1365 lines
58 KiB
C#
1365 lines
58 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Timers;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Region.CoreModules.Framework.EventQueue;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
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namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class GroupsModule : ISharedRegionModule, IGroupsModule
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{
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/// <summary>
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/// ; To use this module, you must specify the following in your OpenSim.ini
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/// [GROUPS]
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/// Enabled = true
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///
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/// Module = GroupsModule
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/// NoticesEnabled = true
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/// DebugEnabled = true
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///
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/// GroupsServicesConnectorModule = XmlRpcGroupsServicesConnector
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/// XmlRpcServiceURL = http://osflotsam.org/xmlrpc.php
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/// XmlRpcServiceReadKey = 1234
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/// XmlRpcServiceWriteKey = 1234
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///
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/// MessagingModule = GroupsMessagingModule
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/// MessagingEnabled = true
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///
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/// ; Disables HTTP Keep-Alive for Groups Module HTTP Requests, work around for
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/// ; a problem discovered on some Windows based region servers. Only disable
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/// ; if you see a large number (dozens) of the following Exceptions:
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/// ; System.Net.WebException: The request was aborted: The request was canceled.
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///
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/// XmlRpcDisableKeepAlive = false
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/// </summary>
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private List<Scene> m_sceneList = new List<Scene>();
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private IMessageTransferModule m_msgTransferModule = null;
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private IGroupsServicesConnector m_groupData = null;
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class GroupRequestIDInfo
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{
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public GroupRequestID RequestID = new GroupRequestID();
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public DateTime LastUsedTMStamp = DateTime.MinValue;
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}
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private Dictionary<UUID, GroupRequestIDInfo> m_clientRequestIDInfo = new Dictionary<UUID, GroupRequestIDInfo>();
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private const int m_clientRequestIDFlushTimeOut = 300000; // Every 5 minutes
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private Timer m_clientRequestIDFlushTimer = new Timer();
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// Configuration settings
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private bool m_groupsEnabled = false;
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private bool m_groupNoticesEnabled = true;
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private bool m_debugEnabled = true;
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#region IRegionModuleBase Members
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public void Initialise(IConfigSource config)
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{
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IConfig groupsConfig = config.Configs["Groups"];
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if (groupsConfig == null)
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{
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// Do not run this module by default.
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return;
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}
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else
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{
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m_groupsEnabled = groupsConfig.GetBoolean("Enabled", false);
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if (!m_groupsEnabled)
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{
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return;
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}
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if (groupsConfig.GetString("Module", "Default") != Name)
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{
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m_groupsEnabled = false;
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return;
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}
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m_log.InfoFormat("[GROUPS]: Initializing {0}", this.Name);
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m_groupNoticesEnabled = groupsConfig.GetBoolean("NoticesEnabled", true);
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m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true);
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m_clientRequestIDFlushTimer.Interval = m_clientRequestIDFlushTimeOut;
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m_clientRequestIDFlushTimer.Elapsed += FlushClientRequestIDInfoCache;
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m_clientRequestIDFlushTimer.AutoReset = true;
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m_clientRequestIDFlushTimer.Start();
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}
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}
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void FlushClientRequestIDInfoCache(object sender, ElapsedEventArgs e)
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{
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lock (m_clientRequestIDInfo)
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{
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TimeSpan cacheTimeout = new TimeSpan(0,0, m_clientRequestIDFlushTimeOut / 1000);
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UUID[] CurrentKeys = new UUID[m_clientRequestIDInfo.Count];
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foreach (UUID key in CurrentKeys)
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{
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if (DateTime.Now - m_clientRequestIDInfo[key].LastUsedTMStamp > cacheTimeout)
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{
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m_clientRequestIDInfo.Remove(key);
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}
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}
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}
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}
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public void AddRegion(Scene scene)
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{
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if (m_groupsEnabled)
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scene.RegisterModuleInterface<IGroupsModule>(this);
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_groupsEnabled)
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return;
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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if (m_groupData == null)
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{
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m_groupData = scene.RequestModuleInterface<IGroupsServicesConnector>();
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// No Groups Service Connector, then nothing works...
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if (m_groupData == null)
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{
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m_groupsEnabled = false;
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m_log.Error("[GROUPS]: Could not get IGroupsServicesConnector");
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Close();
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return;
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}
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}
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if (m_msgTransferModule == null)
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{
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m_msgTransferModule = scene.RequestModuleInterface<IMessageTransferModule>();
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// No message transfer module, no notices, group invites, rejects, ejects, etc
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if (m_msgTransferModule == null)
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{
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m_groupsEnabled = false;
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m_log.Error("[GROUPS]: Could not get MessageTransferModule");
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Close();
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return;
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}
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}
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lock (m_sceneList)
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{
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m_sceneList.Add(scene);
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}
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scene.EventManager.OnNewClient += OnNewClient;
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scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
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// The InstantMessageModule itself doesn't do this,
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// so lets see if things explode if we don't do it
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// scene.EventManager.OnClientClosed += OnClientClosed;
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}
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public void RemoveRegion(Scene scene)
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{
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if (!m_groupsEnabled)
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return;
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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lock (m_sceneList)
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{
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m_sceneList.Remove(scene);
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}
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}
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public void Close()
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{
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if (!m_groupsEnabled)
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return;
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if (m_debugEnabled) m_log.Debug("[GROUPS]: Shutting down Groups module.");
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m_clientRequestIDFlushTimer.Stop();
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public string Name
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{
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get { return "GroupsModule"; }
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}
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#endregion
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#region ISharedRegionModule Members
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public void PostInitialise()
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{
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// NoOp
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}
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#endregion
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#region EventHandlers
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private void OnNewClient(IClientAPI client)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest;
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client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
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client.OnDirFindQuery += OnDirFindQuery;
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client.OnRequestAvatarProperties += OnRequestAvatarProperties;
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// Used for Notices and Group Invites/Accept/Reject
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client.OnInstantMessage += OnInstantMessage;
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lock (m_clientRequestIDInfo)
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{
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if (m_clientRequestIDInfo.ContainsKey(client.AgentId))
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{
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// flush any old RequestID information
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m_clientRequestIDInfo.Remove(client.AgentId);
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}
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}
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SendAgentGroupDataUpdate(client, client.AgentId);
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}
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private void OnRequestAvatarProperties(IClientAPI remoteClient, UUID avatarID)
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{
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GroupMembershipData[] avatarGroups = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(remoteClient), avatarID).ToArray();
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remoteClient.SendAvatarGroupsReply(avatarID, avatarGroups);
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}
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/*
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* This becomes very problematic in a shared module. In a shared module you may have more then one
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* reference to IClientAPI's, one for 0 or 1 root connections, and 0 or more child connections.
