OpenSimMirror/share/perl/lib/OpenSim/UserServer.pm

240 lines
8.3 KiB
Perl

package OpenSim::UserServer;
use strict;
use OpenSim::Config;
use OpenSim::UserServer::Config;
use OpenSim::UserServer::UserManager;
sub getHandlerList {
my %list = (
"login_to_simulator" => \&_login_to_simulator,
"get_user_by_name" => \&_get_user_by_name,
"get_user_by_uuid" => \&_get_user_by_uuid,
"get_avatar_picker_avatar" => \&_get_avatar_picker_avatar,
);
return \%list;
}
# #################
# Handlers
sub _login_to_simulator {
my $params = shift;
# check params
if (!$params->{first} || !$params->{last} || !$params->{passwd}) {
return &_make_false_response("not enough params", $OpenSim::Config::SYS_MSG{FATAL});
}
# select user (check passwd)
my $user = &OpenSim::UserServer::UserManager::getUserByName($params->{first}, $params->{last});
if ($user->{passwordHash} ne $params->{passwd}) {
&_make_false_response("password not match", $OpenSim::Config::SYS_MSG{FAIL});
}
# contact with Grid server
my %grid_request_params = (
region_handle => $user->{homeRegion},
authkey => undef
);
my $grid_response = &OpenSim::Utility::XMLRPCCall($OpenSim::Config::GRID_SERVER_URL, "simulator_data_request", \%grid_request_params);
my $region_server_url = "http://" . $grid_response->{sim_ip} . ":" . $grid_response->{http_port};
# contact with Region server
my $session_id = &OpenSim::Utility::GenerateUUID;
my $secure_session_id = &OpenSim::Utility::GenerateUUID;
my $circuit_code = int(rand() * 1000000000); # just a random integer
my $caps_id = &OpenSim::Utility::GenerateUUID;
my %region_request_params = (
session_id => $session_id,
secure_session_id => $secure_session_id,
firstname => $user->{username},
lastname => $user->{lastname},
agent_id => $user->{UUID},
circuit_code => $circuit_code,
startpos_x => $user->{homeLocationX},
startpos_y => $user->{homeLocationY},
startpos_z => $user->{homeLocationZ},
regionhandle => $user->{homeRegion},
caps_path => $caps_id,
);
my $region_response = &OpenSim::Utility::XMLRPCCall($region_server_url, "expect_user", \%region_request_params);
# contact with Inventory server
my $inventory_data = &_create_inventory_data($user->{UUID});
# return to client
my %response = (
# login info
login => "true",
session_id => $session_id,
secure_session_id => $secure_session_id,
# agent
first_name => $user->{username},
last_name => $user->{lastname},
agent_id => $user->{UUID},
agent_access => "M", # TODO: do not know its meaning, hard coding in opensim
# grid
start_location => $params->{start},
sim_ip => $grid_response->{sim_ip},
sim_port => $grid_response->{sim_port},
#sim_port => 9001,
region_x => $grid_response->{region_locx} * 256,
region_y => $grid_response->{region_locy} * 256,
# other
inventory_host => undef, # inv13-mysql
circuit_code => $circuit_code,
message => $OpenSim::Config::SYS_MSG{LOGIN_WELCOME},
seconds_since_epoch => time,
seed_capability => $region_server_url . "/CAPS/" . $caps_id . "0000/", # https://sim2734.agni.lindenlab.com:12043/cap/61d6d8a0-2098-7eb4-2989-76265d80e9b6
look_at => &_make_r_string($user->{homeLookAtX}, $user->{homeLookAtY}, $user->{homeLookAtZ}),
home => &_make_home_string(
[$grid_response->{region_locx} * 256, $grid_response->{region_locy} * 256],
[$user->{homeLocationX}, $user->{homeLocationY}, $user->{homeLocationX}],
[$user->{homeLookAtX}, $user->{homeLookAtY}, $user->{homeLookAtZ}]),
"inventory-skeleton" => $inventory_data->{InventoryArray},
"inventory-root" => [ { folder_id => $inventory_data->{RootFolderID} } ],
"event_notifications" => \@OpenSim::UserServer::Config::event_notifications,
"event_categories" => \@OpenSim::UserServer::Config::event_categories,
"global-textures" => \@OpenSim::UserServer::Config::global_textures,
"inventory-lib-owner" => \@OpenSim::UserServer::Config::inventory_lib_owner,
"inventory-skel-lib" => \@OpenSim::UserServer::Config::inventory_skel_lib, # hard coding in OpenSim
"inventory-lib-root" => \@OpenSim::UserServer::Config::inventory_lib_root,
"classified_categories" => \@OpenSim::UserServer::Config::classified_categories,
