834 lines
23 KiB
C++
834 lines
23 KiB
C++
/*************************************************************************
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* *
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* Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. *
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* All rights reserved. Email: russ@q12.org Web: www.q12.org *
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* *
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* This library is free software; you can redistribute it and/or *
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* modify it under the terms of EITHER: *
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* (1) The GNU Lesser General Public License as published by the Free *
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* Software Foundation; either version 2.1 of the License, or (at *
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* your option) any later version. The text of the GNU Lesser *
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* General Public License is included with this library in the *
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* file LICENSE.TXT. *
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* (2) The BSD-style license that is included with this library in *
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* the file LICENSE-BSD.TXT. *
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* *
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* This library is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
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* LICENSE.TXT and LICENSE-BSD.TXT for more details. *
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* *
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*************************************************************************/
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// TriMesh code by Erwin de Vries.
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#include <ode/collision.h>
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#include <ode/matrix.h>
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#include <ode/rotation.h>
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#include <ode/odemath.h>
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#include "collision_util.h"
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#define TRIMESH_INTERNAL
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#include "collision_trimesh_internal.h"
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#if dTRIMESH_ENABLED
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#if dTRIMESH_OPCODE
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// Trimesh data
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dxTriMeshData::dxTriMeshData() : UseFlags( NULL )
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{
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#if !dTRIMESH_ENABLED
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dUASSERT(false, "dTRIMESH_ENABLED is not defined. Trimesh geoms will not work");
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#endif
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}
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dxTriMeshData::~dxTriMeshData()
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{
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if ( UseFlags )
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delete [] UseFlags;
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}
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void
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dxTriMeshData::Build(const void* Vertices, int VertexStide, int VertexCount,
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const void* Indices, int IndexCount, int TriStride,
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const void* in_Normals,
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bool Single)
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{
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#if dTRIMESH_ENABLED
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Mesh.SetNbTriangles(IndexCount / 3);
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Mesh.SetNbVertices(VertexCount);
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Mesh.SetPointers((IndexedTriangle*)Indices, (Point*)Vertices);
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Mesh.SetStrides(TriStride, VertexStide);
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Mesh.Single = Single;
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// Build tree
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BuildSettings Settings;
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// recommended in Opcode User Manual
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//Settings.mRules = SPLIT_COMPLETE | SPLIT_SPLATTERPOINTS | SPLIT_GEOMCENTER;
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// used in ODE, why?
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//Settings.mRules = SPLIT_BEST_AXIS;
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// best compromise?
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Settings.mRules = SPLIT_BEST_AXIS | SPLIT_SPLATTER_POINTS | SPLIT_GEOM_CENTER;
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OPCODECREATE TreeBuilder;
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TreeBuilder.mIMesh = &Mesh;
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TreeBuilder.mSettings = Settings;