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* The OnClientClosed event does not provide anything to indicate which one of those should be closed
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* nor does it provide what scene it was from so that the specific reference can be looked up.
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* The InstantMessageModule.cs does not currently worry about unregistering the handles,
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* and it should be an issue, since it's the client that references us not the other way around
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* , so as long as we don't keep a reference to the client laying around, the client can still be GC'ed
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private void OnClientClosed(UUID AgentId)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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lock (m_ActiveClients)
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{
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if (m_ActiveClients.ContainsKey(AgentId))
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{
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IClientAPI client = m_ActiveClients[AgentId];
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client.OnUUIDGroupNameRequest -= HandleUUIDGroupNameRequest;
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client.OnAgentDataUpdateRequest -= OnAgentDataUpdateRequest;
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client.OnDirFindQuery -= OnDirFindQuery;
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client.OnInstantMessage -= OnInstantMessage;
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m_ActiveClients.Remove(AgentId);
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}
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else
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{
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if (m_debugEnabled) m_log.WarnFormat("[GROUPS]: Client closed that wasn't registered here.");
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}
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}
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}
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*/
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void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart)
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{
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if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called with queryText({1}) queryFlags({2}) queryStart({3})", System.Reflection.MethodBase.GetCurrentMethod().Name, queryText, (DirFindFlags)queryFlags, queryStart);
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// TODO: This currently ignores pretty much all the query flags including Mature and sort order
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remoteClient.SendDirGroupsReply(queryID, m_groupData.FindGroups(GetClientGroupRequestID(remoteClient), queryText).ToArray());
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}
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}
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private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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UUID activeGroupID = UUID.Zero;
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string activeGroupTitle = string.Empty;
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string activeGroupName = string.Empty;
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ulong activeGroupPowers = (ulong)GroupPowers.None;
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GroupMembershipData membership = m_groupData.GetAgentActiveMembership(GetClientGroupRequestID(remoteClient), dataForAgentID);
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if (membership != null)
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{
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activeGroupID = membership.GroupID;
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activeGroupTitle = membership.GroupTitle;
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activeGroupPowers = membership.GroupPowers;
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}
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SendAgentDataUpdate(remoteClient, dataForAgentID, activeGroupID, activeGroupName, activeGroupPowers, activeGroupTitle);
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SendScenePresenceUpdate(dataForAgentID, activeGroupTitle);
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}
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private void HandleUUIDGroupNameRequest(UUID GroupID,IClientAPI remoteClient)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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string GroupName;
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GroupRecord group = m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), GroupID, null);
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if (group != null)
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{
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GroupName = group.GroupName;
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}
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else
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{
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GroupName = "Unknown";
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}
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remoteClient.SendGroupNameReply(GroupID, GroupName);
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}
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private void OnInstantMessage(IClientAPI remoteClient, GridInstantMessage im)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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// Group invitations
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if ((im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept) || (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline))
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{
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UUID inviteID = new UUID(im.imSessionID);
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GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
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if (inviteInfo == null)
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{
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if (m_debugEnabled) m_log.WarnFormat("[GROUPS]: Received an Invite IM for an invite that does not exist {0}.", inviteID);
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return;
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}
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Invite is for Agent {0} to Group {1}.", inviteInfo.AgentID, inviteInfo.GroupID);
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UUID fromAgentID = new UUID(im.fromAgentID);
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if ((inviteInfo != null) && (fromAgentID == inviteInfo.AgentID))
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{
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// Accept
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if (im.dialog == (byte)InstantMessageDialog.GroupInvitationAccept)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Received an accept invite notice.");
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// and the sessionid is the role
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m_groupData.AddAgentToGroup(GetClientGroupRequestID(remoteClient), inviteInfo.AgentID, inviteInfo.GroupID, inviteInfo.RoleID);
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GridInstantMessage msg = new GridInstantMessage();
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msg.imSessionID = UUID.Zero.Guid;
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msg.fromAgentID = UUID.Zero.Guid;
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msg.toAgentID = inviteInfo.AgentID.Guid;
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msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
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msg.fromAgentName = "Groups";
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msg.message = string.Format("You have been added to the group.");
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msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageBox;
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msg.fromGroup = false;
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msg.offline = (byte)0;
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msg.ParentEstateID = 0;
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msg.Position = Vector3.Zero;
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msg.RegionID = UUID.Zero.Guid;
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msg.binaryBucket = new byte[0];
