603 lines
27 KiB
C#
603 lines
27 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text.RegularExpressions;
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using log4net;
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using Nwc.XmlRpc;
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using OpenMetaverse;
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using OpenSim.Data;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Servers;
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namespace OpenSim.Grid.UserServer.Modules
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{
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public delegate void UserLoggedInAtLocation(UUID agentID, UUID sessionID, UUID RegionID,
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ulong regionhandle, float positionX, float positionY, float positionZ,
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string firstname, string lastname);
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/// <summary>
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/// Login service used in grid mode.
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/// </summary>
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public class UserLoginService : LoginService
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected IInterServiceInventoryServices m_inventoryService;
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public event UserLoggedInAtLocation OnUserLoggedInAtLocation;
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private UserLoggedInAtLocation handlerUserLoggedInAtLocation;
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public UserConfig m_config;
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private readonly IRegionProfileRouter m_regionProfileService;
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protected BaseHttpServer m_httpServer;
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public UserLoginService(
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UserManagerBase userManager, IInterServiceInventoryServices inventoryService,
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LibraryRootFolder libraryRootFolder,
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UserConfig config, string welcomeMess, IRegionProfileRouter regionProfileService)
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: base(userManager, libraryRootFolder, welcomeMess)
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{
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m_config = config;
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m_defaultHomeX = m_config.DefaultX;
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m_defaultHomeY = m_config.DefaultY;
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m_inventoryService = inventoryService;
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m_regionProfileService = regionProfileService;
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}
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public void RegisterHandlers(BaseHttpServer httpServer, bool registerLLSDHandler, bool registerOpenIDHandlers)
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{
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m_httpServer = httpServer;
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m_httpServer.AddXmlRPCHandler("login_to_simulator", XmlRpcLoginMethod);
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m_httpServer.AddHTTPHandler("login", ProcessHTMLLogin);
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m_httpServer.AddXmlRPCHandler("set_login_params", XmlRPCSetLoginParams);
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if (registerLLSDHandler)
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{
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m_httpServer.SetDefaultLLSDHandler(LLSDLoginMethod);
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}
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if (registerOpenIDHandlers)
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{
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// Handler for OpenID avatar identity pages
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m_httpServer.AddStreamHandler(new OpenIdStreamHandler("GET", "/users/", this));
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// Handlers for the OpenID endpoint server
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m_httpServer.AddStreamHandler(new OpenIdStreamHandler("POST", "/openid/server/", this));
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m_httpServer.AddStreamHandler(new OpenIdStreamHandler("GET", "/openid/server/", this));
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}
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}
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public void setloginlevel(int level)
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{
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m_minLoginLevel = level;
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m_log.InfoFormat("[GRID]: Login Level set to {0} ", level);
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}
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public void setwelcometext(string text)
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{
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m_welcomeMessage = text;
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m_log.InfoFormat("[GRID]: Login text set to {0} ", text);
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}
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public override void LogOffUser(UserProfileData theUser, string message)
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{
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RegionProfileData SimInfo;
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try
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{
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SimInfo = m_regionProfileService.RequestSimProfileData(
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theUser.CurrentAgent.Handle, m_config.GridServerURL,
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m_config.GridSendKey, m_config.GridRecvKey);
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if (SimInfo == null)
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{
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m_log.Error("[GRID]: Region user was in isn't currently logged in");
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return;
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}
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}
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catch (Exception)
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{
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m_log.Error("[GRID]: Unable to look up region to log user off");
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return;
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}
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// Prepare notification
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Hashtable SimParams = new Hashtable();
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SimParams["agent_id"] = theUser.ID.ToString();
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SimParams["region_secret"] = theUser.CurrentAgent.SecureSessionID.ToString();
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SimParams["region_secret2"] = SimInfo.regionSecret;
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//m_log.Info(SimInfo.regionSecret);
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SimParams["regionhandle"] = theUser.CurrentAgent.Handle.ToString();
