251 lines
13 KiB
C#
251 lines
13 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Xml;
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using libsecondlife;
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using Nwc.XmlRpc;
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using OpenSim.Framework.Sims;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Utilities;
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namespace OpenSim.Framework.User
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{
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public class UserProfileManager : UserProfileManagerBase
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{
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public string GridURL;
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public string GridSendKey;
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public string GridRecvKey;
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public string DefaultStartupMsg;
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public UserProfileManager()
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{
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}
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public void SetKeys(string sendKey, string recvKey, string url, string message)
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{
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GridRecvKey = recvKey;
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GridSendKey = sendKey;
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GridURL = url;
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DefaultStartupMsg = message;
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}
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public virtual string ParseXMLRPC(string requestBody)
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{
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XmlRpcRequest request = (XmlRpcRequest)(new XmlRpcRequestDeserializer()).Deserialize(requestBody);
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switch (request.MethodName)
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{
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case "login_to_simulator":
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XmlRpcResponse response = XmlRpcLoginMethod(request);
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return (Regex.Replace(XmlRpcResponseSerializer.Singleton.Serialize(response), "utf-16", "utf-8"));
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}
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return "";
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}
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public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable)request.Params[0];
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bool GoodXML = (requestData.Contains("first") && requestData.Contains("last") && requestData.Contains("passwd"));
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bool GoodLogin = false;
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string firstname = "";
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string lastname = "";
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string passwd = "";
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if (GoodXML)
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{
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firstname = (string)requestData["first"];
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lastname = (string)requestData["last"];
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passwd = (string)requestData["passwd"];
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GoodLogin = AuthenticateUser(firstname, lastname, passwd);
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}
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if (!(GoodXML && GoodLogin))
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{
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response = CreateErrorConnectingToGridResponse();
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}
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else
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{
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UserProfile TheUser = GetProfileByName(firstname, lastname);
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//we need to sort out how sessions are logged out , currently the sim tells the gridserver
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//but if as this suggests the userserver handles it then please have the sim telling the userserver instead
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//as it really makes things messy for sandbox mode
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//if (!((TheUser.CurrentSessionID == null) && (TheUser.CurrentSecureSessionID == null)))
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// {
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// response = CreateAlreadyLoggedInResponse();
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// }
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//else
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//{
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try
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{
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Hashtable responseData = new Hashtable();
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LLUUID AgentID = TheUser.UUID;
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TheUser.InitSessionData();
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// SimProfile SimInfo = new SimProfile();
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// SimInfo = SimInfo.LoadFromGrid(TheUser.homeregionhandle, GridURL, GridSendKey, GridRecvKey);
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Hashtable GlobalT = new Hashtable();
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GlobalT["sun_texture_id"] = "cce0f112-878f-4586-a2e2-a8f104bba271";
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GlobalT["cloud_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
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GlobalT["moon_texture_id"] = "fc4b9f0b-d008-45c6-96a4-01dd947ac621";
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ArrayList GlobalTextures = new ArrayList();
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GlobalTextures.Add(GlobalT);
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Hashtable LoginFlagsHash = new Hashtable();
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LoginFlagsHash["daylight_savings"] = "N";
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LoginFlagsHash["stipend_since_login"] = "N";
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LoginFlagsHash["gendered"] = "Y";
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LoginFlagsHash["ever_logged_in"] = "Y";
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ArrayList LoginFlags = new ArrayList();
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LoginFlags.Add(LoginFlagsHash);
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Hashtable uiconfig = new Hashtable();
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uiconfig["allow_first_life"] = "Y";
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ArrayList ui_config = new ArrayList();
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ui_config.Add(uiconfig);
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Hashtable ClassifiedCategoriesHash = new Hashtable();
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ClassifiedCategoriesHash["category_name"] = "bla bla";
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ClassifiedCategoriesHash["category_id"] = (Int32)1;
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ArrayList ClassifiedCategories = new ArrayList();
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ClassifiedCategories.Add(ClassifiedCategoriesHash);
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ArrayList AgentInventory = new ArrayList();
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Console.WriteLine("adding inventory to response");
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foreach (InventoryFolder InvFolder in TheUser.Inventory.InventoryFolders.Values)
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{
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Hashtable TempHash = new Hashtable();
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Console.WriteLine("adding folder " + InvFolder.FolderName + ", ID: " + InvFolder.FolderID.ToStringHyphenated() + " with parent: " + InvFolder.ParentID.ToStringHyphenated());
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TempHash["name"] = InvFolder.FolderName;
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TempHash["parent_id"] = InvFolder.ParentID.ToStringHyphenated();
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TempHash["version"] = (Int32)InvFolder.Version;
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TempHash["type_default"] = (Int32)InvFolder.DefaultType;
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TempHash["folder_id"] = InvFolder.FolderID.ToStringHyphenated();
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AgentInventory.Add(TempHash);
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}
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Hashtable InventoryRootHash = new Hashtable();
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InventoryRootHash["folder_id"] = TheUser.Inventory.InventoryRoot.FolderID.ToStringHyphenated();
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ArrayList InventoryRoot = new ArrayList();
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InventoryRoot.Add(InventoryRootHash);
