130 lines
5.4 KiB
C#
130 lines
5.4 KiB
C#
/*
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* Copyright (c) OpenSim project, http://www.openmetaverse.org/
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the <organization> nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading;
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//using OpenSim.CAPS;
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using Nwc.XmlRpc;
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using System.Collections;
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using OpenSim.Framework.Console;
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using OpenSim.Servers;
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namespace OpenGridServices.AssetServer
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{
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/// <summary>
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/// An HTTP server for sending assets
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/// </summary>
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public class AssetHttpServer :BaseHttpServer
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{
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/// <summary>
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/// Creates the new asset server
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/// </summary>
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/// <param name="port">Port to initalise on</param>
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public AssetHttpServer(int port)
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: base(port)
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{
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}
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/// <summary>
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/// Handles an HTTP request
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/// </summary>
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/// <param name="stateinfo">HTTP State Info</param>
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public override void HandleRequest(Object stateinfo)
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{
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try
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{
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HttpListenerContext context = (HttpListenerContext)stateinfo;
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HttpListenerRequest request = context.Request;
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HttpListenerResponse response = context.Response;
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response.KeepAlive = false;
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response.SendChunked = false;
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System.IO.Stream body = request.InputStream;
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System.Text.Encoding encoding = System.Text.Encoding.UTF8;
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System.IO.StreamReader reader = new System.IO.StreamReader(body, encoding);
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string requestBody = reader.ReadToEnd();
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body.Close();
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reader.Close();
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//Console.WriteLine(request.HttpMethod + " " + request.RawUrl + " Http/" + request.ProtocolVersion.ToString() + " content type: " + request.ContentType);
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//Console.WriteLine(requestBody);
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string responseString = "";
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switch (request.ContentType)
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{
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case "text/xml":
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// must be XML-RPC, so pass to the XML-RPC parser
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responseString = ParseXMLRPC(requestBody);
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responseString = Regex.Replace(responseString, "utf-16", "utf-8");
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response.AddHeader("Content-type", "text/xml");
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break;
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case "application/xml":
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// probably LLSD we hope, otherwise it should be ignored by the parser
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responseString = ParseLLSDXML(requestBody);
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response.AddHeader("Content-type", "application/xml");
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break;
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case "application/x-www-form-urlencoded":
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// a form data POST so send to the REST parser
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responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
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response.AddHeader("Content-type", "text/plain");
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break;
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case null:
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// must be REST or invalid crap, so pass to the REST parser
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responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
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response.AddHeader("Content-type", "text/plain");
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break;
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}
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Encoding Windows1252Encoding = Encoding.GetEncoding(1252);
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byte[] buffer = Windows1252Encoding.GetBytes(responseString);
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System.IO.Stream output = response.OutputStream;
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response.SendChunked = false;
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response.ContentLength64 = buffer.Length;
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output.Write(buffer, 0, buffer.Length);
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output.Close();
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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}
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}
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}
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}
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