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OutgoingInstantMessage(msg, inviteInfo.AgentID);
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UpdateAllClientsWithGroupInfo(inviteInfo.AgentID);
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// TODO: If the inviter is still online, they need an agent dataupdate
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// and maybe group membership updates for the invitee
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m_groupData.RemoveAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
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}
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// Reject
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if (im.dialog == (byte)InstantMessageDialog.GroupInvitationDecline)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Received a reject invite notice.");
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m_groupData.RemoveAgentToGroupInvite(GetClientGroupRequestID(remoteClient), inviteID);
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}
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}
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}
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// Group notices
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if ((im.dialog == (byte)InstantMessageDialog.GroupNotice))
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{
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if (!m_groupNoticesEnabled)
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{
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return;
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}
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UUID GroupID = new UUID(im.toAgentID);
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if (m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), GroupID, null) != null)
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{
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UUID NoticeID = UUID.Random();
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string Subject = im.message.Substring(0, im.message.IndexOf('|'));
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string Message = im.message.Substring(Subject.Length + 1);
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byte[] bucket;
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if ((im.binaryBucket.Length == 1) && (im.binaryBucket[0] == 0))
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{
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bucket = new byte[19];
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bucket[0] = 0; //dunno
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bucket[1] = 0; //dunno
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GroupID.ToBytes(bucket, 2);
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bucket[18] = 0; //dunno
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}
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else
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{
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string binBucket = OpenMetaverse.Utils.BytesToString(im.binaryBucket);
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binBucket = binBucket.Remove(0, 14).Trim();
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if (m_debugEnabled)
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{
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m_log.WarnFormat("I don't understand a group notice binary bucket of: {0}", binBucket);
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OSDMap binBucketOSD = (OSDMap)OSDParser.DeserializeLLSDXml(binBucket);
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foreach (string key in binBucketOSD.Keys)
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{
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m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString());
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}
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}
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// treat as if no attachment
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bucket = new byte[19];
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bucket[0] = 0; //dunno
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bucket[1] = 0; //dunno
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GroupID.ToBytes(bucket, 2);
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bucket[18] = 0; //dunno
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}
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m_groupData.AddGroupNotice(GetClientGroupRequestID(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket);
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if (OnNewGroupNotice != null)
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{
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OnNewGroupNotice(GroupID, NoticeID);
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}
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// Send notice out to everyone that wants notices
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foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), GroupID))
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{
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if (m_debugEnabled)
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{
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UserProfileData targetUserProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(member.AgentID);
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if (targetUserProfile != null)
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{
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m_log.DebugFormat("[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})", NoticeID, targetUserProfile.Name, member.AcceptNotices);
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}
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else
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{
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m_log.DebugFormat("[GROUPS]: Prepping group notice {0} for agent: {1} who Accepts Notices ({2})", NoticeID, member.AgentID, member.AcceptNotices);
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}
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}
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if (member.AcceptNotices)
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{
|
|
// Build notice IIM
|
|
GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice);
|
|
|
|
msg.toAgentID = member.AgentID.Guid;
|
|
OutgoingInstantMessage(msg, member.AgentID);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Interop, received special 210 code for ejecting a group member
|
|
// this only works within the comms servers domain, and won't work hypergrid
|
|
// TODO:FIXME: Use a presense server of some kind to find out where the
|
|
// client actually is, and try contacting that region directly to notify them,
|
|
// or provide the notification via xmlrpc update queue
|
|
if ((im.dialog == 210))
|
|
{
|
|
// This is sent from the region that the ejectee was ejected from
|
|
// if it's being delivered here, then the ejectee is here
|
|
// so we need to send local updates to the agent.
|
|
|
|
UUID ejecteeID = new UUID(im.toAgentID);
|
|
|
|
im.dialog = (byte)InstantMessageDialog.MessageFromAgent;
|
|
OutgoingInstantMessage(im, ejecteeID);
|
|
|
|
IClientAPI ejectee = GetActiveClient(ejecteeID);
|
|
if (ejectee != null)
|
|
{
|
|
UUID groupID = new UUID(im.fromAgentID);
|
|
ejectee.SendAgentDropGroup(groupID);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void OnGridInstantMessage(GridInstantMessage msg)
|
|
{
|
|
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
// Trigger the above event handler
|
|
OnInstantMessage(null, msg);
|
|
|
|
// If a message from a group arrives here, it may need to be forwarded to a local client
|
|
if (msg.fromGroup == true)
|
|
{
|
|
switch (msg.dialog)
|
|
{
|
|
case (byte)InstantMessageDialog.GroupInvitation:
|
|
case (byte)InstantMessageDialog.GroupNotice:
|
|
UUID toAgentID = new UUID(msg.toAgentID);
|
|
IClientAPI localClient = GetActiveClient(toAgentID);
|
|
if (localClient != null)
|
|
{
|
|
localClient.SendInstantMessage(msg);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IGroupsModule Members
|
|
|
|
public event NewGroupNotice OnNewGroupNotice;
|
|
|
|
public GroupRecord GetGroupRecord(UUID GroupID)
|
|
{
|
|
return m_groupData.GetGroupRecord(null, GroupID, null);
|
|
}
|
|
|
|
public void ActivateGroup(IClientAPI remoteClient, UUID groupID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
m_groupData.SetAgentActiveGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID);
|
|
|
|
// Changing active group changes title, active powers, all kinds of things
|
|
// anyone who is in any region that can see this client, should probably be
|
|
// updated with new group info. At a minimum, they should get ScenePresence
|
|
// updated with new title.