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TreeBuilder.mNoLeaf = true;
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TreeBuilder.mQuantized = false;
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TreeBuilder.mKeepOriginal = false;
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TreeBuilder.mCanRemap = false;
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BVTree.Build(TreeBuilder);
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// compute model space AABB
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dVector3 AABBMax, AABBMin;
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AABBMax[0] = AABBMax[1] = AABBMax[2] = (dReal) -dInfinity;
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AABBMin[0] = AABBMin[1] = AABBMin[2] = (dReal) dInfinity;
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if( Single ) {
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const char* verts = (const char*)Vertices;
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for( int i = 0; i < VertexCount; ++i ) {
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const float* v = (const float*)verts;
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if( v[0] > AABBMax[0] ) AABBMax[0] = v[0];
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if( v[1] > AABBMax[1] ) AABBMax[1] = v[1];
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if( v[2] > AABBMax[2] ) AABBMax[2] = v[2];
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if( v[0] < AABBMin[0] ) AABBMin[0] = v[0];
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if( v[1] < AABBMin[1] ) AABBMin[1] = v[1];
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if( v[2] < AABBMin[2] ) AABBMin[2] = v[2];
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verts += VertexStide;
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}
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} else {
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const char* verts = (const char*)Vertices;
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for( int i = 0; i < VertexCount; ++i ) {
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const double* v = (const double*)verts;
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if( v[0] > AABBMax[0] ) AABBMax[0] = (dReal) v[0];
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if( v[1] > AABBMax[1] ) AABBMax[1] = (dReal) v[1];
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if( v[2] > AABBMax[2] ) AABBMax[2] = (dReal) v[2];
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if( v[0] < AABBMin[0] ) AABBMin[0] = (dReal) v[0];
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if( v[1] < AABBMin[1] ) AABBMin[1] = (dReal) v[1];
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if( v[2] < AABBMin[2] ) AABBMin[2] = (dReal) v[2];
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verts += VertexStide;
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}
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}
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AABBCenter[0] = (AABBMin[0] + AABBMax[0]) * REAL(0.5);
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AABBCenter[1] = (AABBMin[1] + AABBMax[1]) * REAL(0.5);
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AABBCenter[2] = (AABBMin[2] + AABBMax[2]) * REAL(0.5);
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AABBExtents[0] = AABBMax[0] - AABBCenter[0];
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AABBExtents[1] = AABBMax[1] - AABBCenter[1];
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AABBExtents[2] = AABBMax[2] - AABBCenter[2];
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// user data (not used by OPCODE)
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Normals = (dReal *) in_Normals;
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UseFlags = 0;
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#endif // dTRIMESH_ENABLED
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}
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struct EdgeRecord
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{
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int VertIdx1; // Index into vertex array for this edges vertices
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int VertIdx2;
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int TriIdx; // Index into triangle array for triangle this edge belongs to
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uint8 EdgeFlags;
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uint8 Vert1Flags;
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uint8 Vert2Flags;
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bool Concave;
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};
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// Edge comparison function for qsort
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static int EdgeCompare(const void* edge1, const void* edge2)
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{
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EdgeRecord* e1 = (EdgeRecord*)edge1;
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EdgeRecord* e2 = (EdgeRecord*)edge2;
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if (e1->VertIdx1 == e2->VertIdx1)
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return e1->VertIdx2 - e2->VertIdx2;
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else
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return e1->VertIdx1 - e2->VertIdx1;
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}
