OpenSimMirror/OpenSim/Region/ScriptEngine/Shared/Api/Runtime
UbitUmarov 248d56d3ad add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending 2020-03-03 23:21:05 +00:00
..
Properties Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
Executor.cs bad merge? 2015-09-01 14:54:35 +01:00
LSL_Constants.cs add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending 2020-03-03 23:21:05 +00:00
LSL_Stub.cs mantis8548: change more LSL arguments declarations to their formal form. Still a lot more to do. This is a case where coerence matters over performance, to avoid more future issues 2019-07-31 16:27:36 +01:00
LS_Stub.cs Merge branch 'master' into careminster-presence-refactor 2010-11-03 02:34:36 +00:00
MOD_Stub.cs Add a hust UUID to the script invocations 2012-03-26 14:19:55 +01:00
OSSL_Stub.cs add LSL_Integer osClearObjectAnimations() to remove all animations on a prim, returning the number it had; some clean on sending 2020-03-03 23:21:05 +00:00
ScriptBase.cs Add virtual method StateChange to ScriptBaseClass 2010-01-02 21:21:31 +01:00
ScriptSponsor.cs Another stab at cmickeyb's patch for script GC. 2009-08-07 20:43:23 +01:00