|
|
UpdateAllClientsWithGroupInfo(remoteClient.AgentId);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the Role Titles for an Agent, for a specific group
|
|
/// </summary>
|
|
public List<GroupTitlesData> GroupTitlesRequest(IClientAPI remoteClient, UUID groupID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
|
|
|
List<GroupRolesData> agentRoles = m_groupData.GetAgentGroupRoles(grID, remoteClient.AgentId, groupID);
|
|
GroupMembershipData agentMembership = m_groupData.GetAgentGroupMembership(grID, remoteClient.AgentId, groupID);
|
|
|
|
List<GroupTitlesData> titles = new List<GroupTitlesData>();
|
|
foreach (GroupRolesData role in agentRoles)
|
|
{
|
|
GroupTitlesData title = new GroupTitlesData();
|
|
title.Name = role.Name;
|
|
if (agentMembership != null)
|
|
{
|
|
title.Selected = agentMembership.ActiveRole == role.RoleID;
|
|
}
|
|
title.UUID = role.RoleID;
|
|
|
|
titles.Add(title);
|
|
}
|
|
|
|
return titles;
|
|
}
|
|
|
|
public List<GroupMembersData> GroupMembersRequest(IClientAPI remoteClient, UUID groupID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
List<GroupMembersData> data = m_groupData.GetGroupMembers(GetClientGroupRequestID(remoteClient), groupID);
|
|
if (m_debugEnabled)
|
|
{
|
|
foreach (GroupMembersData member in data)
|
|
{
|
|
m_log.DebugFormat("[GROUPS]: {0} {1}", member.AgentID, member.Title);
|
|
}
|
|
}
|
|
|
|
return data;
|
|
|
|
}
|
|
|
|
public List<GroupRolesData> GroupRoleDataRequest(IClientAPI remoteClient, UUID groupID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
List<GroupRolesData> data = m_groupData.GetGroupRoles(GetClientGroupRequestID(remoteClient), groupID);
|
|
|
|
if (m_debugEnabled)
|
|
{
|
|
foreach (GroupRolesData member in data)
|
|
{
|
|
m_log.DebugFormat("[GROUPS]: {0} {1}", member.Title, member.Members);
|
|
}
|
|
}
|
|
|
|
return data;
|
|
|
|
}
|
|
|
|
public List<GroupRoleMembersData> GroupRoleMembersRequest(IClientAPI remoteClient, UUID groupID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
List<GroupRoleMembersData> data = m_groupData.GetGroupRoleMembers(GetClientGroupRequestID(remoteClient), groupID);
|
|
|
|
if (m_debugEnabled)
|
|
{
|
|
foreach (GroupRoleMembersData member in data)
|
|
{
|
|
m_log.DebugFormat("[GROUPS]: Av: {0} Role: {1}", member.MemberID, member.RoleID);
|
|
}
|
|
}
|
|
|
|
return data;
|
|
|
|
|
|
}
|
|
|
|
public GroupProfileData GroupProfileRequest(IClientAPI remoteClient, UUID groupID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
GroupProfileData profile = new GroupProfileData();
|
|
|
|
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
|
|
|
GroupRecord groupInfo = m_groupData.GetGroupRecord(GetClientGroupRequestID(remoteClient), groupID, null);
|
|
if (groupInfo != null)
|
|
{
|
|
profile.AllowPublish = groupInfo.AllowPublish;
|
|
profile.Charter = groupInfo.Charter;
|
|
profile.FounderID = groupInfo.FounderID;
|
|
profile.GroupID = groupID;
|
|
profile.GroupMembershipCount = m_groupData.GetGroupMembers(grID, groupID).Count;
|
|
profile.GroupRolesCount = m_groupData.GetGroupRoles(grID, groupID).Count;
|
|
profile.InsigniaID = groupInfo.GroupPicture;
|
|
profile.MaturePublish = groupInfo.MaturePublish;
|
|
profile.MembershipFee = groupInfo.MembershipFee;
|
|
profile.Money = 0; // TODO: Get this from the currency server?
|
|
profile.Name = groupInfo.GroupName;
|
|
profile.OpenEnrollment = groupInfo.OpenEnrollment;
|
|
profile.OwnerRole = groupInfo.OwnerRoleID;
|
|
profile.ShowInList = groupInfo.ShowInList;
|
|
}
|
|
|
|
GroupMembershipData memberInfo = m_groupData.GetAgentGroupMembership(grID, remoteClient.AgentId, groupID);
|
|
if (memberInfo != null)
|
|
{
|
|
profile.MemberTitle = memberInfo.GroupTitle;
|
|
profile.PowersMask = memberInfo.GroupPowers;
|
|
}
|
|
|
|
return profile;
|
|
}
|
|
|
|
public GroupMembershipData[] GetMembershipData(UUID agentID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
return m_groupData.GetAgentGroupMemberships(null, agentID).ToArray();
|
|
}
|
|
|
|
public GroupMembershipData GetMembershipData(UUID groupID, UUID agentID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
return m_groupData.GetAgentGroupMembership(null, agentID, groupID);
|
|
}
|
|
|
|
public void UpdateGroupInfo(IClientAPI remoteClient, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
// TODO: Security Check?
|
|
|
|
m_groupData.UpdateGroup(GetClientGroupRequestID(remoteClient), groupID, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish);
|
|
}
|
|
|
|
public void SetGroupAcceptNotices(IClientAPI remoteClient, UUID groupID, bool acceptNotices, bool listInProfile)
|
|
{
|
|
// TODO: Security Check?
