236 lines
14 KiB
C#
236 lines
14 KiB
C#
/*
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* Copyright (c) Contributors, http://www.openmetaverse.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System.Collections.Generic;
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using System.Net;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Data;
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namespace OpenSim.Framework.Interfaces
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{
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public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, string fromAgentName, string message, byte dialog); // Cut down from full list
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public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos);
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public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient);
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public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
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public delegate void StartAnim(LLUUID animID, int seq);
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public delegate void LinkObjects(uint parent, List<uint> children);
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public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY);
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public delegate void TeleportLocationRequest(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags);
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public delegate void DisconnectUser();
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public delegate void RequestAvatarProperties(IClientAPI remoteClient, LLUUID avatarID);
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public delegate void GenericCall(IClientAPI remoteClient);
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public delegate void GenericCall2();
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public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary.
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public delegate void GenericCall4(Packet packet, IClientAPI remoteClient);
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public delegate void GenericCall5(IClientAPI remoteClient, bool status);
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public delegate void GenericCall6(LLUUID uid);
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public delegate void GenericCall7(uint localID, string message);
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public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock);
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public delegate void ObjectExtraParams(uint localID, ushort type, bool inUse, byte[] data);
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public delegate void ObjectSelect(uint localID, IClientAPI remoteClient);
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public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient);
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public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient);
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public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient);
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public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient);
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public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
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public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient);
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public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient);
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public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags);
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public delegate void StatusChange(bool status);
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public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status);
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public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation);
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public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient);
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public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client);
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public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client);
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public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client);
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public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client);
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public delegate void ParcelSelectObjects(int land_local_id, int request_type, IClientAPI remote_client);
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public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client);
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public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client);
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public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client);
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public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape);
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public delegate void CreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID);
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public delegate void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask);
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public delegate void FetchInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder);
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public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID);
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public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID);
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public delegate void UpdateInventoryItemTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, LLUUID itemID);
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public delegate void UDPAssetUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data);
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public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data);
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public delegate void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName);
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public interface IClientAPI
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{
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event ImprovedInstantMessage OnInstantMessage;
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event ChatFromViewer OnChatFromViewer;
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event RezObject OnRezObject;
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event ModifyTerrain OnModifyTerrain;
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event SetAppearance OnSetAppearance;
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event StartAnim OnStartAnim;
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event LinkObjects OnLinkObjects;
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event RequestMapBlocks OnRequestMapBlocks;
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event TeleportLocationRequest OnTeleportLocationRequest;
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event DisconnectUser OnDisconnectUser;
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event RequestAvatarProperties OnRequestAvatarProperties;
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event GenericCall4 OnDeRezObject;
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event GenericCall OnRegionHandShakeReply;
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event GenericCall OnRequestWearables;
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event GenericCall2 OnCompleteMovementToRegion;
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event UpdateAgent OnAgentUpdate;
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event GenericCall OnRequestAvatarsData;
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event AddNewPrim OnAddPrim;
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event ObjectDuplicate OnObjectDuplicate;
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event UpdateVector OnGrabObject;
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event ObjectSelect OnDeGrabObject;
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event MoveObject OnGrabUpdate;
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event UpdateShape OnUpdatePrimShape;
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event ObjectExtraParams OnUpdateExtraParams;
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event ObjectSelect OnObjectSelect;
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event ObjectDeselect OnObjectDeselect;
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event GenericCall7 OnObjectDescription;
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event GenericCall7 OnObjectName;
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event UpdatePrimFlags OnUpdatePrimFlags;
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event UpdatePrimTexture OnUpdatePrimTexture;
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event UpdateVector OnUpdatePrimGroupPosition;
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event UpdateVector OnUpdatePrimSinglePosition;
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event UpdatePrimRotation OnUpdatePrimGroupRotation;
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event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
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event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
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event UpdateVector OnUpdatePrimScale;
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event StatusChange OnChildAgentStatus;
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event GenericCall2 OnStopMovement;
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event GenericCall6 OnRemoveAvatar;
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event CreateNewInventoryItem OnCreateNewInventoryItem;
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event CreateInventoryFolder OnCreateNewInventoryFolder;
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event FetchInventoryDescendents OnFetchInventoryDescendents;
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event FetchInventory OnFetchInventory;
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event RequestTaskInventory OnRequestTaskInventory;
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event UpdateInventoryItemTransaction OnUpdateInventoryItem;
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event UDPAssetUploadRequest OnAssetUploadRequest;
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event XferReceive OnXferReceive;
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event RequestXfer OnRequestXfer;
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event UUIDNameRequest OnNameFromUUIDRequest;
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event ParcelPropertiesRequest OnParcelPropertiesRequest;
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event ParcelDivideRequest OnParcelDivideRequest;
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event ParcelJoinRequest OnParcelJoinRequest;
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event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
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event ParcelSelectObjects OnParcelSelectObjects;
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event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
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event EstateOwnerMessageRequest OnEstateOwnerMessage;
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LLVector3 StartPos
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{
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get;
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set;
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}
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LLUUID AgentId
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{
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get;
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}
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LLUUID SessionId
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{
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get;
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}
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string FirstName
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{
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get;
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}
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string LastName
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{
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get;
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}
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void OutPacket(Packet newPack);
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void SendWearables(AvatarWearable[] wearables);
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void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry);
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void SendStartPingCheck(byte seq);
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void SendKillObject(ulong regionHandle, uint localID);
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void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId);
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void SendRegionHandshake(RegionInfo regionInfo);
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void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp);
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void SendLayerData(float[] map);
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void SendLayerData(int px, int py, float[] map);
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void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look);
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void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint );
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AgentCircuitData RequestClientInfo();
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void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL );
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void SendMapBlock(List<MapBlockData> mapBlocks);
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void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags);
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void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL);
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void SendTeleportCancel();
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void SendTeleportLocationStart();
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void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);
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void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry);
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void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity);
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void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
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void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation);
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void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation);
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void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items);
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void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item);
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void SendInventoryItemUpdate(InventoryItemBase Item);
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void SendRemoveInventoryItem(LLUUID itemID);
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void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName);
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void SendXferPacket(ulong xferID, uint packet, byte[] data);
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void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID);
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void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags);
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void SendNameReply(LLUUID profileId, string firstname, string lastname);
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void SendAlertMessage(string message);
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void SendAgentAlertMessage(string message, bool modal);
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void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url);
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bool AddMoney( int debit );
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void SendViewerTime(int phase);
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void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID);
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}
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}
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