OpenSimMirror/OpenSim/Framework/Servers
Justin Clark-Casey (justincc) 996a6c2eea After previous discussion, put eye-catcher 'SCRIPT READY' messages to console rather than log as warning
The problem with logging at warn is that these aren't actually warnings, and so are false positives to scripts that monitor for problems.
Ideally, log4net would have a separate "status" logging level, but currently we will compromise by putting them to console, as they are user-oriented
2013-12-14 01:34:28 +00:00
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HttpServer refactor: replace verbose checks with String.IsNullOrEmpty where applicable. 2013-11-15 21:45:08 +00:00
Properties Bump version and assembly version numbers from 0.7.5 to 0.7.6 2013-02-05 00:23:17 +00:00
Tests We're not really done here.. but we're getting there. Socket Read is working.. Still have to do Header.ToBytes and compose a websocket frame with a payload. 2013-02-05 18:02:25 -05:00
BaseOpenSimServer.cs After previous discussion, put eye-catcher 'SCRIPT READY' messages to console rather than log as warning 2013-12-14 01:34:28 +00:00
MainServer.cs Fix regression tests relating to agent transfer by making simulator use last week's SIMULATOR/0.1 protocol for now. 2013-07-26 19:22:30 +01:00
ServerBase.cs Add "debug threadpool status" console command to show min/max/current worker/iocp threadpool numbers 2013-08-06 00:00:12 +01:00
VersionInfo.cs Bump OPenSimulator version and assembly versions up to 0.8.0 Dev 2013-10-04 23:33:47 +01:00