OpenSimMirror/OpenSim/Framework/Monitoring/StatsManager.cs

566 lines
21 KiB
C#
Executable File

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using OpenSim.Framework;
using OpenMetaverse.StructuredData;
namespace OpenSim.Framework.Monitoring
{
/// <summary>
/// Static class used to register/deregister/fetch statistics
/// </summary>
public static class StatsManager
{
// Subcommand used to list other stats.
public const string AllSubCommand = "all";
// Subcommand used to list other stats.
public const string ListSubCommand = "list";
public static string StatsPassword { get; set; }
// All subcommands
public static HashSet<string> SubCommands = new HashSet<string> { AllSubCommand, ListSubCommand };
/// <summary>
/// Registered stats categorized by category/container/shortname
/// </summary>
/// <remarks>
/// Do not add or remove directly from this dictionary.
/// </remarks>
public static SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Stat>>> RegisteredStats
= new SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Stat>>>();
// private static AssetStatsCollector assetStats;
// private static UserStatsCollector userStats;
// private static SimExtraStatsCollector simExtraStats = new SimExtraStatsCollector();
// public static AssetStatsCollector AssetStats { get { return assetStats; } }
// public static UserStatsCollector UserStats { get { return userStats; } }
public static SimExtraStatsCollector SimExtraStats { get; set; }
public static void RegisterConsoleCommands(ICommandConsole console)
{
console.Commands.AddCommand(
"General",
false,
"stats show",
"stats show [list|all|(<category>[.<container>])+",
"Show statistical information for this server",
"If no final argument is specified then legacy statistics information is currently shown.\n"
+ "'list' argument will show statistic categories.\n"
+ "'all' will show all statistics.\n"
+ "A <category> name will show statistics from that category.\n"
+ "A <category>.<container> name will show statistics from that category in that container.\n"
+ "More than one name can be given separated by spaces.\n",
HandleShowStatsCommand);
console.Commands.AddCommand(
"General",
false,
"show stats",
"show stats [list|all|(<category>[.<container>])+",
"Alias for 'stats show' command",
HandleShowStatsCommand);
StatsLogger.RegisterConsoleCommands(console);
}
public static void HandleShowStatsCommand(string module, string[] cmd)
{
ICommandConsole con = MainConsole.Instance;
if (cmd.Length > 2)
{
foreach (string name in cmd.Skip(2))
{
string[] components = name.Split('.');
string categoryName = components[0];
string containerName = components.Length > 1 ? components[1] : null;
string statName = components.Length > 2 ? components[2] : null;
if (categoryName == AllSubCommand)
{
OutputAllStatsToConsole(con);
}
else if (categoryName == ListSubCommand)
{
con.Output("Statistic categories available are:");
foreach (string category in RegisteredStats.Keys)
con.Output(" {0}", null, category);
}
else
{
SortedDictionary<string, SortedDictionary<string, Stat>> category;
if (!RegisteredStats.TryGetValue(categoryName, out category))
{
con.Output("No such category as {0}", null, categoryName);
}
else
{
if (String.IsNullOrEmpty(containerName))
{
OutputCategoryStatsToConsole(con, category);
}
else
{
SortedDictionary<string, Stat> container;
if (category.TryGetValue(containerName, out container))
{
if (String.IsNullOrEmpty(statName))
{
OutputContainerStatsToConsole(con, container);
}
else
{
Stat stat;
if (container.TryGetValue(statName, out stat))
{
OutputStatToConsole(con, stat);
}
else
{
con.Output(
"No such stat {0} in {1}.{2}", null, statName, categoryName, containerName);
}
}
}
else
{
con.Output("No such container {0} in category {1}", null, containerName, categoryName);
}
}
}
}
}
}
else
{
// Legacy
if (SimExtraStats != null)
con.Output(SimExtraStats.Report());
else
OutputAllStatsToConsole(con);
}
}
public static List<string> GetAllStatsReports()
{
List<string> reports = new List<string>();
foreach (var category in RegisteredStats.Values)
reports.AddRange(GetCategoryStatsReports(category));
return reports;
}
private static void OutputAllStatsToConsole(ICommandConsole con)
{
foreach (string report in GetAllStatsReports())
con.Output(report);
}
private static List<string> GetCategoryStatsReports(
SortedDictionary<string, SortedDictionary<string, Stat>> category)
{
List<string> reports = new List<string>();
foreach (var container in category.Values)
reports.AddRange(GetContainerStatsReports(container));
return reports;
}
private static void OutputCategoryStatsToConsole(
ICommandConsole con, SortedDictionary<string, SortedDictionary<string, Stat>> category)
{
foreach (string report in GetCategoryStatsReports(category))
con.Output(report);
}
private static List<string> GetContainerStatsReports(SortedDictionary<string, Stat> container)
{
List<string> reports = new List<string>();
foreach (Stat stat in container.Values)
reports.Add(stat.ToConsoleString());
return reports;
}
private static void OutputContainerStatsToConsole(
ICommandConsole con, SortedDictionary<string, Stat> container)
{
foreach (string report in GetContainerStatsReports(container))
con.Output(report);
}
private static void OutputStatToConsole(ICommandConsole con, Stat stat)
{
con.Output(stat.ToConsoleString());
}
// Creates an OSDMap of the format:
// { categoryName: {
// containerName: {
// statName: {
// "Name": name,
// "ShortName": shortName,
// ...