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
m_groupData.SetAgentGroupInfo(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, acceptNotices, listInProfile);
|
|
}
|
|
|
|
public UUID CreateGroup(IClientAPI remoteClient, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
|
|
|
if (m_groupData.GetGroupRecord(grID, UUID.Zero, name) != null)
|
|
{
|
|
remoteClient.SendCreateGroupReply(UUID.Zero, false, "A group with the same name already exists.");
|
|
return UUID.Zero;
|
|
}
|
|
// is there is a money module present ?
|
|
IMoneyModule money=remoteClient.Scene.RequestModuleInterface<IMoneyModule>();
|
|
if (money != null)
|
|
{
|
|
// do the transaction, that is if the agent has got sufficient funds
|
|
if (!money.GroupCreationCovered(remoteClient)) {
|
|
remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got issuficient funds to create a group.");
|
|
return UUID.Zero;
|
|
}
|
|
money.ApplyGroupCreationCharge(remoteClient.AgentId);
|
|
}
|
|
UUID groupID = m_groupData.CreateGroup(grID, name, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish, remoteClient.AgentId);
|
|
|
|
remoteClient.SendCreateGroupReply(groupID, true, "Group created successfullly");
|
|
|
|
// Update the founder with new group information.
|
|
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
|
|
|
return groupID;
|
|
}
|
|
|
|
public GroupNoticeData[] GroupNoticesListRequest(IClientAPI remoteClient, UUID groupID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
// ToDo: check if agent is a member of group and is allowed to see notices?
|
|
|
|
return m_groupData.GetGroupNotices(GetClientGroupRequestID(remoteClient), groupID).ToArray();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the title of the agent's current role.
|
|
/// </summary>
|
|
public string GetGroupTitle(UUID avatarID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
GroupMembershipData membership = m_groupData.GetAgentActiveMembership(null, avatarID);
|
|
if (membership != null)
|
|
{
|
|
return membership.GroupTitle;
|
|
}
|
|
return string.Empty;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Change the current Active Group Role for Agent
|
|
/// </summary>
|
|
public void GroupTitleUpdate(IClientAPI remoteClient, UUID groupID, UUID titleRoleID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
m_groupData.SetAgentActiveGroupRole(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, titleRoleID);
|
|
|
|
// TODO: Not sure what all is needed here, but if the active group role change is for the group
|
|
// the client currently has set active, then we need to do a scene presence update too
|
|
// if (m_groupData.GetAgentActiveMembership(remoteClient.AgentId).GroupID == GroupID)
|
|
|
|
UpdateAllClientsWithGroupInfo(remoteClient.AgentId);
|
|
}
|
|
|
|
|
|
public void GroupRoleUpdate(IClientAPI remoteClient, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, byte updateType)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
// Security Checks are handled in the Groups Service.
|
|
|
|
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
|
|
|
switch ((OpenMetaverse.GroupRoleUpdate)updateType)
|
|
{
|
|
case OpenMetaverse.GroupRoleUpdate.Create:
|
|
m_groupData.AddGroupRole(grID, groupID, UUID.Random(), name, description, title, powers);
|
|
break;
|
|
|
|
case OpenMetaverse.GroupRoleUpdate.Delete:
|
|
m_groupData.RemoveGroupRole(grID, groupID, roleID);
|
|
break;
|
|
|
|
case OpenMetaverse.GroupRoleUpdate.UpdateAll:
|
|
case OpenMetaverse.GroupRoleUpdate.UpdateData:
|
|
case OpenMetaverse.GroupRoleUpdate.UpdatePowers:
|
|
if (m_debugEnabled)
|
|
{
|
|
GroupPowers gp = (GroupPowers)powers;
|
|
m_log.DebugFormat("[GROUPS]: Role ({0}) updated with Powers ({1}) ({2})", name, powers.ToString(), gp.ToString());
|
|
}
|
|
m_groupData.UpdateGroupRole(grID, groupID, roleID, name, description, title, powers);
|
|
break;
|
|
|
|
case OpenMetaverse.GroupRoleUpdate.NoUpdate:
|
|
default:
|
|
// No Op
|
|
break;
|
|
|
|
}
|
|
|
|
// TODO: This update really should send out updates for everyone in the role that just got changed.
|
|
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
|
}
|
|
|
|
public void GroupRoleChanges(IClientAPI remoteClient, UUID groupID, UUID roleID, UUID memberID, uint changes)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
// Todo: Security check
|
|
|
|
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
|
|
|
switch (changes)
|
|
{
|
|
case 0:
|
|
// Add
|
|
m_groupData.AddAgentToGroupRole(grID, memberID, groupID, roleID);
|
|
|
|
break;
|
|
case 1:
|
|
// Remove
|
|
m_groupData.RemoveAgentFromGroupRole(grID, memberID, groupID, roleID);
|
|
|
|
break;
|
|
default:
|
|
m_log.ErrorFormat("[GROUPS]: {0} does not understand changes == {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, changes);
|
|
break;
|
|
}
|
|
|
|
// TODO: This update really should send out updates for everyone in the role that just got changed.
