OpenSimMirror/OpenSim/Grid/ScriptServer/RemotingObject.cs

28 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.ScriptEngine.Common;
namespace OpenSim.Grid.ScriptServer
{
public class RemotingObject : MarshalByRefObject, ScriptServerInterfaces.ServerRemotingObject
{
// This object will be exposed over remoting. It is a singleton, so it exists only in as one instance.
// Expose ScriptEngine directly for now ... this is not very secure :)
// NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE!
//private OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine SE =
// new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine();
//public OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents Events =
// (OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents)SE.m_EventManager;
//private ScriptServerInterfaces.RemoteEvents _events = new abc;
ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events()
{
return null;
}
}
}