// },
// statName: {
// "Name": name,
// "ShortName": shortName,
// ...
// },
// ...
// },
// containerName: {
// ...
// },
// ...
// },
// categoryName: {
// ...
// },
// ...
// }
// The passed in parameters will filter the categories, containers and stats returned. If any of the
// parameters are either EmptyOrNull or the AllSubCommand value, all of that type will be returned.
// Case matters.
public static OSDMap GetStatsAsOSDMap(string pCategoryName, string pContainerName, string pStatName)
{
OSDMap map = new OSDMap();
lock (RegisteredStats)
{
foreach (string catName in RegisteredStats.Keys)
{
// Do this category if null spec, "all" subcommand or category name matches passed parameter.
// Skip category if none of the above.
if (!(String.IsNullOrEmpty(pCategoryName) || pCategoryName == AllSubCommand || pCategoryName == catName))
continue;
OSDMap contMap = new OSDMap();
foreach (string contName in RegisteredStats[catName].Keys)
{
if (!(string.IsNullOrEmpty(pContainerName) || pContainerName == AllSubCommand || pContainerName == contName))
continue;
OSDMap statMap = new OSDMap();
SortedDictionary<string, Stat> theStats = RegisteredStats[catName][contName];
foreach (string statName in theStats.Keys)
{
if (!(String.IsNullOrEmpty(pStatName) || pStatName == AllSubCommand || pStatName == statName))
continue;
statMap.Add(statName, theStats[statName].ToBriefOSDMap());
}
contMap.Add(contName, statMap);
}
map.Add(catName, contMap);
}
}
return map;
}
public static Hashtable HandleStatsRequest(Hashtable request)
{
Hashtable responsedata = new Hashtable();
// string regpath = request["uri"].ToString();
int response_code = 200;
string contenttype = "text/json";
if (StatsPassword != String.Empty && (!request.ContainsKey("pass") || request["pass"].ToString() != StatsPassword))
{
responsedata["int_response_code"] = response_code;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Access denied";
responsedata["access_control_allow_origin"] = "*";
return responsedata;
}
string pCategoryName = StatsManager.AllSubCommand;
string pContainerName = StatsManager.AllSubCommand;
string pStatName = StatsManager.AllSubCommand;
if (request.ContainsKey("cat")) pCategoryName = request["cat"].ToString();
if (request.ContainsKey("cont")) pContainerName = request["cat"].ToString();
if (request.ContainsKey("stat")) pStatName = request["stat"].ToString();
string strOut = StatsManager.GetStatsAsOSDMap(pCategoryName, pContainerName, pStatName).ToString();
// If requestor wants it as a callback function, build response as a function rather than just the JSON string.
if (request.ContainsKey("callback"))
{
strOut = request["callback"].ToString() + "(" + strOut + ");";
}
// m_log.DebugFormat("{0} StatFetch: uri={1}, cat={2}, cont={3}, stat={4}, resp={5}",
// LogHeader, regpath, pCategoryName, pContainerName, pStatName, strOut);
responsedata["int_response_code"] = response_code;
responsedata["content_type"] = contenttype;
responsedata["keepalive"] = false;
responsedata["str_response_string"] = strOut;
responsedata["access_control_allow_origin"] = "*";
return responsedata;
}
// /// <summary>
// /// Start collecting statistics related to assets.
// /// Should only be called once.
// /// </summary>
// public static AssetStatsCollector StartCollectingAssetStats()
// {
// assetStats = new AssetStatsCollector();
//
// return assetStats;
// }
//
// /// <summary>
// /// Start collecting statistics related to users.
// /// Should only be called once.
// /// </summary>
// public static UserStatsCollector StartCollectingUserStats()
// {
// userStats = new UserStatsCollector();
//
// return userStats;
// }
/// <summary>
/// Register a statistic.