|
|
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
|
}
|
|
|
|
public void GroupNoticeRequest(IClientAPI remoteClient, UUID groupNoticeID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
|
|
|
GroupNoticeInfo data = m_groupData.GetGroupNotice(grID, groupNoticeID);
|
|
|
|
if (data != null)
|
|
{
|
|
GroupRecord groupInfo = m_groupData.GetGroupRecord(grID, data.GroupID, null);
|
|
|
|
GridInstantMessage msg = new GridInstantMessage();
|
|
msg.imSessionID = UUID.Zero.Guid;
|
|
msg.fromAgentID = data.GroupID.Guid;
|
|
msg.toAgentID = remoteClient.AgentId.Guid;
|
|
msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
|
|
msg.fromAgentName = "Group Notice : " + groupInfo == null ? "Unknown" : groupInfo.GroupName;
|
|
msg.message = data.noticeData.Subject + "|" + data.Message;
|
|
msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupNoticeRequested;
|
|
msg.fromGroup = true;
|
|
msg.offline = (byte)0;
|
|
msg.ParentEstateID = 0;
|
|
msg.Position = Vector3.Zero;
|
|
msg.RegionID = UUID.Zero.Guid;
|
|
msg.binaryBucket = data.BinaryBucket;
|
|
|
|
OutgoingInstantMessage(msg, remoteClient.AgentId);
|
|
}
|
|
|
|
}
|
|
|
|
public GridInstantMessage CreateGroupNoticeIM(UUID agentID, UUID groupNoticeID, byte dialog)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
GridInstantMessage msg = new GridInstantMessage();
|
|
msg.imSessionID = UUID.Zero.Guid;
|
|
msg.toAgentID = agentID.Guid;
|
|
msg.dialog = dialog;
|
|
// msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupNotice;
|
|
msg.fromGroup = true;
|
|
msg.offline = (byte)1; // Allow this message to be stored for offline use
|
|
msg.ParentEstateID = 0;
|
|
msg.Position = Vector3.Zero;
|
|
msg.RegionID = UUID.Zero.Guid;
|
|
|
|
GroupNoticeInfo info = m_groupData.GetGroupNotice(null, groupNoticeID);
|
|
if (info != null)
|
|
{
|
|
msg.fromAgentID = info.GroupID.Guid;
|
|
msg.timestamp = info.noticeData.Timestamp;
|
|
msg.fromAgentName = info.noticeData.FromName;
|
|
msg.message = info.noticeData.Subject + "|" + info.Message;
|
|
msg.binaryBucket = info.BinaryBucket;
|
|
}
|
|
else
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Group Notice {0} not found, composing empty message.", groupNoticeID);
|
|
msg.fromAgentID = UUID.Zero.Guid;
|
|
msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); ;
|
|
msg.fromAgentName = string.Empty;
|
|
msg.message = string.Empty;
|
|
msg.binaryBucket = new byte[0];
|
|
}
|
|
|
|
return msg;
|
|
}
|
|
|
|
public void SendAgentGroupDataUpdate(IClientAPI remoteClient)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
// Send agent information about his groups
|
|
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
|
}
|
|
|
|
public void JoinGroupRequest(IClientAPI remoteClient, UUID groupID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
// Should check to see if OpenEnrollment, or if there's an outstanding invitation
|
|
m_groupData.AddAgentToGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID, UUID.Zero);
|
|
|
|
remoteClient.SendJoinGroupReply(groupID, true);
|
|
|
|
// Should this send updates to everyone in the group?
|
|
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
|
}
|
|
|
|
public void LeaveGroupRequest(IClientAPI remoteClient, UUID groupID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
m_groupData.RemoveAgentFromGroup(GetClientGroupRequestID(remoteClient), remoteClient.AgentId, groupID);
|
|
|
|
remoteClient.SendLeaveGroupReply(groupID, true);
|
|
|
|
remoteClient.SendAgentDropGroup(groupID);
|
|
|
|
// SL sends out notifcations to the group messaging session that the person has left
|
|
// Should this also update everyone who is in the group?
|
|
SendAgentGroupDataUpdate(remoteClient, remoteClient.AgentId);
|
|
}
|
|
|
|
public void EjectGroupMemberRequest(IClientAPI remoteClient, UUID groupID, UUID ejecteeID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
GroupRequestID grID = GetClientGroupRequestID(remoteClient);
|
|
|
|
// Todo: Security check?
|
|
m_groupData.RemoveAgentFromGroup(grID, ejecteeID, groupID);
|
|
|
|
remoteClient.SendEjectGroupMemberReply(remoteClient.AgentId, groupID, true);
|
|
|
|
GroupRecord groupInfo = m_groupData.GetGroupRecord(grID, groupID, null);
|
|
UserProfileData userProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(ejecteeID);
|
|
|
|
if ((groupInfo == null) || (userProfile == null))
|
|
{
|
|
return;
|
|
}
|
|
|
|
|
|
// Send Message to Ejectee
|
|
GridInstantMessage msg = new GridInstantMessage();
|
|
|
|
msg.imSessionID = UUID.Zero.Guid;
|
|
msg.fromAgentID = remoteClient.AgentId.Guid;
|
|
// msg.fromAgentID = info.GroupID;
|
|
msg.toAgentID = ejecteeID.Guid;
|
|
//msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
|
|
msg.timestamp = 0;
|
|
msg.fromAgentName = remoteClient.Name;
|
|
msg.message = string.Format("You have been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName);
|
|
msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent;
|
|
msg.fromGroup = false;
|
|
msg.offline = (byte)0;
|
|
msg.ParentEstateID = 0;
|
|
msg.Position = Vector3.Zero;
|
|
msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
|
|
msg.binaryBucket = new byte[0];
|
|
OutgoingInstantMessage(msg, ejecteeID);
|
|
|
|
|
|
// Message to ejector
|
|
// Interop, received special 210 code for ejecting a group member
|
|
// this only works within the comms servers domain, and won't work hypergrid
|
|
// TODO:FIXME: Use a presense server of some kind to find out where the
|
|
// client actually is, and try contacting that region directly to notify them,
|
|
// or provide the notification via xmlrpc update queue
|
|
|
|
msg = new GridInstantMessage();
|
|
msg.imSessionID = UUID.Zero.Guid;
|
|
msg.fromAgentID = remoteClient.AgentId.Guid;
|
|
msg.toAgentID = remoteClient.AgentId.Guid;
|
|
msg.timestamp = 0;
|
|
msg.fromAgentName = remoteClient.Name;
|
|
if (userProfile != null)
|
|
{
|
|
msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, userProfile.Name);
|
|
}
|
|
else
|
|
{
|
|
msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, "Unknown member");
|
|
}
|
|
msg.dialog = (byte)210; //interop
|
|
msg.fromGroup = false;
|
|
msg.offline = (byte)0;
|
|
msg.ParentEstateID = 0;
|
|
msg.Position = Vector3.Zero;
|
|
msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
|
|
msg.binaryBucket = new byte[0];
|
|
OutgoingInstantMessage(msg, remoteClient.AgentId);
|
|
|
|
|
|
// SL sends out messages to everyone in the group
|
|
// Who all should receive updates and what should they be updated with?