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void SetupEdge(EdgeRecord* edge, int edgeIdx, int triIdx, const unsigned int* vertIdxs)
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{
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if (edgeIdx == 0)
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{
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edge->EdgeFlags = dxTriMeshData::kEdge0;
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edge->Vert1Flags = dxTriMeshData::kVert0;
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edge->Vert2Flags = dxTriMeshData::kVert1;
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edge->VertIdx1 = vertIdxs[0];
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edge->VertIdx2 = vertIdxs[1];
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}
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else if (edgeIdx == 1)
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{
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edge->EdgeFlags = dxTriMeshData::kEdge1;
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edge->Vert1Flags = dxTriMeshData::kVert1;
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edge->Vert2Flags = dxTriMeshData::kVert2;
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edge->VertIdx1 = vertIdxs[1];
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edge->VertIdx2 = vertIdxs[2];
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}
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else if (edgeIdx == 2)
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{
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edge->EdgeFlags = dxTriMeshData::kEdge2;
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edge->Vert1Flags = dxTriMeshData::kVert2;
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edge->Vert2Flags = dxTriMeshData::kVert0;
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edge->VertIdx1 = vertIdxs[2];
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edge->VertIdx2 = vertIdxs[0];
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}
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// Make sure vert index 1 is less than index 2 (for easier sorting)
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if (edge->VertIdx1 > edge->VertIdx2)
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{
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unsigned int tempIdx = edge->VertIdx1;
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edge->VertIdx1 = edge->VertIdx2;
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edge->VertIdx2 = tempIdx;
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uint8 tempFlags = edge->Vert1Flags;
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edge->Vert1Flags = edge->Vert2Flags;
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edge->Vert2Flags = tempFlags;
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}
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edge->TriIdx = triIdx;
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edge->Concave = false;
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}
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#if dTRIMESH_ENABLED
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// Get the vertex opposite this edge in the triangle
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inline Point GetOppositeVert(EdgeRecord* edge, const Point* vertices[])
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{
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if ((edge->Vert1Flags == dxTriMeshData::kVert0 && edge->Vert2Flags == dxTriMeshData::kVert1) ||
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(edge->Vert1Flags == dxTriMeshData::kVert1 && edge->Vert2Flags == dxTriMeshData::kVert0))
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{
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return *vertices[2];
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}
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else if ((edge->Vert1Flags == dxTriMeshData::kVert1 && edge->Vert2Flags == dxTriMeshData::kVert2) ||
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(edge->Vert1Flags == dxTriMeshData::kVert2 && edge->Vert2Flags == dxTriMeshData::kVert1))
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{
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return *vertices[0];
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}
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else
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return *vertices[1];
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}
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#endif // dTRIMESH_ENABLED
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void dxTriMeshData::Preprocess()
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{
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#if dTRIMESH_ENABLED
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// If this mesh has already been preprocessed, exit
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if (UseFlags)
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return;
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udword numTris = Mesh.GetNbTriangles();
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udword numEdges = numTris * 3;
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UseFlags = new uint8[numTris];
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memset(UseFlags, 0, sizeof(uint8) * numTris);
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EdgeRecord* records = new EdgeRecord[numEdges];
