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MySQL
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Removed unused code that checked wait_timeout in MySQLEstateData
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2015-08-11 07:35:39 +01:00 |
Null
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Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
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2015-04-29 18:47:17 -07:00 |
PGSQL
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Merged the two "Version 2" migrations in PGSQL
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2015-08-03 15:34:59 +03:00 |
Properties
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Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*")
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2015-04-29 18:47:17 -07:00 |
Resources
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Removed a few obsolete mono addin references. Mantis #4854
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2010-07-14 14:47:01 -07:00 |
SQLite
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Corrected spelling of SQLITE. Fixes mantis #7675.
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2015-08-08 17:08:06 -04:00 |
Tests
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Remove unmaintained MSSQL support.
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2014-11-28 00:27:13 +00:00 |
AssetDataBase.cs
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Added assets service method AssetsExist(), which returns whether the given list of assets exist.
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2014-04-02 06:30:57 +01:00 |
DBGuids.cs
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Formatting cleanup.
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2010-09-12 13:43:49 -04:00 |
IAgentPreferencesData.cs
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Refactor AgentPreferences so that database operations happen centrally. the opensim way.
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2015-06-13 07:27:42 -07:00 |
IAssetData.cs
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Added assets service method AssetsExist(), which returns whether the given list of assets exist.
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2014-04-02 06:30:57 +01:00 |
IAuthenticationData.cs
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Fully implement unencrypted auth token operations
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2009-09-04 07:48:09 +01:00 |
IAvatarData.cs
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AvatarStore. Untested, but complete
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2010-01-04 02:52:43 +00:00 |
IEstateDataStore.cs
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Moved these two estate-related interfaces to the projects where they belong.
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2014-05-30 13:11:46 -07:00 |
IFSAssetData.cs
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Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets
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2015-07-12 04:03:08 +02:00 |
IFriendsData.cs
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More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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2011-05-22 16:51:03 -07:00 |
IGridUserData.cs
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This should have a strong effect on the Unknown User issue mantis #6625
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2013-07-02 14:31:39 -07:00 |
IGroupsData.cs
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First commit of Diva Groups. The Data bits went to OpenSim.Data core, the rest to Addons.Groups.dll.
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2013-02-19 07:26:40 -08:00 |
IHGTravelingData.cs
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Cleanup old hg sessions (older than 2 days)
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2013-07-14 15:47:54 -07:00 |
IInventoryData.cs
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First pass at cleaning up thread safety in EntityManager and SceneGraph
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2010-09-10 12:04:12 -07:00 |
IOfflineIMData.cs
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In the offline message table, store the sender.
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2014-01-16 00:16:33 +00:00 |
IPresenceData.cs
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Restrict IPresenceData.VerifyAgent
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2012-12-09 15:08:32 -05:00 |
IProfilesData.cs
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Add support for user preferences (im via email)
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2013-12-06 02:52:13 -05:00 |
IRegionData.cs
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Add code to GridService to check for overlapping of varregions
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2014-07-20 10:34:09 -07:00 |
IUserAccountData.cs
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Expose Delete at IUserAccountData interface. It was there already. No changes in IUserAccountService, just the data layer.
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2010-04-16 16:36:44 -07:00 |
IXAssetDataPlugin.cs
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Added assets service method AssetsExist(), which returns whether the given list of assets exist.
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2014-04-02 06:30:57 +01:00 |
IXGroupData.cs
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Add regression test for sending group notices via xmlrpc groups connector.
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2014-03-07 01:04:54 +00:00 |
IXInventoryData.cs
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minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder.
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2012-11-09 01:18:11 +00:00 |
IniConfig.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
Migration.cs
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Formatting cleanup.
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2010-10-04 21:28:17 -04:00 |