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SimParams["message"] = message;
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ArrayList SendParams = new ArrayList();
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SendParams.Add(SimParams);
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m_log.InfoFormat(
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"[ASSUMED CRASH]: Telling region {0} @ {1},{2} ({3}) that their agent is dead: {4}",
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SimInfo.regionName, SimInfo.regionLocX, SimInfo.regionLocY, SimInfo.httpServerURI,
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theUser.FirstName + " " + theUser.SurName);
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try
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{
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XmlRpcRequest GridReq = new XmlRpcRequest("logoff_user", SendParams);
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XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000);
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if (GridResp.IsFault)
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{
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m_log.ErrorFormat(
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"[LOGIN]: XMLRPC request for {0} failed, fault code: {1}, reason: {2}, This is likely an old region revision.",
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SimInfo.httpServerURI, GridResp.FaultCode, GridResp.FaultString);
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}
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}
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catch (Exception)
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{
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m_log.Error("[LOGIN]: Error telling region to logout user!");
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}
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// Prepare notification
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SimParams = new Hashtable();
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SimParams["agent_id"] = theUser.ID.ToString();
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SimParams["region_secret"] = SimInfo.regionSecret;
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//m_log.Info(SimInfo.regionSecret);
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SimParams["regionhandle"] = theUser.CurrentAgent.Handle.ToString();
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SimParams["message"] = message;
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SendParams = new ArrayList();
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SendParams.Add(SimParams);
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m_log.InfoFormat(
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"[ASSUMED CRASH]: Telling region {0} @ {1},{2} ({3}) that their agent is dead: {4}",
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SimInfo.regionName, SimInfo.regionLocX, SimInfo.regionLocY, SimInfo.httpServerURI,
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theUser.FirstName + " " + theUser.SurName);
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try
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{
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XmlRpcRequest GridReq = new XmlRpcRequest("logoff_user", SendParams);
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XmlRpcResponse GridResp = GridReq.Send(SimInfo.httpServerURI, 6000);
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if (GridResp.IsFault)
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{
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m_log.ErrorFormat(
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"[LOGIN]: XMLRPC request for {0} failed, fault code: {1}, reason: {2}, This is likely an old region revision.",
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SimInfo.httpServerURI, GridResp.FaultCode, GridResp.FaultString);
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}
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}
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catch (Exception)
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{
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m_log.Error("[LOGIN]: Error telling region to logout user!");
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}
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//base.LogOffUser(theUser);
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}
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/// <summary>
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/// Customises the login response and fills in missing values.
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/// </summary>
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/// <param name="response">The existing response</param>
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/// <param name="theUser">The user profile</param>
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/// <param name="startLocationRequest">The requested start location</param>
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public override bool CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest)
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{
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// add active gestures to login-response
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AddActiveGestures(response, theUser);
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// HomeLocation
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RegionProfileData homeInfo = null;
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// use the homeRegionID if it is stored already. If not, use the regionHandle as before
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UUID homeRegionId = theUser.HomeRegionID;
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ulong homeRegionHandle = theUser.HomeRegion;
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if (homeRegionId != UUID.Zero)
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{
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homeInfo = GetRegionInfo(homeRegionId);
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}
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else
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{
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homeInfo = GetRegionInfo(homeRegionHandle);
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}
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if (homeInfo != null)
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{
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response.Home =
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string.Format(
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"{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
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(homeInfo.regionLocX*Constants.RegionSize),
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(homeInfo.regionLocY*Constants.RegionSize),
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theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
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theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
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}
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else
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{
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// Emergency mode: Home-region isn't available, so we can't request the region info.
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// Use the stored home regionHandle instead.