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// Make a list of every edge in the mesh
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const IndexedTriangle* tris = Mesh.GetTris();
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for (unsigned int i = 0; i < numTris; i++)
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{
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SetupEdge(&records[i*3], 0, i, tris->mVRef);
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SetupEdge(&records[i*3+1], 1, i, tris->mVRef);
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SetupEdge(&records[i*3+2], 2, i, tris->mVRef);
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tris = (const IndexedTriangle*)(((uint8*)tris) + Mesh.GetTriStride());
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}
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// Sort the edges, so the ones sharing the same verts are beside each other
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qsort(records, numEdges, sizeof(EdgeRecord), EdgeCompare);
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// Go through the sorted list of edges and flag all the edges and vertices that we need to use
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for (unsigned int i = 0; i < numEdges; i++)
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{
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EdgeRecord* rec1 = &records[i];
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EdgeRecord* rec2 = 0;
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if (i < numEdges - 1)
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rec2 = &records[i+1];
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if (rec2 &&
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rec1->VertIdx1 == rec2->VertIdx1 &&
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rec1->VertIdx2 == rec2->VertIdx2)
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{
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VertexPointers vp;
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Mesh.GetTriangle(vp, rec1->TriIdx);
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// Get the normal of the first triangle
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Point triNorm = (*vp.Vertex[2] - *vp.Vertex[1]) ^ (*vp.Vertex[0] - *vp.Vertex[1]);
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triNorm.Normalize();
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// Get the vert opposite this edge in the first triangle
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Point oppositeVert1 = GetOppositeVert(rec1, vp.Vertex);
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// Get the vert opposite this edge in the second triangle
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Mesh.GetTriangle(vp, rec2->TriIdx);
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Point oppositeVert2 = GetOppositeVert(rec2, vp.Vertex);
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float dot = triNorm.Dot((oppositeVert2 - oppositeVert1).Normalize());
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// We let the dot threshold for concavity get slightly negative to allow for rounding errors
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static const float kConcaveThresh = -0.000001f;
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// This is a concave edge, leave it for the next pass
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if (dot >= kConcaveThresh)
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rec1->Concave = true;
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// If this is a convex edge, mark its vertices and edge as used
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else
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UseFlags[rec1->TriIdx] |= rec1->Vert1Flags | rec1->Vert2Flags | rec1->EdgeFlags;
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// Skip the second edge
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i++;
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}
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// This is a boundary edge
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else
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{
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UseFlags[rec1->TriIdx] |= rec1->Vert1Flags | rec1->Vert2Flags | rec1->EdgeFlags;
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}
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}
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// Go through the list once more, and take any edge we marked as concave and
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// clear it's vertices flags in any triangles they're used in
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for (unsigned int i = 0; i < numEdges; i++)
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{
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EdgeRecord& er = records[i];
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if (er.Concave)
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{
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for (unsigned int j = 0; j < numEdges; j++)
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{
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EdgeRecord& curER = records[j];
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if (curER.VertIdx1 == er.VertIdx1 ||
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curER.VertIdx1 == er.VertIdx2)
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UseFlags[curER.TriIdx] &= ~curER.Vert1Flags;
