![]() the code becomes simpler if this is set from the outside - only one place needs to do this. |
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.. | ||
CoalescedSceneObjectsSerializer.cs | ||
SceneObjectSerializer.cs | ||
SceneXmlLoader.cs |
![]() the code becomes simpler if this is set from the outside - only one place needs to do this. |
||
---|---|---|
.. | ||
CoalescedSceneObjectsSerializer.cs | ||
SceneObjectSerializer.cs | ||
SceneXmlLoader.cs |