OpenSimMirror/OpenSim/Region/Framework/Scenes/Animation
Justin Clark-Casey (justincc) 4402851b08 Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer.
This meant reseting the SP.AgentControlFlags since the Animator uses these to determine the correct default animation.
2011-08-11 01:56:42 +01:00
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AnimationSet.cs refactor: move AnimationSet 2009-11-17 15:20:02 +00:00
AvatarAnimations.cs refactor: move AvatarAnimations, BinBVHAnimation 2009-11-17 16:25:52 +00:00
BinBVHAnimation.cs refactor: move AvatarAnimations, BinBVHAnimation 2009-11-17 16:25:52 +00:00
ScenePresenceAnimator.cs Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer. 2011-08-11 01:56:42 +01:00