"login-flags" => \@OpenSim::UserServer::Config::login_flags,
"initial-outfit" => \@OpenSim::UserServer::Config::initial_outfit,
"gestures" => \@OpenSim::UserServer::Config::gestures,
"ui-config" => \@OpenSim::UserServer::Config::ui_config,
);
return \%response;
}
sub _get_user_by_name {
my $param = shift;
if ($param->{avatar_name}) {
my ($first, $last) = split(/\s+/, $param->{avatar_name});
my $user = &OpenSim::UserServer::UserManager::getUserByName($first, $last);
if (!$user) {
return &_unknown_user_response;
}
return &_convert_to_response($user);
} else {
return &_unknown_user_response;
}
}
sub _get_user_by_uuid {
my $param = shift;
if ($param->{avatar_uuid}) {
my $user = &OpenSim::UserServer::UserManager::getUserByUUID($param->{avatar_uuid});
if (!$user) {
return &_unknown_user_response;
}
return &_convert_to_response($user);
} else {
return &_unknown_user_response;
}
}
sub _get_avatar_picker_avatar {
}
# #################
# sub functions
sub _create_inventory_data {
my $user_id = shift;
# TODO : too bad!! -> URI encoding
my $postdata =<< "POSTDATA";
POSTDATA=<?xml version="1.0" encoding="utf-8"?><guid>$user_id</guid>
POSTDATA
my $res = &OpenSim::Utility::HttpPostRequest($OpenSim::Config::INVENTORY_SERVER_URL . "/RootFolders/", $postdata);
my $res_obj = &OpenSim::Utility::XML2Obj($res);
if (!$res_obj->{InventoryFolderBase}) {
&OpenSim::Utility::HttpPostRequest($OpenSim::Config::INVENTORY_SERVER_URL . "/CreateInventory/", $postdata);
# Sleep(10000); # TODO: need not to do this
$res = &OpenSim::Utility::HttpPostRequest($OpenSim::Config::INVENTORY_SERVER_URL . "/RootFolders/", $postdata);
$res_obj = &OpenSim::Utility::XML2Obj($res);
}
my $folders = $res_obj->{InventoryFolderBase};
my $folders_count = @$folders;
if ($folders_count > 0) {
my @AgentInventoryFolders = ();
my $root_uuid = &OpenSim::Utility::ZeroUUID();
foreach my $folder (@$folders) {
if ($folder->{parentID}->{UUID} eq &OpenSim::Utility::ZeroUUID()) {
$root_uuid = $folder->{folderID}->{UUID};
}
my %folder_hash = (
name => $folder->{name},
parent_id => $folder->{parentID}->{UUID},
version => $folder->{version},
type_default => $folder->{type},
folder_id => $folder->{folderID}->{UUID},
);
push @AgentInventoryFolders, \%folder_hash;
}
return { InventoryArray => \@AgentInventoryFolders, RootFolderID => $root_uuid };
} else {
# TODO: impossible ???
}
return undef;
}
sub _convert_to_response {
my $user = shift;
my %response = (
firstname => $user->{username},
lastname => $user->{lastname},
uuid => $user->{UUID},
server_inventory => $user->{userInventoryURI},
server_asset => $user->{userAssetURI},
profile_about => $user->{profileAboutText},
profile_firstlife_about => $user->{profileFirstText},
profile_firstlife_image => $user->{profileFirstImage},
profile_can_do => $user->{profileCanDoMask} || "0",
profile_want_do => $user->{profileWantDoMask} || "0",
profile_image => $user->{profileImage},
profile_created => $user->{created},
profile_lastlogin => $user->{lastLogin} || "0",
home_coordinates_x => $user->{homeLocationX},
home_coordinates_y => $user->{homeLocationY},
home_coordinates_z => $user->{homeLocationZ},
home_region => $user->{homeRegion} || 0,
home_look_x => $user->{homeLookAtX},
home_look_y => $user->{homeLookAtY},
home_look_z => $user->{homeLookAtZ},
);
return \%response;
}
# #################
# Utility Functions
sub _make_false_response {
my ($reason, $message) = @_;
return { reason => $reason, login => "false", message => $message };
}
sub _unknown_user_response {
return {
error_type => "unknown_user",
error_desc => "The user requested is not in the database",
};
}
sub _make_home_string {
my ($region_handle, $position, $look_at) = @_;
my $region_handle_string = "'region_handle':" . &_make_r_string(@$region_handle);
my $position_string = "'position':" . &_make_r_string(@$position);
my $look_at_string = "'look_at':" . &_make_r_string(@$look_at);
return "{" . $region_handle_string . ", " . $position_string . ", " . $look_at_string . "}";
}
sub _make_r_string {
my @params = @_;
foreach (@params) {
$_ = "r" . $_;
}
return "[" . join(",", @params) . "]";
}
1;