163 lines
5.8 KiB
C#
163 lines
5.8 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Threading;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Text.RegularExpressions;
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using System.Timers;
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using System.Xml;
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using System.Xml.Serialization;
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using libsecondlife;
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using Mono.Addins;
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using Nwc.XmlRpc;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework.Communications;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.ApplicationPlugins.Rest;
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[assembly : Addin]
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[assembly : AddinDependency("OpenSim", "0.5")]
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namespace OpenSim.ApplicationPlugins.Rest.Regions
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{
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[Extension("/OpenSim/Startup")]
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public class RestRegionPlugin : RestPlugin
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{
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private static readonly log4net.ILog _log =
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log4net.LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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#region overriding properties
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public override string Name
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{
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get { return "REGION"; }
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}
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public override string ConfigName
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{
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get { return "RestRegionPlugin"; }
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}
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#endregion overriding properties
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#region overriding methods
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/// <summary>
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/// This method is called by OpenSimMain immediately after loading the
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/// plugin and after basic server setup, but before running any server commands.
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/// </summary>
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/// <remarks>
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/// Note that entries MUST be added to the active configuration files before
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/// the plugin can be enabled.
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/// </remarks>
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public override void Initialise(OpenSimMain openSim)
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{
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try
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{
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base.Initialise(openSim);
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if (IsEnabled)
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m_log.InfoFormat("{0} Rest Plugins Enabled", MsgID);
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else
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m_log.WarnFormat("{0} Rest Plugins are disabled", MsgID);
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// add REST method handlers
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AddRestStreamHandler("GET", "/regions/", GetHandler);
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}
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catch (Exception e)
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{
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_log.WarnFormat("{0} Initialization failed: {1}", MsgID, e.Message);
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_log.DebugFormat("{0} Initialization failed: {1}", MsgID, e.ToString());
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}
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}
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public override void Close()
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{
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}
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#endregion overriding methods
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#region methods
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public string GetHandler(string request, string path, string param)
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{
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m_log.DebugFormat("{0} GET path {1} param {2}", MsgID, path, param);
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// param empty: regions list
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if (String.IsNullOrEmpty(param)) return GetHandlerRegions();
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return GetHandlerRegion(param);
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}
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public string GetHandlerRegions()
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{
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StringWriter sw = new StringWriter();
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XmlTextWriter xw = new XmlTextWriter(sw);
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xw.Formatting = Formatting.Indented;
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xw.WriteStartElement(String.Empty, "regions", String.Empty);
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foreach (Scene s in App.SceneManager.Scenes)
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{
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xw.WriteStartElement(String.Empty, "uuid", String.Empty);
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xw.WriteString(s.RegionInfo.RegionID.ToString());
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xw.WriteEndElement();
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}
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xw.WriteEndElement();
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xw.Close();
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return sw.ToString();
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}
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public string GetHandlerRegion(string param)
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{
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string[] comps = param.Split('/');
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LLUUID regionID = (LLUUID)comps[0];
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_log.DebugFormat("{0} region UUID {1}", MsgID, regionID.ToString());
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if (LLUUID.Zero == regionID) throw new Exception("missing region ID");
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Scene scene = null;
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App.SceneManager.TryGetScene(regionID, out scene);
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XmlSerializer xs = new XmlSerializer(typeof(RegionDetails));
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StringWriter sw = new StringWriter();
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XmlTextWriter xw = new XmlTextWriter(sw);
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xw.Formatting = Formatting.Indented;
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xs.Serialize(xw, new RegionDetails(scene.RegionInfo));
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xw.Close();
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return sw.ToString();
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}
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#endregion methods
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}
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}
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