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if (curER.VertIdx2 == er.VertIdx1 ||
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curER.VertIdx2 == er.VertIdx2)
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UseFlags[curER.TriIdx] &= ~curER.Vert2Flags;
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}
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}
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}
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delete [] records;
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#endif // dTRIMESH_ENABLED
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}
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dTriMeshDataID dGeomTriMeshDataCreate(){
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return new dxTriMeshData();
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}
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void dGeomTriMeshDataDestroy(dTriMeshDataID g){
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delete g;
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}
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void dGeomTriMeshSetLastTransform( dxGeom* g, dMatrix4 last_trans )
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{
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dAASSERT(g)
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dUASSERT(g->type == dTriMeshClass, "geom not trimesh");
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for (int i=0; i<16; i++)
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(((dxTriMesh*)g)->last_trans)[ i ] = last_trans[ i ];
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return;
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}
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dReal* dGeomTriMeshGetLastTransform( dxGeom* g )
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{
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dAASSERT(g)
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dUASSERT(g->type == dTriMeshClass, "geom not trimesh");
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return (dReal*)(((dxTriMesh*)g)->last_trans);
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}
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void dGeomTriMeshDataSet(dTriMeshDataID g, int data_id, void* in_data)
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{
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dUASSERT(g, "argument not trimesh data");
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switch (data_id)
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{
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case TRIMESH_FACE_NORMALS:
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g->Normals = (dReal *) in_data;
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break;
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default:
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dUASSERT(data_id, "invalid data type");
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break;
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}
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return;
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}
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void* dGeomTriMeshDataGet(dTriMeshDataID g, int data_id)
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{
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dUASSERT(g, "argument not trimesh data");
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switch (data_id)
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{
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case TRIMESH_FACE_NORMALS:
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return (void *) g->Normals;
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break;
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default:
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dUASSERT(data_id, "invalid data type");
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break;
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}
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return NULL;
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}
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void dGeomTriMeshDataBuildSingle1(dTriMeshDataID g,
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const void* Vertices, int VertexStride, int VertexCount,
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const void* Indices, int IndexCount, int TriStride,
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const void* Normals)
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{
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dUASSERT(g, "argument not trimesh data");
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g->Build(Vertices, VertexStride, VertexCount,
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Indices, IndexCount, TriStride,
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Normals,
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true);
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}
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void dGeomTriMeshDataBuildSingle(dTriMeshDataID g,
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const void* Vertices, int VertexStride, int VertexCount,
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const void* Indices, int IndexCount, int TriStride)
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{
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dGeomTriMeshDataBuildSingle1(g, Vertices, VertexStride, VertexCount,
