroup != null checks. 2011-09-01 01:22:28 +01:00
RegionStatsHandler.cs Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable. 2012-05-03 01:45:49 +01:00
ReturnInfo.cs
Scene.Inventory.cs Improve logging on the prim inventory script asset request path for future use. 2012-05-09 23:12:30 +01:00
Scene.PacketHandlers.cs Mantis 5977 Corrections to llRegionSayTo 2012-04-23 07:16:33 -04:00
Scene.Permissions.cs If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region. 2012-04-27 20:22:35 +01:00
Scene.cs Check agent limit against root agent count rather than both root and child agents 2012-05-17 23:33:26 +01:00
SceneBase.cs Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy. 2012-03-20 23:12:21 +00:00
SceneCommunicationService.cs Addresses mantis #5846 2012-04-08 17:54:59 -07:00
SceneGraph.cs Check agent limit against root agent count rather than both root and child agents 2012-05-17 23:33:26 +01:00
SceneManager.cs Remove unused SceneManager.TryGetAvatarsScene() 2011-12-07 21:17:13 +00:00
SceneObjectGroup.Inventory.cs refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the 'root' part. 2012-03-31 01:52:06 +01:00
SceneObjectGroup.cs Port Avination's collision fixes to core. 2012-05-15 01:02:38 +01:00
SceneObjectPart.cs Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-05-15 23:47:42 +01:00
SceneObjectPartInventory.cs Fire the scripting changed event with CHANGED_OWNER when an object that has changed owners is rezzed. 2012-05-05 00:29:14 +01:00
ScenePresence.cs Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-05-17 23:56:36 +01:00
SimStatsReporter.cs Remove unnecessary explicit ElapsedEventHandler in SimReporter 2012-03-06 22:31:25 +00:00
TerrainChannel.cs Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning. 2012-03-16 13:08:05 -07:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL. 2011-11-02 14:59:00 -07:00
UuidGatherer.cs Comment out the uuid gatherer lines that I accidentally left in. 2011-10-23 03:14:32 +01:00