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// NOTE: If the home-region moves, this will be wrong until the users update their user-profile again
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ulong regionX = homeRegionHandle >> 32;
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ulong regionY = homeRegionHandle & 0xffffffff;
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response.Home =
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string.Format(
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"{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
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regionX, regionY,
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theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
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theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
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m_log.InfoFormat("[LOGIN] Home region of user {0} {1} is not available; using computed region position {2} {3}",
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theUser.FirstName, theUser.SurName,
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regionX, regionY);
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}
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// StartLocation
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RegionProfileData regionInfo = null;
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if (startLocationRequest == "home")
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{
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regionInfo = homeInfo;
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theUser.CurrentAgent.Position = theUser.HomeLocation;
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response.LookAt = "[r" + theUser.HomeLookAt.X.ToString() + ",r" + theUser.HomeLookAt.Y.ToString() + ",r" + theUser.HomeLookAt.Z.ToString() + "]";
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}
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else if (startLocationRequest == "last")
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{
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UUID lastRegion = theUser.CurrentAgent.Region;
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regionInfo = GetRegionInfo(lastRegion);
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response.LookAt = "[r" + theUser.CurrentAgent.LookAt.X.ToString() + ",r" + theUser.CurrentAgent.LookAt.Y.ToString() + ",r" + theUser.CurrentAgent.LookAt.Z.ToString() + "]";
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}
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else
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{
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Regex reURI = new Regex(@"^uri:(?<region>[^&]+)&(?<x>\d+)&(?<y>\d+)&(?<z>\d+)$");
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Match uriMatch = reURI.Match(startLocationRequest);
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if (uriMatch == null)
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{
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m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, but can't process it", startLocationRequest);
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}
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else
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{
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string region = uriMatch.Groups["region"].ToString();
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regionInfo = RequestClosestRegion(region);
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if (regionInfo == null)
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{
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m_log.InfoFormat("[LOGIN]: Got Custom Login URL {0}, can't locate region {1}", startLocationRequest, region);
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}
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else
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{
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theUser.CurrentAgent.Position = new Vector3(float.Parse(uriMatch.Groups["x"].Value),
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float.Parse(uriMatch.Groups["y"].Value), float.Parse(uriMatch.Groups["z"].Value));
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}
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}
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response.LookAt = "[r0,r1,r0]";
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// can be: last, home, safe, url
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response.StartLocation = "url";
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}
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if ((regionInfo != null) && (PrepareLoginToRegion(regionInfo, theUser, response)))
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{
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return true;
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}
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// StartLocation not available, send him to a nearby region instead
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//regionInfo = RegionProfileData.RequestSimProfileData("", m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey);
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//m_log.InfoFormat("[LOGIN]: StartLocation not available sending to region {0}", regionInfo.regionName);
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// Send him to default region instead
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// Load information from the gridserver
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ulong defaultHandle = (((ulong) m_defaultHomeX * Constants.RegionSize) << 32) |
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((ulong) m_defaultHomeY * Constants.RegionSize);
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if ((regionInfo != null) && (defaultHandle == regionInfo.regionHandle))
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{
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m_log.ErrorFormat("[LOGIN]: Not trying the default region since this is the same as the selected region");
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return false;
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}
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m_log.Error("[LOGIN]: Sending user to default region " + defaultHandle + " instead");
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regionInfo = GetRegionInfo(defaultHandle);
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// Customise the response
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//response.Home =
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// string.Format(
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// "{{'region_handle':[r{0},r{1}], 'position':[r{2},r{3},r{4}], 'look_at':[r{5},r{6},r{7}]}}",
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// (SimInfo.regionLocX * Constants.RegionSize),
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// (SimInfo.regionLocY*Constants.RegionSize),
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// theUser.HomeLocation.X, theUser.HomeLocation.Y, theUser.HomeLocation.Z,
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// theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z);
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theUser.CurrentAgent.Position = new Vector3(128,128,0);
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response.StartLocation = "safe";
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return PrepareLoginToRegion(regionInfo, theUser, response);
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}
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protected RegionProfileData RequestClosestRegion(string region)
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{
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return m_regionProfileService.RequestSimProfileData(region,
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m_config.GridServerURL, m_config.GridSendKey, m_config.GridRecvKey);
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}
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protected RegionProfileData GetRegionInfo(ulong homeRegionHandle)
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{
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return m_regionProfileService.RequestSimProfileData(homeRegionHandle,
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m_config.GridServerURL, m_config.GridSendKey,
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m_config.GridRecvKey);
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}
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protected RegionProfileData GetRegionInfo(UUID homeRegionId)
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{
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return m_regionProfileService.RequestSimProfileData(homeRegionId,
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m_config.GridServerURL, m_config.GridSendKey,
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m_config.GridRecvKey);
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}
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/// <summary>
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/// Add active gestures of the user to the login response.
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/// </summary>
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/// <param name="response">
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/// A <see cref="LoginResponse"/>
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/// </param>
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/// <param name="theUser">
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/// A <see cref="UserProfileData"/>
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/// </param>
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private void AddActiveGestures(LoginResponse response, UserProfileData theUser)
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{
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List<InventoryItemBase> gestures = m_inventoryService.GetActiveGestures(theUser.ID);
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//m_log.DebugFormat("[LOGIN]: AddActiveGestures, found {0}", gestures == null ? 0 : gestures.Count);
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ArrayList list = new ArrayList();
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if (gestures != null)
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{
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foreach (InventoryItemBase gesture in gestures)
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{
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Hashtable item = new Hashtable();
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item["item_id"] = gesture.ID.ToString();
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item["asset_id"] = gesture.AssetID.ToString();
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list.Add(item);
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}
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}
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response.ActiveGestures = list;
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}
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/// <summary>
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/// Prepare a login to the given region. This involves both telling the region to expect a connection
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/// and appropriately customising the response to the user.