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Indices, IndexCount, TriStride, (void*)NULL);
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}
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void dGeomTriMeshDataBuildDouble1(dTriMeshDataID g,
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const void* Vertices, int VertexStride, int VertexCount,
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const void* Indices, int IndexCount, int TriStride,
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const void* Normals)
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{
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dUASSERT(g, "argument not trimesh data");
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g->Build(Vertices, VertexStride, VertexCount,
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Indices, IndexCount, TriStride,
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Normals,
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false);
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}
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void dGeomTriMeshDataBuildDouble(dTriMeshDataID g,
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const void* Vertices, int VertexStride, int VertexCount,
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const void* Indices, int IndexCount, int TriStride) {
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dGeomTriMeshDataBuildDouble1(g, Vertices, VertexStride, VertexCount,
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Indices, IndexCount, TriStride, NULL);
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}
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void dGeomTriMeshDataBuildSimple1(dTriMeshDataID g,
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const dReal* Vertices, int VertexCount,
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const int* Indices, int IndexCount,
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const int* Normals){
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#ifdef dSINGLE
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dGeomTriMeshDataBuildSingle1(g,
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Vertices, 4 * sizeof(dReal), VertexCount,
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Indices, IndexCount, 3 * sizeof(unsigned int),
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Normals);
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#else
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dGeomTriMeshDataBuildDouble1(g, Vertices, 4 * sizeof(dReal), VertexCount,
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Indices, IndexCount, 3 * sizeof(unsigned int),
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Normals);
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#endif
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}
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void dGeomTriMeshDataBuildSimple(dTriMeshDataID g,
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const dReal* Vertices, int VertexCount,
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const int* Indices, int IndexCount) {
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dGeomTriMeshDataBuildSimple1(g,
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Vertices, VertexCount, Indices, IndexCount,
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(const int*)NULL);
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}
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void dGeomTriMeshDataPreprocess(dTriMeshDataID g)
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{
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dUASSERT(g, "argument not trimesh data");
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g->Preprocess();
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}
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void dGeomTriMeshDataGetBuffer(dTriMeshDataID g, unsigned char** buf, int* bufLen)
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{
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dUASSERT(g, "argument not trimesh data");
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#if dTRIMESH_ENABLED
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*buf = g->UseFlags;
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*bufLen = g->Mesh.GetNbTriangles();
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#endif // dTRIMESH_ENABLED
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}
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void dGeomTriMeshDataSetBuffer(dTriMeshDataID g, unsigned char* buf)
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{
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dUASSERT(g, "argument not trimesh data");
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g->UseFlags = buf;
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}
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#if dTRIMESH_ENABLED
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// Trimesh Class Statics
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PlanesCollider dxTriMesh::_PlanesCollider;
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SphereCollider dxTriMesh::_SphereCollider;
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OBBCollider dxTriMesh::_OBBCollider;
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RayCollider dxTriMesh::_RayCollider;
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AABBTreeCollider dxTriMesh::_AABBTreeCollider;
|
|
LSSCollider dxTriMesh::_LSSCollider;
|
|
|
|
SphereCache dxTriMesh::defaultSphereCache;
