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Dr Scofield 09188d5d10 IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in
finding out which region a new avatar was logging in to; the same problem
occurred when the client/avatar logged out. the reason was mani-fold:

- Scene.AddNewClient(...) would call SubscribeToClientEvents(client)
  which would subscribe to all client events and then call 
  TriggerOnNewClient(...) BEFORE the ScenePresence object had even been
  created and added. i've moved the TriggerOnNewClient() call to the
  end of Scene.AddNewClient()
- Scene.AddNewClient(...) is called with child == true; a later call
  to ScenePresence.MakeRootAgent() will turn child to false. When
  OnNewClient is triggered, child is still true, causing IRCBridgeModule's
  FindClientRegion to ignore the ScenePresence of the new avatar.

i've changed IRCBridgeModule to still use OnNewClient and also OnLogout
and OnConnectionClosed but only to signal that the avatar has logged on
(logged off respectively). to track whether an avatar has actually entered
a region i've added EventManager.OnMakeRootAgent (complementing 
OnMakeChildAgent). 

also, i've cleaned up the internal IRCModule code a bit. currently it 
still uses IClientAPI.SendChatMessage() which replicates the code in
ChatModule, that needs to be changed to use TriggerOnChatFromWorld().
2008-05-23 16:07:47 +00:00
.nant * Committing a change to our build script to generate doxygen documentation with each build. Thanks MikeM. (Issue#1279) 2008-05-18 23:23:39 +00:00
OpenSim IRCBridgeModule (and ChatModule before the refactoring) didn't succeed in 2008-05-23 16:07:47 +00:00
Prebuild Modify NAnt target in Prebuild to copy .mdb files to bin in debug configuration. (bug #55) 2008-03-31 06:45:54 +00:00
ThirdParty/3Di Set svn:ignore. Minor formatting cleanup. 2008-05-16 05:30:39 +00:00
ThirdPartyLicenses Update svn properties. 2008-05-16 00:16:02 +00:00
bin remove the appearance lines from the OpenSim.ini.example. They 2008-05-19 21:50:56 +00:00
doc * Committing a change to our build script to generate doxygen documentation with each build. Thanks MikeM. (Issue#1279) 2008-05-18 23:23:39 +00:00
share Update svn properties. Minor formatting cleanup. 2008-05-01 14:31:30 +00:00
.hgignore From: Dr Scofield <hud@zurich.ibm.com> 2008-03-26 16:18:49 +00:00
CONTRIBUTORS.txt * Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow orientation in a cube in the meshmerizer. Thanks Dahlia! 2008-05-09 02:00:55 +00:00
LICENSE.txt Update svn properties. 2008-03-25 16:44:01 +00:00
OpenSim.FxCop changed to native line ending encoding 2007-07-16 15:40:11 +00:00
README.txt Moved LICENSE.txt into root. 2008-02-09 06:08:55 +00:00
TESTING.txt sample change to see if rev actually changes on prebuild when I do this 2008-02-28 17:32:40 +00:00
add-copyright.sh Added copyright heaaders. Minor cleanup. 2008-03-04 04:11:37 +00:00
prebuild.xml * Fix circular dependency from last checkin by passing version as a parameter to Scene rather than referencing VersionInfo directly 2008-05-22 00:18:33 +00:00
runprebuild.bat addressing the request for msbuild support from mantis 723 2008-03-14 14:54:50 +00:00
runprebuild.sh Added monodevelop support to runprebuild.sh 2008-03-25 02:10:54 +00:00
runprebuild2008.bat addressing the request for msbuild support from mantis 723 2008-03-14 14:54:50 +00:00
update-svn-properties.py Restored svn:keywords to prebuild.xml. 2008-05-06 22:14:15 +00:00

README.txt

Welcome to OpenSim! 

Version 0.5

== OVERVIEW ==

OpenSim is a BSD Licensed Open Source project to develop a functioning
virtual worlds server platform capable of supporting multiple clients
and servers in a heterogeneous grid structure. OpenSim is written in
C#, and can run under Mono or the Microsoft .NET runtimes.

This is considered an alpha release.  Some stuff works, a lot
doesn't.  If it breaks, you get to keep *both* pieces.

== Installation on Windows ==

Prereqs:

 * Load OpenSim.sln into Visual Studio .NET and build the solution.
 * chdir bin
 * OpenSim.exe

See configuring OpenSim

== Installation on Linux ==

Prereqs:
 * Mono >= 1.2.3.1
 * Nant >= 0.85
 * sqlite3

From the distribution type:
 * nant
 * cd bin
 * mono ./OpenSim.exe

See configuring OpenSim

== Configuring OpenSim ==

When OpenSim starts for the first time, you will be prompted with a
series of questions that look something like:

[09-17 03:54:40] DEFAULT REGION CONFIG: Simulator Name [OpenSim Test]:

At each of these you must provide you own value or just hit enter to
take the default (in this case "OpenSim Test").

YOUR SIM WILL NOT BE STARTED UNTIL YOU ANSWER ALL QUESTIONS

Once you are presented with a prompt that looks like:

  Region# :

You have successfully started OpenSim.

== Connecting to your OpenSim ==

By default your sim will be running on http://127.0.0.1:9000.  To use
your OpenSim add -loginuri http://127.0.0.1:9000 to your second life
client (running on the same machine as your OpenSim).

== More Information on OpenSim ==

More extensive information on building, running, and configuring
OpenSim, as well as how to report bugs, and participate in the OpenSim
project can always be found at http://opensimulator.org.

Thanks for trying OpenSim, we hope it was a pleasant experience.