OpenSimMirror/OpenSim/Region/CoreModules/World/Archiver
Justin Clark-Casey (justincc) 08606ae409 Make the IteratingUuidGatherer the only UuidGatherer.
This UUID gatherer provides a superset of the previous gatherer's functionality
as it also allows the caller to control gathering iterations for load purposes.
2015-01-08 20:21:40 +00:00
..
Tests refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock 2014-11-25 23:21:37 +00:00
ArchiveHelpers.cs Revert "Added request.Proxy=null everywhere, as discussed in http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow." 2012-09-30 07:48:03 -07:00
ArchiveReadRequest.cs refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 2014-11-25 23:56:32 +00:00
ArchiveScenesGroup.cs varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 2013-12-14 07:53:01 -08:00
ArchiveWriteRequest.cs Make the IteratingUuidGatherer the only UuidGatherer. 2015-01-08 20:21:40 +00:00
ArchiverModule.cs updated version of default user switch for load oar :q :q 2014-05-06 18:48:42 +01:00
AssetsArchiver.cs If Save OAR/IAR times-out while waiting for assets then notify the caller that the operation failed 2013-01-02 22:15:00 +00:00
AssetsDearchiver.cs Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies. 2012-07-11 22:54:22 +01:00
AssetsRequest.cs refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class. 2014-11-25 23:56:32 +00:00
DearchiveScenesGroup.cs varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z. 2013-12-14 07:53:01 -08:00