|
|
UpdateAllClientsWithGroupInfo(ejecteeID);
|
|
}
|
|
|
|
public void InviteGroupRequest(IClientAPI remoteClient, UUID groupID, UUID invitedAgentID, UUID roleID)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
// Todo: Security check, probably also want to send some kind of notification
|
|
UUID InviteID = UUID.Random();
|
|
GroupRequestID grid = GetClientGroupRequestID(remoteClient);
|
|
|
|
m_groupData.AddAgentToGroupInvite(grid, InviteID, groupID, roleID, invitedAgentID);
|
|
|
|
// Check to see if the invite went through, if it did not then it's possible
|
|
// the remoteClient did not validate or did not have permission to invite.
|
|
GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(grid, InviteID);
|
|
|
|
if (inviteInfo != null)
|
|
{
|
|
if (m_msgTransferModule != null)
|
|
{
|
|
Guid inviteUUID = InviteID.Guid;
|
|
|
|
GridInstantMessage msg = new GridInstantMessage();
|
|
|
|
msg.imSessionID = inviteUUID;
|
|
|
|
// msg.fromAgentID = remoteClient.AgentId.Guid;
|
|
msg.fromAgentID = groupID.Guid;
|
|
msg.toAgentID = invitedAgentID.Guid;
|
|
//msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
|
|
msg.timestamp = 0;
|
|
msg.fromAgentName = remoteClient.Name;
|
|
msg.message = string.Format("{0} has invited you to join a group. There is no cost to join this group.", remoteClient.Name);
|
|
msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupInvitation;
|
|
msg.fromGroup = true;
|
|
msg.offline = (byte)0;
|
|
msg.ParentEstateID = 0;
|
|
msg.Position = Vector3.Zero;
|
|
msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
|
|
msg.binaryBucket = new byte[20];
|
|
|
|
OutgoingInstantMessage(msg, invitedAgentID);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Client/Update Tools
|
|
|
|
/// <summary>
|
|
/// Try to find an active IClientAPI reference for agentID giving preference to root connections
|
|
/// </summary>
|
|
private IClientAPI GetActiveClient(UUID agentID)
|
|
{
|
|
IClientAPI child = null;
|
|
|
|
// Try root avatar first
|
|
foreach (Scene scene in m_sceneList)
|
|
{
|
|
if (scene.Entities.ContainsKey(agentID) &&
|
|
scene.Entities[agentID] is ScenePresence)
|
|
{
|
|
ScenePresence user = (ScenePresence)scene.Entities[agentID];
|
|
if (!user.IsChildAgent)
|
|
{
|
|
return user.ControllingClient;
|
|
}
|
|
else
|
|
{
|
|
child = user.ControllingClient;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If we didn't find a root, then just return whichever child we found, or null if none
|
|
return child;
|
|
}
|
|
|
|
private GroupRequestID GetClientGroupRequestID(IClientAPI client)
|
|
{
|
|
if (client == null)
|
|
{
|
|
return new GroupRequestID();
|
|
}
|
|
|
|
lock (m_clientRequestIDInfo)
|
|
{
|
|
if (!m_clientRequestIDInfo.ContainsKey(client.AgentId))
|
|
{
|
|
GroupRequestIDInfo info = new GroupRequestIDInfo();
|
|
info.RequestID.AgentID = client.AgentId;
|
|
info.RequestID.SessionID = client.SessionId;
|
|
|
|
UserProfileData userProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(client.AgentId);
|
|
if (userProfile == null)
|
|
{
|
|
// This should be impossible. If I've been passed a reference to a client
|
|
// that client should be registered with the UserService. So something
|
|
// is horribly wrong somewhere.
|
|
|
|
m_log.WarnFormat("[GROUPS]: Could not find a user profile for {0} / {1}", client.Name, client.AgentId);
|
|
|
|
// Default to local user service and hope for the best?
|
|
info.RequestID.UserServiceURL = m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
|
|
|
|
}
|
|
else if (userProfile is ForeignUserProfileData)
|
|
{
|
|
// They aren't from around here
|
|
ForeignUserProfileData fupd = (ForeignUserProfileData)userProfile;
|
|
info.RequestID.UserServiceURL = fupd.UserServerURI;
|
|
}
|
|
else
|
|
{
|
|
// They're a local user, use this:
|
|
info.RequestID.UserServiceURL = m_sceneList[0].CommsManager.NetworkServersInfo.UserURL;
|
|
}
|
|
|
|
m_clientRequestIDInfo.Add(client.AgentId, info);
|
|
}
|
|
|
|
m_clientRequestIDInfo[client.AgentId].LastUsedTMStamp = DateTime.Now;
|
|
|
|
return m_clientRequestIDInfo[client.AgentId].RequestID;
|
|
}
|
|
|
|
return new GroupRequestID();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send 'remoteClient' the group membership 'data' for agent 'dataForAgentID'.
