300 lines
12 KiB
C#
300 lines
12 KiB
C#
/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using System.Reflection;
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using System.Xml;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using log4net;
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using Nini.Config;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Capabilities;
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using OpenSim.Framework.Servers;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using LLSD = OpenMetaverse.StructuredData.LLSD;
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using LLSDMap = OpenMetaverse.StructuredData.LLSDMap;
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using LLSDArray = OpenMetaverse.StructuredData.LLSDArray;
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using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
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using BlockingLLSDQueue = OpenSim.Framework.BlockingQueue<OpenMetaverse.StructuredData.LLSD>;
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namespace OpenSim.Region.Environment.Modules.Framework
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{
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public struct QueueItem
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{
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public int id;
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public LLSDMap body;
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}
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public class EventQueueGetModule : IEventQueue, IRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene = null;
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private IConfigSource m_gConfig;
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bool enabledYN = false;
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private Dictionary<UUID, int> m_ids = new Dictionary<UUID, int>();
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private Dictionary<UUID, BlockingLLSDQueue> queues = new Dictionary<UUID, BlockingLLSDQueue>();
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#region IRegionModule methods
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public void Initialise(Scene scene, IConfigSource config)
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{
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m_gConfig = config;
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IConfig startupConfig = m_gConfig.Configs["Startup"];
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ReadConfigAndPopulate(scene, startupConfig, "Startup");
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if (enabledYN)
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{
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m_scene = scene;
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scene.RegisterModuleInterface<IEventQueue>(this);
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scene.EventManager.OnNewClient += OnNewClient;
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scene.EventManager.OnClientClosed += ClientClosed;
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scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
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scene.EventManager.OnMakeChildAgent += MakeChildAgent;
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scene.EventManager.OnRegisterCaps += OnRegisterCaps;
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}
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else
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{
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m_gConfig = null;
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}
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}
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private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string p)
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{
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enabledYN = startupConfig.GetBoolean("EventQueue", false);
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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}
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public string Name
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{
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get { return "EventQueueGetModule"; }
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}
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public bool IsSharedModule
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{
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get { return false; }
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}
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#endregion
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private BlockingLLSDQueue GetQueue(UUID agentId)
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{
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if (!queues.ContainsKey(agentId))
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{
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m_log.DebugFormat("[EVENTQUEUE]: Adding new queue for agent {0}", agentId);
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queues[agentId] = new BlockingLLSDQueue();
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}
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return queues[agentId];
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}
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#region IEventQueue Members
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public bool Enqueue(LLSD ev, UUID avatarID)
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{
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m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0}", avatarID);
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BlockingLLSDQueue queue = GetQueue(avatarID);
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queue.Enqueue(ev);
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return true;
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}
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#endregion
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private void OnNewClient(IClientAPI client)
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{
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m_log.DebugFormat("[EVENTQUEUE]: New client {0} detected.", client.AgentId);
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client.OnLogout += ClientClosed;
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}
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private void ClientClosed(IClientAPI client)
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{
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ClientClosed(client.AgentId);
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}
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private void ClientClosed(UUID AgentID)
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{
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queues.Remove(AgentID);
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m_log.DebugFormat("[EVENTQUEUE]: Client {0} deregistered.", AgentID);
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}
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private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID)
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{
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m_log.DebugFormat("[EVENTQUEUE]: Avatar {0} entering parcel {1} in region {2}.",
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avatar.UUID, localLandID, regionID);
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}
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private void MakeChildAgent(ScenePresence avatar)
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{
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m_log.DebugFormat("[EVENTQUEUE]: Make Child agent {0}.", avatar.UUID);
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}
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public void OnRegisterCaps(UUID agentID, Caps caps)
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{
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m_log.DebugFormat("[EVENTQUEUE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
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string capsBase = "/CAPS/";
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caps.RegisterHandler("EventQueueGet",
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new RestHTTPHandler("POST", capsBase + UUID.Random().ToString(),
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delegate(Hashtable m_dhttpMethod)
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{
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return ProcessQueue(m_dhttpMethod,agentID, caps);
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}));
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Random rnd = new Random(System.Environment.TickCount);
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lock (m_ids)
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{
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if (!m_ids.ContainsKey(agentID))
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m_ids.Add(agentID, rnd.Next(30000000));
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}
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}
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public Hashtable ProcessQueue(Hashtable request,UUID agentID, Caps caps)
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{
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// TODO: this has to be redone to not busy-wait (and block the thread),
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// TODO: as soon as we have a non-blocking way to handle HTTP-requests.