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/// </summary>
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/// <param name="sim"></param>
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/// <param name="user"></param>
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/// <param name="response"></param>
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/// <returns>true if the region was successfully contacted, false otherwise</returns>
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private bool PrepareLoginToRegion(RegionProfileData regionInfo, UserProfileData user, LoginResponse response)
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{
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try
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{
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response.SimAddress = Util.GetHostFromURL(regionInfo.serverURI).ToString();
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response.SimPort = uint.Parse(regionInfo.serverURI.Split(new char[] { '/', ':' })[4]);
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response.RegionX = regionInfo.regionLocX;
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response.RegionY = regionInfo.regionLocY;
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string capsPath = CapsUtil.GetRandomCapsObjectPath();
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// Take off trailing / so that the caps path isn't //CAPS/someUUID
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if (regionInfo.httpServerURI.EndsWith("/"))
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regionInfo.httpServerURI = regionInfo.httpServerURI.Substring(0, regionInfo.httpServerURI.Length - 1);
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response.SeedCapability = regionInfo.httpServerURI + CapsUtil.GetCapsSeedPath(capsPath);
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// Notify the target of an incoming user
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m_log.InfoFormat(
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"[LOGIN]: Telling {0} @ {1},{2} ({3}) to prepare for client connection",
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regionInfo.regionName, response.RegionX, response.RegionY, regionInfo.httpServerURI);
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// Update agent with target sim
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user.CurrentAgent.Region = regionInfo.UUID;
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user.CurrentAgent.Handle = regionInfo.regionHandle;
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// Prepare notification
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Hashtable loginParams = new Hashtable();
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loginParams["session_id"] = user.CurrentAgent.SessionID.ToString();
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loginParams["secure_session_id"] = user.CurrentAgent.SecureSessionID.ToString();
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loginParams["firstname"] = user.FirstName;
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loginParams["lastname"] = user.SurName;
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loginParams["agent_id"] = user.ID.ToString();
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loginParams["circuit_code"] = (Int32) Convert.ToUInt32(response.CircuitCode);
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loginParams["startpos_x"] = user.CurrentAgent.Position.X.ToString();
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loginParams["startpos_y"] = user.CurrentAgent.Position.Y.ToString();
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loginParams["startpos_z"] = user.CurrentAgent.Position.Z.ToString();
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loginParams["regionhandle"] = user.CurrentAgent.Handle.ToString();
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loginParams["caps_path"] = capsPath;
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// Get appearance
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AvatarAppearance appearance = m_userManager.GetUserAppearance(user.ID);
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if (appearance != null)
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{
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loginParams["appearance"] = appearance.ToHashTable();
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m_log.DebugFormat("[LOGIN]: Found appearance for {0} {1}", user.FirstName, user.SurName);
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}
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else
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{
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m_log.DebugFormat("[LOGIN]: Appearance not for {0} {1}. Creating default.", user.FirstName, user.SurName);
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appearance = new AvatarAppearance(user.ID);
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}
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ArrayList SendParams = new ArrayList();
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SendParams.Add(loginParams);
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// Send
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XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
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XmlRpcResponse GridResp = GridReq.Send(regionInfo.httpServerURI, 6000);
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if (!GridResp.IsFault)
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{
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bool responseSuccess = true;
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if (GridResp.Value != null)
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{
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Hashtable resp = (Hashtable) GridResp.Value;
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if (resp.ContainsKey("success"))
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{
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if ((string) resp["success"] == "FALSE")
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{
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responseSuccess = false;
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}
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}
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}
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if (responseSuccess)
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{
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handlerUserLoggedInAtLocation = OnUserLoggedInAtLocation;
|
|
if (handlerUserLoggedInAtLocation != null)
|
|
{
|
|
handlerUserLoggedInAtLocation(user.ID, user.CurrentAgent.SessionID,
|
|
user.CurrentAgent.Region,
|
|
user.CurrentAgent.Handle,
|
|
user.CurrentAgent.Position.X,
|
|
user.CurrentAgent.Position.Y,
|
|
user.CurrentAgent.Position.Z,
|
|
user.FirstName, user.SurName);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[LOGIN]: Region responded that it is not available to receive clients");
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
m_log.ErrorFormat("[LOGIN]: XmlRpc request to region failed with message {0}, code {1} ", GridResp.FaultString, GridResp.FaultCode);
|
|
return false;
|
|
}
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
m_log.ErrorFormat("[LOGIN]: Region not available for login, {0}", e);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// See LoginService
|
|
protected override InventoryData GetInventorySkeleton(UUID userID)
|
|
{
|
|
m_log.DebugFormat(
|
|
"[LOGIN]: Contacting inventory service at {0} for inventory skeleton of user {1}",
|
|
m_config.InventoryUrl, userID);
|
|
|
|
List<InventoryFolderBase> folders = m_inventoryService.GetInventorySkeleton(userID);
|
|
|
|
if (null == folders || folders.Count == 0)
|
|
{
|
|
m_log.InfoFormat(
|
|
"[LOGIN]: A root inventory folder for user {0} was not found. Requesting creation.", userID);
|
|
|
|
// Although the create user function creates a new agent inventory along with a new user profile, some
|
|
// tools are creating the user profile directly in the database without creating the inventory. At
|
|
// this time we'll accomodate them by lazily creating the user inventory now if it doesn't already
|
|
// exist.