|
|
/// </summary>
|
|
private void SendGroupMembershipInfoViaCaps(IClientAPI remoteClient, UUID dataForAgentID, GroupMembershipData[] data)
|
|
{
|
|
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
OSDArray AgentData = new OSDArray(1);
|
|
OSDMap AgentDataMap = new OSDMap(1);
|
|
AgentDataMap.Add("AgentID", OSD.FromUUID(dataForAgentID));
|
|
AgentData.Add(AgentDataMap);
|
|
|
|
|
|
OSDArray GroupData = new OSDArray(data.Length);
|
|
OSDArray NewGroupData = new OSDArray(data.Length);
|
|
|
|
foreach (GroupMembershipData membership in data)
|
|
{
|
|
OSDMap GroupDataMap = new OSDMap(6);
|
|
OSDMap NewGroupDataMap = new OSDMap(1);
|
|
|
|
GroupDataMap.Add("GroupID", OSD.FromUUID(membership.GroupID));
|
|
GroupDataMap.Add("GroupPowers", OSD.FromBinary(membership.GroupPowers));
|
|
GroupDataMap.Add("AcceptNotices", OSD.FromBoolean(membership.AcceptNotices));
|
|
GroupDataMap.Add("GroupInsigniaID", OSD.FromUUID(membership.GroupPicture));
|
|
GroupDataMap.Add("Contribution", OSD.FromInteger(membership.Contribution));
|
|
GroupDataMap.Add("GroupName", OSD.FromString(membership.GroupName));
|
|
NewGroupDataMap.Add("ListInProfile", OSD.FromBoolean(membership.ListInProfile));
|
|
|
|
GroupData.Add(GroupDataMap);
|
|
NewGroupData.Add(NewGroupDataMap);
|
|
}
|
|
|
|
OSDMap llDataStruct = new OSDMap(3);
|
|
llDataStruct.Add("AgentData", AgentData);
|
|
llDataStruct.Add("GroupData", GroupData);
|
|
llDataStruct.Add("NewGroupData", NewGroupData);
|
|
|
|
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
|
|
|
|
if (queue != null)
|
|
{
|
|
queue.Enqueue(EventQueueHelper.buildEvent("AgentGroupDataUpdate", llDataStruct), remoteClient.AgentId);
|
|
}
|
|
|
|
}
|
|
|
|
private void SendScenePresenceUpdate(UUID AgentID, string Title)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Updating scene title for {0} with title: {1}", AgentID, Title);
|
|
|
|
ScenePresence presence = null;
|
|
lock (m_sceneList)
|
|
{
|
|
foreach (Scene scene in m_sceneList)
|
|
{
|
|
presence = scene.GetScenePresence(AgentID);
|
|
if (presence != null)
|
|
{
|
|
presence.Grouptitle = Title;
|
|
|
|
// FixMe: Ter suggests a "Schedule" method that I can't find.
|
|
presence.SendFullUpdateToAllClients();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send updates to all clients who might be interested in groups data for dataForClientID
|
|
/// </summary>
|
|
private void UpdateAllClientsWithGroupInfo(UUID dataForClientID)
|
|
{
|
|
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
// TODO: Probably isn't nessesary to update every client in every scene.
|
|
// Need to examine client updates and do only what's nessesary.
|
|
lock (m_sceneList)
|
|
{
|
|
foreach (Scene scene in m_sceneList)
|
|
{
|
|
scene.ForEachClient(delegate(IClientAPI client) { SendAgentGroupDataUpdate(client, dataForClientID); });
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update remoteClient with group information about dataForAgentID
|
|
/// </summary>
|
|
private void SendAgentGroupDataUpdate(IClientAPI remoteClient, UUID dataForAgentID)
|
|
{
|
|
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called for {1}", System.Reflection.MethodBase.GetCurrentMethod().Name, remoteClient.Name);
|
|
|
|
// TODO: All the client update functions need to be reexamined because most do too much and send too much stuff
|
|
|
|
OnAgentDataUpdateRequest(remoteClient, dataForAgentID, UUID.Zero);
|
|
|
|
|
|
// Need to send a group membership update to the client
|
|
// UDP version doesn't seem to behave nicely. But we're going to send it out here
|
|
// with an empty group membership to hopefully remove groups being displayed due
|
|
// to the core Groups Stub
|
|
remoteClient.SendGroupMembership(new GroupMembershipData[0]);
|
|
|
|
GroupMembershipData[] membershipData = m_groupData.GetAgentGroupMemberships(GetClientGroupRequestID(remoteClient), dataForAgentID).ToArray();
|
|
|
|
SendGroupMembershipInfoViaCaps(remoteClient, dataForAgentID, membershipData);
|
|
remoteClient.SendAvatarGroupsReply(dataForAgentID, membershipData);
|
|
|
|
}
|
|
|
|
private void SendAgentDataUpdate(IClientAPI remoteClient, UUID dataForAgentID, UUID activeGroupID, string activeGroupName, ulong activeGroupPowers, string activeGroupTitle)
|
|
{
|
|
if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
// TODO: All the client update functions need to be reexamined because most do too much and send too much stuff
|
|
UserProfileData userProfile = m_sceneList[0].CommsManager.UserService.GetUserProfile(dataForAgentID);
|
|
string firstname, lastname;
|
|
if (userProfile != null)
|
|
{
|
|
firstname = userProfile.FirstName;
|
|
lastname = userProfile.SurName;
|
|
}
|
|
else
|
|
{
|
|
firstname = "Unknown";
|
|
lastname = "Unknown";
|
|
}
|
|
|
|
remoteClient.SendAgentDataUpdate(dataForAgentID, activeGroupID, firstname,
|
|
lastname, activeGroupPowers, activeGroupName,
|
|
activeGroupTitle);
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IM Backed Processes
|
|
|
|
private void OutgoingInstantMessage(GridInstantMessage msg, UUID msgTo)
|
|
{
|
|
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
|
|
|
IClientAPI localClient = GetActiveClient(msgTo);
|
|
if (localClient != null)
|
|
{
|
|
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is local, delivering directly", localClient.Name);
|
|
localClient.SendInstantMessage(msg);
|
|
}
|
|
else
|
|
{
|
|
if (m_debugEnabled) m_log.InfoFormat("[GROUPS]: MsgTo ({0}) is not local, delivering via TransferModule", msgTo);
|
|
m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Message Sent: {0}", success?"Succeeded":"Failed"); });
|
|
}
|
|
}
|
|
|
|
public void NotifyChange(UUID groupID)
|
|
{
|
|
// Notify all group members of a chnge in group roles and/or
|
|
// permissions
|
|
//
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
|
|
}
|