OpenSimMirror/OpenSim
Justin Clark-Casey (justincc) 05ac6d3209 Save attachments on detach/exit if a contained script state has been changed.
This involves making Attachments module listen for start/stop script changes.
It also involves removing the script from the region on detach in the same manner as every other DeleteSceneObject() call rather than simply stopping it
This is necessary tue to the bad assymetry of start and stop script triggers but it appears to be the correct behaviour anyway, as detached objects are completely gone from the sim.
Not just in a state where their scripts have been stopped.
2013-01-11 01:46:36 +00:00
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ApplicationPlugins Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuid 2012-11-17 01:23:29 +00:00
Capabilities minor: change method doc on GetTextureHandler.TryParseRange(), mainly to trigger another build 2012-12-06 01:36:30 +00:00
ConsoleClient A few more AssemblyInfos in a few more dlls. 2012-11-14 08:10:15 -08:00
Data Added locking in NullRegionData. 2013-01-02 22:48:25 +00:00
Framework revert accidental change to MemoryWatchdog stat calculation in previous b1b4687 2013-01-10 01:30:00 +00:00
Region Save attachments on detach/exit if a contained script state has been changed. 2013-01-11 01:46:36 +00:00
Server Fix formatting 2012-12-13 13:38:57 -05:00
Services Allow registering regions whose names are equivalent under LIKE but not truly equal 2013-01-02 23:31:19 +00:00
Tests Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests 2012-11-24 03:15:24 +00:00
Tools The last few AssemblyInfos. Finished! 2012-11-14 21:18:18 -08:00