![]() me on Mono 1.2.4, which led to client crashes. I think the Timer.Stop() wasn't doing what was desired on Mono. The Queue refactoring should address the readability issues lbsa71 was working on as soon as I get the merge together. |
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Interfaces | ||
LandManagement | ||
Modules | ||
Scenes | ||
Types | ||
EstateManager.cs | ||
ModuleLoader.cs | ||
PermissionManager.cs | ||
StorageManager.cs |