/// </summary>
/// <param name='stat'></param>
/// <returns></returns>
public static bool RegisterStat(Stat stat)
{
SortedDictionary<string, SortedDictionary<string, Stat>> category = null;
SortedDictionary<string, Stat> container = null;
lock (RegisteredStats)
{
// Stat name is not unique across category/container/shortname key.
// XXX: For now just return false. This is to avoid problems in regression tests where all tests
// in a class are run in the same instance of the VM.
if (TryGetStatParents(stat, out category, out container))
return false;
if (container == null)
container = new SortedDictionary<string, Stat>();
if (category == null)
category = new SortedDictionary<string, SortedDictionary<string, Stat>>();
container[stat.ShortName] = stat;
category[stat.Container] = container;
RegisteredStats[stat.Category] = category;
}
return true;
}
/// <summary>
/// Deregister a statistic
/// </summary>>
/// <param name='stat'></param>
/// <returns></returns>
public static bool DeregisterStat(Stat stat)
{
SortedDictionary<string, SortedDictionary<string, Stat>> category = null;
SortedDictionary<string, Stat> container = null;
lock (RegisteredStats)
{
if (!TryGetStatParents(stat, out category, out container))
return false;
if(container != null)
{
container.Remove(stat.ShortName);
if(category != null && container.Count == 0)
{
category.Remove(stat.Container);
if(category.Count == 0)
RegisteredStats.Remove(stat.Category);
}
}
return true;
}
}
public static bool TryGetStat(string category, string container, string statShortName, out Stat stat)
{
stat = null;
SortedDictionary<string, SortedDictionary<string, Stat>> categoryStats;
lock (RegisteredStats)
{
if (!TryGetStatsForCategory(category, out categoryStats))
return false;
SortedDictionary<string, Stat> containerStats;
if (!categoryStats.TryGetValue(container, out containerStats))
return false;
return containerStats.TryGetValue(statShortName, out stat);
}
}
public static bool TryGetStatsForCategory(
string category, out SortedDictionary<string, SortedDictionary<string, Stat>> stats)
{
lock (RegisteredStats)
return RegisteredStats.TryGetValue(category, out stats);
}
/// <summary>
/// Get the same stat for each container in a given category.
/// </summary>
/// <returns>
/// The stats if there were any to fetch. Otherwise null.
/// </returns>
/// <param name='category'></param>
/// <param name='statShortName'></param>
public static List<Stat> GetStatsFromEachContainer(string category, string statShortName)
{
SortedDictionary<string, SortedDictionary<string, Stat>> categoryStats;
lock (RegisteredStats)
{
if (!RegisteredStats.TryGetValue(category, out categoryStats))
return null;
List<Stat> stats = null;
foreach (SortedDictionary<string, Stat> containerStats in categoryStats.Values)
{
if (containerStats.ContainsKey(statShortName))
{
if (stats == null)
stats = new List<Stat>();
stats.Add(containerStats[statShortName]);
}
}
return stats;
}
}
public static bool TryGetStatParents(
Stat stat,
out SortedDictionary<string, SortedDictionary<string, Stat>> category,
out SortedDictionary<string, Stat> container)
{
category = null;
container = null;
lock (RegisteredStats)
{
if (RegisteredStats.TryGetValue(stat.Category, out category))
{
if (category.TryGetValue(stat.Container, out container))
{
if (container.ContainsKey(stat.ShortName))
return true;
}
}
}
return false;
}
public static void RecordStats()
{
lock (RegisteredStats)
{
foreach (SortedDictionary<string, SortedDictionary<string, Stat>> category in RegisteredStats.Values)
{
foreach (SortedDictionary<string, Stat> container in category.Values)
{
foreach (Stat stat in container.Values)
{
if (stat.MeasuresOfInterest != MeasuresOfInterest.None)
stat.RecordValue();
}
}
}
}
}
}
/// <summary>
/// Stat type.
/// </summary>
/// <remarks>
/// A push stat is one which is continually updated and so it's value can simply by read.
/// A pull stat is one where reading the value triggers a collection method - the stat is not continually updated.
/// </remarks>
public enum StatType
{
Push,
Pull
}
/// <summary>
/// Measures of interest for this stat.
/// </summary>
[Flags]
public enum MeasuresOfInterest
{
None,
AverageChangeOverTime
}
/// <summary>
/// Verbosity of stat.
/// </summary>
/// <remarks>
/// Info will always be displayed.
/// </remarks>
public enum StatVerbosity
{
Debug,
Info
}
}