OpenSimMirror/OpenSim/Region/ClientStack/Linden/UDP
Mic Bowman 681fbda4b6 This is an experimental patch that adds support for comparing texture
hashes for the purpose of accurately responding to AgentTextureCached
packets. There is a change to IClientAPI to report the wearbles hashes
that come in through the SetAppearance packet. Added storage of the
texture hashes in the appearance. While these are added to the
Pack/Unpack (with support for missing values) routines (which means
Simian will store them properly), they are not currently persisted in
Robust.
2013-05-24 13:18:16 -07:00
..
Properties Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00
Tests minor: Eliminate warning in LLimageManagerTests by properly calling through to OpenSimTestCase.SetUp() 2013-04-29 22:18:11 +01:00
IncomingPacket.cs If RecycleBaseUDPPackets = true, also pool IncomingPackets to reduce memory churn 2012-10-17 21:08:15 +01:00
IncomingPacketHistoryCollection.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
J2KImage.cs Comment out log message about looking for asset data in remove asset service for now, in order to reduce log levels in a test region with many hg origin avatars 2013-05-14 20:11:58 +01:00
LLClientView.cs This is an experimental patch that adds support for comparing texture 2013-05-24 13:18:16 -07:00
LLImageManager.cs Allow a viewer UDP image request retry to trigger another asset fetch if an existing fetch hasn't responded before a timeout. 2012-01-19 23:09:16 +00:00
LLUDPClient.cs Complete removal of the now unused state queue 2013-01-16 16:45:18 +00:00
LLUDPServer.cs Second take at HGTP-mesh bug: delay sending the initial data only for agents that are coming via TP (root agents) 2013-05-14 09:06:58 -07:00
OpenSimUDPBase.cs Disable UDPPacketBuffer pooling for now to resolve an issue on Windows of interference between incoming packets. 2012-12-19 01:51:30 +00:00
OutgoingPacket.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
PacketPool.cs Make PacketPool class stats pull stats instead of push stats so they can be lifted up into LLUDPServer and be distiguished by scene name 2012-11-15 02:02:59 +00:00
ThrottleRates.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
TokenBucket.cs minor: remove some mono compiler warnings 2011-07-30 03:19:00 +01:00
UnackedPacketCollection.cs minor: insert some commented out log lines which are a blunt but useful instrument to see packet expiry and received acks 2011-10-12 19:35:40 +01:00