.. |
IAssetService.cs
|
Make all the objects in a coalescence reappears after being loaded from an IAR. This still doesn't work proprerly since some required textures/contained item assets might be missing.
|
2011-04-15 00:42:06 +01:00 |
IAuthenticationService.cs
|
* Added SetPassword to IAuthenticationService.
|
2010-01-09 18:04:50 -08:00 |
IAuthorizationService.cs
|
updated the IAuthorizationService interface so that a message is passed back and can be displayed at the client when an avatar is denied access to a region
|
2009-09-16 10:04:07 -07:00 |
IAvatarService.cs
|
Fixed: ToAvatarAppearance wasn't retrieving the AvatarHeight.
|
2010-10-30 12:30:03 -07:00 |
IBasicProfileService.cs
|
Stub out the Profile and Presence services
|
2009-08-10 00:17:54 +01:00 |
IFreeswitchService.cs
|
Implement a method to allow regions to query the gridwide Freeswitch
|
2010-11-21 22:17:25 +00:00 |
IFriendsService.cs
|
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
|
2011-05-22 16:51:03 -07:00 |
IGridService.cs
|
Merge git://github.com/opensim/opensim into mantis5110
|
2010-11-05 19:10:02 -07:00 |
IGridUserService.cs
|
Part two of the previous commit, making IGridUserService.LoggedOut() more flexible without changing current behavior
|
2010-09-29 14:34:02 -07:00 |
IHypergridServices.cs
|
HG IM in grid mode working fairly well. Unknown target user references looked back in source user's User Agent service.
|
2011-05-26 10:04:48 -07:00 |
IInventoryService.cs
|
minor: add a bit more method doc to IInventoryService.GetItem()
|
2011-04-11 23:56:04 +01:00 |
ILandService.cs
|
Implement Scope ID lookup on GetLandData. Stacked regions were not handled
|
2011-01-03 19:40:55 +00:00 |
ILibraryService.cs
|
* Forgotten ILibraryService from yesterday
|
2010-01-02 09:54:46 -08:00 |
ILoginService.cs
|
Added viewer's channel, mac, and id0 to agent circuit data. Also moved client ip address to agent circuit data, so that it's always there.
|
2010-10-03 20:01:59 -07:00 |
IMapService.cs
|
Removed RequestLandData from IGridService because it's already in another place.
|
2009-09-11 13:08:43 -07:00 |
INeighbourService.cs
|
Unpacking the mess with OtherRegionUp, so we can have a real cache of the neighbours in the grid service modules.
|
2009-09-27 10:14:10 -07:00 |
IPresenceService.cs
|
More cleaning on presence. Friends online/offline works again.
|
2010-05-08 07:44:07 -07:00 |
ISimulationService.cs
|
Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
|
2011-04-28 20:19:54 -07:00 |
IUserAccountService.cs
|
minor: remove some compiler warnings
|
2010-12-10 03:08:31 +00:00 |