129 lines
5.4 KiB
C#
129 lines
5.4 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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namespace pCampBot
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{
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/// <summary>
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/// Event Types from the BOT. Add new events here
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/// </summary>
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public enum EventType:int
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{
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NONE = 0,
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CONNECTED = 1,
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DISCONNECTED = 2
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}
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public class pCampBot
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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[STAThread]
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public static void Main(string[] args)
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{
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IConfig config = ParseConfig(args);
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if (config.Get("help") != null || config.Get("loginuri") == null)
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{
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Help();
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}
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else if (config.Get("firstname") == null || config.Get("lastname") == null || config.Get("password") == null)
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{
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Console.WriteLine("ERROR: You must supply a firstname, lastname and password for the bots.");
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}
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else
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{
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int botcount = config.GetInt("botcount", 1);
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BotManager bm = new BotManager();
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//startup specified number of bots. 1 is the default
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bm.dobotStartup(botcount, config);
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while (true)
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{
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try
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{
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MainConsole.Instance.Prompt();
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("Command error: {0}", e);
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}
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}
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}
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}
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private static IConfig ParseConfig(String[] args)
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{
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//Set up our nifty config.. thanks to nini
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ArgvConfigSource cs = new ArgvConfigSource(args);
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cs.AddSwitch("Startup", "botcount", "n");
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cs.AddSwitch("Startup", "loginuri", "l");
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cs.AddSwitch("Startup", "firstname");
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cs.AddSwitch("Startup", "lastname");
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cs.AddSwitch("Startup", "password");
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cs.AddSwitch("Startup", "behaviours", "b");
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cs.AddSwitch("Startup", "help", "h");
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cs.AddSwitch("Startup", "wear");
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IConfig ol = cs.Configs["Startup"];
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return ol;
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}
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private static void Help()
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{
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// Added the wear command. This allows the bot to wear real clothes instead of default locked ones.
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// You can either say no, to not load anything, yes, to load one of the default wearables, a folder
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// name, to load an specific folder, or save, to save an avatar with some already existing wearables
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// worn to the folder MyAppearance/FirstName_LastName, and the load it.
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Console.WriteLine(
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"usage: pCampBot <-loginuri loginuri> [OPTIONS]\n" +
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"Spawns a set of bots to test an OpenSim region\n\n" +
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" -l, -loginuri loginuri for sim to log into (required)\n" +
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" -n, -botcount number of bots to start (default: 1)\n" +
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" -firstname first name for the bots\n" +
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" -lastname lastname for the bots. Each lastname will have _<bot-number> appended, e.g. Ima Bot_0\n" +
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" -password password for the bots\n" +
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" -b, behaviours behaviours for bots. Comma separated, e.g. p,g. Default is p\n" +
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" current options are:\n" +
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" p (physics)\n" +
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" g (grab)\n" +
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" t (teleport)\n" +
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// " c (cross)" +
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" -wear set appearance folder to load from (default: no)\n" +
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" -h, -help show this message");
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}
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}
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}
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