92 lines
4.8 KiB
C#
92 lines
4.8 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using OpenMetaverse;
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using OpenSim.Framework;
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namespace OpenSim.Data
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{
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public abstract class UserDataBase : IUserDataPlugin
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private Dictionary<UUID, AvatarAppearance> aplist = new Dictionary<UUID, AvatarAppearance>();
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public abstract UserProfileData GetUserByUUID(UUID user);
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public abstract UserProfileData GetUserByName(string fname, string lname);
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public abstract UserAgentData GetAgentByUUID(UUID user);
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public abstract UserAgentData GetAgentByName(string name);
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public abstract UserAgentData GetAgentByName(string fname, string lname);
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public UserProfileData GetUserByUri(Uri uri) { return null; }
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public abstract void StoreWebLoginKey(UUID agentID, UUID webLoginKey);
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public abstract void AddNewUserProfile(UserProfileData user);
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public virtual void AddTemporaryUserProfile(UserProfileData userProfile)
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{
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// Deliberately blank - database plugins shouldn't store temporary profiles.
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}
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public abstract bool UpdateUserProfile(UserProfileData user);
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public abstract void AddNewUserAgent(UserAgentData agent);
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public abstract void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms);
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public abstract void RemoveUserFriend(UUID friendlistowner, UUID friend);
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public abstract void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms);
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public abstract List<FriendListItem> GetUserFriendList(UUID friendlistowner);
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public abstract Dictionary<UUID, FriendRegionInfo> GetFriendRegionInfos (List<UUID> uuids);
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public abstract bool MoneyTransferRequest(UUID from, UUID to, uint amount);
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public abstract bool InventoryTransferRequest(UUID from, UUID to, UUID inventory);
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public abstract List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query);
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public abstract AvatarAppearance GetUserAppearance(UUID user);
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public abstract void UpdateUserAppearance(UUID user, AvatarAppearance appearance);
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// public virtual AvatarAppearance GetUserAppearance(UUID user) {
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// AvatarAppearance aa = null;
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// try {
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// aa = aplist[user];
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// m_log.Info("[APPEARANCE] Found appearance for " + user.ToString() + aa.ToString());
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// } catch (System.Collections.Generic.KeyNotFoundException e) {
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// m_log.Info("[APPEARANCE] No appearance found for " + user.ToString());
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// }
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// return aa;
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// }
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// public virtual void UpdateUserAppearance(UUID user, AvatarAppearance appearance) {
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// aplist[user] = appearance;
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// m_log.Info("[APPEARANCE] Setting appearance for " + user.ToString() + appearance.ToString());
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// }
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public abstract void ResetAttachments(UUID userID);
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public abstract void LogoutUsers(UUID regionID);
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public abstract string Version {get;}
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public abstract string Name {get;}
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public abstract void Initialise(string connect);
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public abstract void Initialise();
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public abstract void Dispose();
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}
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}
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