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Hashtable InitialOutfitHash = new Hashtable();
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InitialOutfitHash["folder_name"] = "Nightclub Female";
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InitialOutfitHash["gender"] = "female";
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ArrayList InitialOutfit = new ArrayList();
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InitialOutfit.Add(InitialOutfitHash);
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uint circode = (uint)(Util.RandomClass.Next());
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//TheUser.AddSimCircuit(circode, SimInfo.UUID);
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responseData["last_name"] = TheUser.lastname;
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responseData["ui-config"] = ui_config;
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responseData["sim_ip"] = "127.0.0.1"; //SimInfo.sim_ip.ToString();
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responseData["login-flags"] = LoginFlags;
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responseData["global-textures"] = GlobalTextures;
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responseData["classified_categories"] = ClassifiedCategories;
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responseData["event_categories"] = new ArrayList();
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responseData["inventory-skeleton"] = AgentInventory;
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responseData["inventory-skel-lib"] = new ArrayList();
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responseData["inventory-root"] = InventoryRoot;
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responseData["event_notifications"] = new ArrayList();
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responseData["gestures"] = new ArrayList();
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responseData["inventory-lib-owner"] = new ArrayList();
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responseData["initial-outfit"] = InitialOutfit;
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responseData["seconds_since_epoch"] = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
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responseData["start_location"] = "last";
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responseData["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + TheUser.homepos.X.ToString() + ",r" + TheUser.homepos.Y.ToString() + ",r" + TheUser.homepos.Z.ToString() + "], 'look_at':[r" + TheUser.homelookat.X.ToString() + ",r" + TheUser.homelookat.Y.ToString() + ",r" + TheUser.homelookat.Z.ToString() + "]}";
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responseData["message"] = DefaultStartupMsg;
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responseData["first_name"] = TheUser.firstname;
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responseData["circuit_code"] = (Int32)circode;
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responseData["sim_port"] = 9000; //(Int32)SimInfo.sim_port;
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responseData["secure_session_id"] = TheUser.CurrentSecureSessionID.ToStringHyphenated();
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responseData["look_at"] = "\n[r" + TheUser.homelookat.X.ToString() + ",r" + TheUser.homelookat.Y.ToString() + ",r" + TheUser.homelookat.Z.ToString() + "]\n";
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responseData["agent_id"] = AgentID.ToStringHyphenated();
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responseData["region_y"] = (Int32)996 * 256; // (Int32)SimInfo.RegionLocY * 256;
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responseData["region_x"] = (Int32)997 * 256; //SimInfo.RegionLocX * 256;
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responseData["seed_capability"] = null;
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responseData["agent_access"] = "M";
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responseData["session_id"] = TheUser.CurrentSessionID.ToStringHyphenated();
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responseData["login"] = "true";
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this.CustomiseResponse(ref responseData, TheUser);
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response.Value = responseData;
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//TheUser.SendDataToSim(SimInfo);
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}
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catch (Exception E)
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{
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Console.WriteLine(E.ToString());
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}
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//}
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}
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return response;
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}
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private static XmlRpcResponse CreateErrorConnectingToGridResponse()
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable ErrorRespData = new Hashtable();
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ErrorRespData["reason"] = "key";
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ErrorRespData["message"] = "Error connecting to grid. Please double check your login details and check with the grid owner if you are sure these are correct";
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ErrorRespData["login"] = "false";
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response.Value = ErrorRespData;
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return response;
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}
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private static XmlRpcResponse CreateAlreadyLoggedInResponse()
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable PresenceErrorRespData = new Hashtable();
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PresenceErrorRespData["reason"] = "presence";
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PresenceErrorRespData["message"] = "You appear to be already logged in, if this is not the case please wait for your session to timeout, if this takes longer than a few minutes please contact the grid owner";
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PresenceErrorRespData["login"] = "false";
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response.Value = PresenceErrorRespData;
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return response;
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}
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public virtual void CustomiseResponse(ref Hashtable response, UserProfile theUser)
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{
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//default method set up to act as ogs user server
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SimProfile SimInfo = new SimProfile();
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//get siminfo from grid server
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SimInfo = SimInfo.LoadFromGrid(theUser.homeregionhandle, GridURL, GridSendKey, GridRecvKey);
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Int32 circode = (Int32)response["circuit_code"];
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theUser.AddSimCircuit((uint)circode, SimInfo.UUID);
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response["home"] = "{'region_handle':[r" + (SimInfo.RegionLocX * 256).ToString() + ",r" + (SimInfo.RegionLocY * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
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response["sim_ip"] = SimInfo.sim_ip.ToString();
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response["sim_port"] = (Int32)SimInfo.sim_port;
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response["region_y"] = (Int32)SimInfo.RegionLocY * 256;
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response["region_x"] = (Int32)SimInfo.RegionLocX * 256;
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//default is ogs user server, so let the sim know about the user via a XmlRpcRequest
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Console.WriteLine(SimInfo.caps_url);
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Hashtable SimParams = new Hashtable();
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SimParams["session_id"] = theUser.CurrentSessionID.ToString();
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SimParams["secure_session_id"] = theUser.CurrentSecureSessionID.ToString();
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SimParams["firstname"] = theUser.firstname;
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SimParams["lastname"] = theUser.lastname;
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SimParams["agent_id"] = theUser.UUID.ToString();
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SimParams["circuit_code"] = (Int32)theUser.Circuits[SimInfo.UUID];
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ArrayList SendParams = new ArrayList();
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SendParams.Add(SimParams);
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XmlRpcRequest GridReq = new XmlRpcRequest("expect_user", SendParams);
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XmlRpcResponse GridResp = GridReq.Send(SimInfo.caps_url, 3000);
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}
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}
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}
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