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BlockingLLSDQueue queue = GetQueue(agentID);
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LLSD element = queue.Dequeue(15000); // 15s timeout
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String debug = "[EVENTQUEUE]: Got request for agent {0}: [ ";
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foreach(object key in request.Keys)
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{
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debug += key.ToString() + "=" + request[key].ToString() + " ";
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}
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//m_log.DebugFormat(debug, agentID);
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if (element == null) // didn't have an event in 15s
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{
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// Send it a fake event to keep the client polling! It doesn't like 502s like the proxys say!
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element = EventQueueHelper.KeepAliveEvent();
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ScenePresence avatar;
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m_scene.TryGetAvatar(agentID, out avatar);
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LLSDArray array = new LLSDArray();
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array.Add(element);
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int thisID = m_ids[agentID];
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while (queue.Count() > 0)
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{
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array.Add(queue.Dequeue(1));
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thisID++;
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}
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LLSDMap events = new LLSDMap();
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events.Add("events", array);
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events.Add("id", new LLSDInteger(thisID));
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lock (m_ids)
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{
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m_ids[agentID] = thisID + 1;
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}
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Hashtable responsedata = new Hashtable();
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responsedata["int_response_code"] = 200;
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responsedata["content_type"] = "application/llsd+xml";
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responsedata["keepalive"] = true;
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responsedata["str_response_string"] = LLSDParser.SerializeXmlString(events);
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//m_log.DebugFormat("[EVENTQUEUE]: sending fake response for {0}: {1}", agentID, responsedata["str_response_string"]);
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return responsedata;
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}
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else
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{
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ScenePresence avatar;
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m_scene.TryGetAvatar(agentID, out avatar);
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LLSDArray array = new LLSDArray();
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array.Add(element);
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int thisID = m_ids[agentID];
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while (queue.Count() > 0)
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{
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array.Add(queue.Dequeue(1));
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thisID++;
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}
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LLSDMap events = new LLSDMap();
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events.Add("events", array);
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events.Add("id", new LLSDInteger(thisID));
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lock (m_ids)
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{
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m_ids[agentID] = thisID + 1;
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}
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Hashtable responsedata = new Hashtable();
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responsedata["int_response_code"] = 200;
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responsedata["content_type"] = "application/llsd+xml";
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responsedata["keepalive"] = true;
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responsedata["str_response_string"] = LLSDParser.SerializeXmlString(events);
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m_log.DebugFormat("[EVENTQUEUE]: sending response for {0}: {1}", agentID, responsedata["str_response_string"]);
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return responsedata;
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}
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/*
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responsedata["int_response_code"] = 200;
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responsedata["content_type"] = "application/xml";
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responsedata["keepalive"] = true;
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responsedata["str_response_string"] = @"<llsd><map><key>events</key><array><map><key>body</key><map><key>AgentData</key><map><key>AgentID</key>
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<uuid>0fd0e798-a54f-40b1-0000-000000000000</uuid><key>SessionID</key><uuid>cc91f1fe-9d52-435d-0000-000000000000
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</uuid></map><key>Info</key><map><key>LookAt</key><array><real>0.9869639873504638671875</real><real>
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-0.1609439998865127563476562</real><real>0</real></array><key>Position</key><array><real>1.43747997283935546875
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</real><real>95.30560302734375</real><real>57.3480987548828125</real></array></map><key>RegionData</key><map>
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<key>RegionHandle</key><binary encoding=" + "\"base64\"" + @">AAPnAAAD8AA=</binary><key>SeedCapability</key><string>
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https://sim7.aditi.lindenlab.com:12043/cap/64015fb3-6fee-9205-0000-000000000000</string><key>SimIP</key><binary
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encoding=" + "\"base64\"" + @">yA8FSA==</binary><key>SimPort</key><integer>13005</integer></map></map><key>message</key>
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<string>CrossedRegion</string></map></array><key>id</key><integer>1</integer></map></llsd>";
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*/
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//string requestbody = (string)request["requestbody"];
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//LLSD llsdRequest = LLSDParser.DeserializeXml(request);
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//System.Console.WriteLine(requestbody);
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}
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}
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}
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