|
|
OBBCache dxTriMesh::defaultBoxCache;
|
|
LSSCache dxTriMesh::defaultCapsuleCache;
|
|
|
|
CollisionFaces dxTriMesh::Faces;
|
|
|
|
#endif // dTRIMESH_ENABLED
|
|
|
|
|
|
dxTriMesh::dxTriMesh(dSpaceID Space, dTriMeshDataID Data) : dxGeom(Space, 1)
|
|
{
|
|
type = dTriMeshClass;
|
|
|
|
this->Data = Data;
|
|
|
|
#if dTRIMESH_ENABLED
|
|
|
|
_RayCollider.SetDestination(&Faces);
|
|
|
|
_PlanesCollider.SetTemporalCoherence(true);
|
|
|
|
_SphereCollider.SetTemporalCoherence(true);
|
|
_SphereCollider.SetPrimitiveTests(false);
|
|
|
|
_OBBCollider.SetTemporalCoherence(true);
|
|
|
|
// no first-contact test (i.e. return full contact info)
|
|
_AABBTreeCollider.SetFirstContact( false );
|
|
// temporal coherence only works with "first conact" tests
|
|
_AABBTreeCollider.SetTemporalCoherence(false);
|
|
// Perform full BV-BV tests (true) or SAT-lite tests (false)
|
|
_AABBTreeCollider.SetFullBoxBoxTest( true );
|
|
// Perform full Primitive-BV tests (true) or SAT-lite tests (false)
|
|
_AABBTreeCollider.SetFullPrimBoxTest( true );
|
|
_LSSCollider.SetTemporalCoherence(false);
|
|
|
|
#endif // dTRIMESH_ENABLED
|
|
|
|
/* TC has speed/space 'issues' that don't make it a clear
|
|
win by default on spheres/boxes. */
|
|
this->doSphereTC = false;
|
|
this->doBoxTC = false;
|
|
this->doCapsuleTC = false;
|
|
|
|
#if dTRIMESH_ENABLED
|
|
|
|
const char* msg;
|
|
if ((msg =_AABBTreeCollider.ValidateSettings()))
|
|
dDebug (d_ERR_UASSERT, msg, " (%s:%d)", __FILE__,__LINE__);
|
|
_LSSCollider.SetPrimitiveTests(false);
|
|
_LSSCollider.SetFirstContact(false);
|
|
|
|
#endif // dTRIMESH_ENABLED
|
|
|
|
for (int i=0; i<16; i++)
|
|
last_trans[i] = REAL( 0.0 );
|
|
}
|
|
|
|
dxTriMesh::~dxTriMesh(){
|
|
//
|
|
}
|
|
|
|
// Cleanup for allocations when shutting down ODE
|
|
void opcode_collider_cleanup()
|
|
{
|
|
#if dTRIMESH_ENABLED
|
|
|
|
// Clear TC caches
|
|
dxTriMesh::Faces.Empty();
|
|
dxTriMesh::defaultSphereCache.TouchedPrimitives.Empty();
|
|
dxTriMesh::defaultBoxCache.TouchedPrimitives.Empty();
|
|
dxTriMesh::defaultCapsuleCache.TouchedPrimitives.Empty();
|
|
|
|
#endif // dTRIMESH_ENABLED
|
|
}
|
|
|
|
|
|
|
|
void dxTriMesh::ClearTCCache()
|
|
{
|
|
#if dTRIMESH_ENABLED
|
|
/* dxTriMesh::ClearTCCache uses dArray's setSize(0) to clear the caches -
|
|
but the destructor isn't called when doing this, so we would leak.
|
|
So, call the previous caches' containers' destructors by hand first. */
|
|
int i, n;
|
|
n = SphereTCCache.size();
|
|
for( i = 0; i < n; ++i ) {
|
|
SphereTCCache[i].~SphereTC();
|
|
}
|
|
SphereTCCache.setSize(0);
|
|
n = BoxTCCache.size();
|
|
for( i = 0; i < n; ++i ) {
|
|
BoxTCCache[i].~BoxTC();
|
|
}
|
|
BoxTCCache.setSize(0);
|
|
n = CapsuleTCCache.size();
|
|
for( i = 0; i < n; ++i ) {
|
|
CapsuleTCCache[i].~CapsuleTC();
|
|
}
|
|
CapsuleTCCache.setSize(0);
|
|
#endif // dTRIMESH_ENABLED
|
|
}
|
|
|
|
|
|
int dxTriMesh::AABBTest(dxGeom* g, dReal aabb[6]){
|
|
return 1;
|
|
}
|
|
|
|
|
|
void dxTriMesh::computeAABB() {
|
|
const dxTriMeshData* d = Data;
|
|
dVector3 c;
|
|
const dMatrix3& R = final_posr->R;
|
|
const dVector3& pos = final_posr->pos;
|
|
|
|
dMULTIPLY0_331( c, R, d->AABBCenter );
|
|
|
|
dReal xrange = dFabs(R[0] * Data->AABBExtents[0]) +
|
|
dFabs(R[1] * Data->AABBExtents[1]) +
|
|
dFabs(R[2] * Data->AABBExtents[2]);
|
|
dReal yrange = dFabs(R[4] * Data->AABBExtents[0]) +
|
|
dFabs(R[5] * Data->AABBExtents[1]) +
|
|
dFabs(R[6] * Data->AABBExtents[2]);
|
|
dReal zrange = dFabs(R[8] * Data->AABBExtents[0]) +
|
|
dFabs(R[9] * Data->AABBExtents[1]) +
|
|
dFabs(R[10] * Data->AABBExtents[2]);
|
|
|
|
aabb[0] = c[0] + pos[0] - xrange;
|
|
aabb[1] = c[0] + pos[0] + xrange;
|
|
aabb[2] = c[1] + pos[1] - yrange;
|
|
aabb[3] = c[1] + pos[1] + yrange;
|
|
aabb[4] = c[2] + pos[2] - zrange;
|
|
aabb[5] = c[2] + pos[2] + zrange;
|
|
}
|
|
|
|
|
|
void dxTriMeshData::UpdateData()
|
|
{
|
|
#if dTRIMESH_ENABLED
|
|
BVTree.Refit();
|
|
#endif // dTRIMESH_ENABLED
|
|
}
|
|
|
|
|
|
dGeomID dCreateTriMesh(dSpaceID space,
|
|
dTriMeshDataID Data,
|
|
dTriCallback* Callback,
|
|
dTriArrayCallback* ArrayCallback,
|
|
dTriRayCallback* RayCallback)
|
|
{
|
|
dxTriMesh* Geom = new dxTriMesh(space, Data);
|
|
Geom->Callback = Callback;
|
|
Geom->ArrayCallback = ArrayCallback;
|
|
Geom->RayCallback = RayCallback;
|
|
|
|
return Geom;
|
|
}
|
|
|
|
void dGeomTriMeshSetCallback(dGeomID g, dTriCallback* Callback)
|
|
{
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
((dxTriMesh*)g)->Callback = Callback;
|
|
}
|
|
|
|
dTriCallback* dGeomTriMeshGetCallback(dGeomID g)
|
|
{
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
return ((dxTriMesh*)g)->Callback;
|
|
}
|
|
|
|
void dGeomTriMeshSetArrayCallback(dGeomID g, dTriArrayCallback* ArrayCallback)
|
|
{
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
((dxTriMesh*)g)->ArrayCallback = ArrayCallback;
|
|
}
|
|
|
|
dTriArrayCallback* dGeomTriMeshGetArrayCallback(dGeomID g)
|
|
{
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
return ((dxTriMesh*)g)->ArrayCallback;
|
|
}
|
|
|
|
void dGeomTriMeshSetRayCallback(dGeomID g, dTriRayCallback* Callback)
|
|
{
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
((dxTriMesh*)g)->RayCallback = Callback;
|
|
}
|
|
|
|
dTriRayCallback* dGeomTriMeshGetRayCallback(dGeomID g)
|
|
{
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
return ((dxTriMesh*)g)->RayCallback;
|
|
}
|
|
|
|
void dGeomTriMeshSetData(dGeomID g, dTriMeshDataID Data)
|
|
{
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
((dxTriMesh*)g)->Data = Data;
|
|
// I changed my data -- I know nothing about my own AABB anymore.
