OpenSimMirror/OpenSim/Region/CoreModules
Justin Clark-Casey (justincc) 1d2616e7a2 If the owner of an object is taking a copy from the scene (e.g. via the "take copy" option on a viewer) then only require owner copy perms, not copy and transfer.
This matches Linden Lab behaviour and what was already possible via shift-copy.
Transfer would not apply here as the owner and copier are the same.
This is the only functional change, all other current take copy logic remains the same.
Adds regression tests around relevant take copy cases.
2015-02-03 23:43:30 +00:00
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Agent Label all threadpool calls being made in core OpenSimulator. This is to add problem diagnosis. 2014-11-25 23:23:10 +00:00
Asset Make the IteratingUuidGatherer the only UuidGatherer. 2015-01-08 20:21:40 +00:00
Avatar minor: In AttachmentsModule.UpdateKnownItem use the existing IInventoryAccessModule reference that other methods are already using rather than fetching its own copy. 2015-01-17 00:08:16 +00:00
Framework If the owner of an object is taking a copy from the scene (e.g. via the "take copy" option on a viewer) then only require owner copy perms, not copy and transfer. 2015-02-03 23:43:30 +00:00
Hypergrid Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 2015-01-09 08:31:56 -08:00
Properties Renamed VERSION_NUMBER to VersionNumber 2014-12-30 15:27:28 -08:00
Scripting refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 2014-11-25 23:56:32 +00:00
ServiceConnectorsIn OpenSimExtras 2014-08-06 17:25:12 -04:00
ServiceConnectorsOut refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 2014-11-25 23:56:32 +00:00
World If the owner of an object is taking a copy from the scene (e.g. via the "take copy" option on a viewer) then only require owner copy perms, not copy and transfer. 2015-02-03 23:43:30 +00:00