84 lines
2.0 KiB
XML
84 lines
2.0 KiB
XML
<Nini>
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<!-- You probably don't want to remove the OpenSim asset set
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since it contains various default assets which are currently hardcoded
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However, you can remove the corresponding inventory library in bin/inventory if you wish
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-->
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<Section Name="OpenSim Asset Set">
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<Key Name="file" Value="OpenSimAssetSet/OpenSimAssetSet.xml"/>
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</Section>
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<!-- New asset sets can be added as shown below -->
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<Section Name="My Asset Set">
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<Key Name="file" Value="OpenTexturesAssetSet/3DDCAssetSet.xml"/>
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</Section>
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<Section Name="Animations AssetSet">
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<Key Name="file" Value="AnimationsAssetSet/index.xml"/>
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</Section>
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<!---->
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<Section Name="BodyParts AssetSet">
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<Key Name="file" Value="BodyPartsAssetSet/BodyPartsAssetSet.xml"/>
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</Section>
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<!---->
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<!---->
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<Section Name="Clothing AssetSet">
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<Key Name="file" Value="ClothingAssetSet/ClothingAssetSet.xml"/>
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</Section>
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<!---->
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<!---->
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<Section Name="Gestures AssetSet">
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<Key Name="file" Value="GesturesAssetSet/GesturesAssetSet.xml"/>
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</Section>
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<!---->
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<!---->
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<Section Name="Landmarks AssetSet">
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<Key Name="file" Value="LandmarksAssetSet/LandmarksAssetSet.xml"/>
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</Section>
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<!---->
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<!---->
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<Section Name="Notecards AssetSet">
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<Key Name="file" Value="NotecardsAssetSet/NotecardsAssetSet.xml"/>
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</Section>
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<!---->
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<!---->
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<Section Name="Objects AssetSet">
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<Key Name="file" Value="ObjectsAssetSet/ObjectsAssetSet.xml"/>
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</Section>
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<!---->
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<!---->
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<Section Name="Photos AssetSet">
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<Key Name="file" Value="PhotosAssetSet/PhotosAssetSet.xml"/>
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</Section>
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<!---->
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<!---->
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<Section Name="Scripts AssetSet">
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<Key Name="file" Value="ScriptsAssetSet/ScriptsAssetSet.xml"/>
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</Section>
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<!---->
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<!---->
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<Section Name="Sounds AssetSet">
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<Key Name="file" Value="SoundsAssetSet/SoundsAssetSet.xml"/>
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</Section>
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<!---->
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<!---->
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<Section Name="Textures AssetSet">
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<Key Name="file" Value="TexturesAssetSet/TexturesAssetSet.xml"/>
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</Section>
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<!---->
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</Nini>
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