|
|
((dxTriMesh*)g)->gflags |= (GEOM_DIRTY|GEOM_AABB_BAD);
|
|
}
|
|
|
|
dTriMeshDataID dGeomTriMeshGetData(dGeomID g)
|
|
{
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
return ((dxTriMesh*)g)->Data;
|
|
}
|
|
|
|
|
|
|
|
void dGeomTriMeshEnableTC(dGeomID g, int geomClass, int enable)
|
|
{
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
|
|
switch (geomClass)
|
|
{
|
|
case dSphereClass:
|
|
((dxTriMesh*)g)->doSphereTC = (1 == enable);
|
|
break;
|
|
case dBoxClass:
|
|
((dxTriMesh*)g)->doBoxTC = (1 == enable);
|
|
break;
|
|
case dCapsuleClass:
|
|
((dxTriMesh*)g)->doCapsuleTC = (1 == enable);
|
|
break;
|
|
}
|
|
}
|
|
|
|
int dGeomTriMeshIsTCEnabled(dGeomID g, int geomClass)
|
|
{
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
|
|
switch (geomClass)
|
|
{
|
|
case dSphereClass:
|
|
if (((dxTriMesh*)g)->doSphereTC)
|
|
return 1;
|
|
break;
|
|
case dBoxClass:
|
|
if (((dxTriMesh*)g)->doBoxTC)
|
|
return 1;
|
|
break;
|
|
case dCapsuleClass:
|
|
if (((dxTriMesh*)g)->doCapsuleTC)
|
|
return 1;
|
|
break;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void dGeomTriMeshClearTCCache(dGeomID g){
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
|
|
dxTriMesh* Geom = (dxTriMesh*)g;
|
|
Geom->ClearTCCache();
|
|
}
|
|
|
|
/*
|
|
* returns the TriMeshDataID
|
|
*/
|
|
dTriMeshDataID
|
|
dGeomTriMeshGetTriMeshDataID(dGeomID g)
|
|
{
|
|
dxTriMesh* Geom = (dxTriMesh*) g;
|
|
return Geom->Data;
|
|
}
|
|
|
|
// Getting data
|
|
void dGeomTriMeshGetTriangle(dGeomID g, int Index, dVector3* v0, dVector3* v1, dVector3* v2){
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
|
|
dxTriMesh* Geom = (dxTriMesh*)g;
|
|
|
|
const dVector3& Position = *(const dVector3*)dGeomGetPosition(g);
|
|
const dMatrix3& Rotation = *(const dMatrix3*)dGeomGetRotation(g);
|
|
|
|
dVector3 v[3];
|
|
FetchTriangle(Geom, Index, Position, Rotation, v);
|
|
|
|
if (v0){
|
|
(*v0)[0] = v[0][0];
|
|
(*v0)[1] = v[0][1];
|
|
(*v0)[2] = v[0][2];
|
|
(*v0)[3] = v[0][3];
|
|
}
|
|
if (v1){
|
|
(*v1)[0] = v[1][0];
|
|
(*v1)[1] = v[1][1];
|
|
(*v1)[2] = v[1][2];
|
|
(*v1)[3] = v[1][3];
|
|
}
|
|
if (v2){
|
|
(*v2)[0] = v[2][0];
|
|
(*v2)[1] = v[2][1];
|
|
(*v2)[2] = v[2][2];
|
|
(*v2)[3] = v[2][3];
|
|
}
|
|
}
|
|
|
|
void dGeomTriMeshGetPoint(dGeomID g, int Index, dReal u, dReal v, dVector3 Out){
|
|
dUASSERT(g && g->type == dTriMeshClass, "argument not a trimesh");
|
|
|
|
dxTriMesh* Geom = (dxTriMesh*)g;
|
|
|
|
const dVector3& Position = *(const dVector3*)dGeomGetPosition(g);
|
|
const dMatrix3& Rotation = *(const dMatrix3*)dGeomGetRotation(g);
|
|
|
|
dVector3 dv[3];
|
|
FetchTriangle(Geom, Index, Position, Rotation, dv);
|
|
|
|
GetPointFromBarycentric(dv, u, v, Out);
|
|
}
|
|
|
|
int dGeomTriMeshGetTriangleCount (dGeomID g)
|
|
{
|
|
#if dTRIMESH_ENABLED
|
|
dxTriMesh* Geom = (dxTriMesh*)g;
|
|
return Geom->Data->Mesh.GetNbTriangles();
|
|
#else
|
|
return 0;
|
|
#endif // dTRIMESH_ENABLED
|
|
}
|
|
|
|
void dGeomTriMeshDataUpdate(dTriMeshDataID g) {
|
|
dUASSERT(g, "argument not trimesh data");
|
|
g->UpdateData();
|
|
}
|
|
|
|
#endif // dTRIMESH_OPCODE
|
|
#endif // dTRIMESH_ENABLED
|