|
|
if (!m_inventoryService.CreateNewUserInventory(userID))
|
|
{
|
|
throw new Exception(
|
|
String.Format(
|
|
"The inventory creation request for user {0} did not succeed."
|
|
+ " Please contact your inventory service provider for more information.",
|
|
userID));
|
|
}
|
|
m_log.InfoFormat("[LOGIN]: A new inventory skeleton was successfully created for user {0}", userID);
|
|
|
|
folders = m_inventoryService.GetInventorySkeleton(userID);
|
|
}
|
|
|
|
if (folders != null && folders.Count > 0)
|
|
{
|
|
UUID rootID = UUID.Zero;
|
|
ArrayList AgentInventoryArray = new ArrayList();
|
|
Hashtable TempHash;
|
|
|
|
foreach (InventoryFolderBase InvFolder in folders)
|
|
{
|
|
// m_log.DebugFormat("[LOGIN]: Received agent inventory folder {0}", InvFolder.name);
|
|
|
|
if (InvFolder.ParentID == UUID.Zero)
|
|
{
|
|
rootID = InvFolder.ID;
|
|
}
|
|
TempHash = new Hashtable();
|
|
TempHash["name"] = InvFolder.Name;
|
|
TempHash["parent_id"] = InvFolder.ParentID.ToString();
|
|
TempHash["version"] = (Int32) InvFolder.Version;
|
|
TempHash["type_default"] = (Int32) InvFolder.Type;
|
|
TempHash["folder_id"] = InvFolder.ID.ToString();
|
|
AgentInventoryArray.Add(TempHash);
|
|
}
|
|
|
|
return new InventoryData(AgentInventoryArray, rootID);
|
|
}
|
|
throw new Exception(
|
|
String.Format(
|
|
"A root inventory folder for user {0} could not be retrieved from the inventory service",
|
|
userID));
|
|
}
|
|
|
|
public XmlRpcResponse XmlRPCSetLoginParams(XmlRpcRequest request)
|
|
{
|
|
XmlRpcResponse response = new XmlRpcResponse();
|
|
Hashtable requestData = (Hashtable) request.Params[0];
|
|
UserProfileData userProfile;
|
|
Hashtable responseData = new Hashtable();
|
|
|
|
UUID uid;
|
|
string pass = requestData["password"].ToString();
|
|
|
|
if (!UUID.TryParse((string) requestData["avatar_uuid"], out uid))
|
|
{
|
|
responseData["error"] = "No authorization";
|
|
response.Value = responseData;
|
|
return response;
|
|
}
|
|
|
|
userProfile = m_userManager.GetUserProfile(uid);
|
|
|
|
if (userProfile == null ||
|
|
(!AuthenticateUser(userProfile, pass)) ||
|
|
userProfile.GodLevel < 200)
|
|
{
|
|
responseData["error"] = "No authorization";
|
|
response.Value = responseData;
|
|
return response;
|
|
}
|
|
|
|
if (requestData.ContainsKey("login_level"))
|
|
{
|
|
m_minLoginLevel = Convert.ToInt32(requestData["login_level"]);
|
|
}
|
|
|
|
if (requestData.ContainsKey("login_motd"))
|
|
{
|
|
m_welcomeMessage = requestData["login_motd"].ToString();
|
|
}
|
|
|
|
response.Value = responseData;
|
|
return response;
|
|
}
|
|
|
|
}
|
|
}
|