43 lines
466 B
C++
43 lines
466 B
C++
#pragma once
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namespace ODEManaged
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{
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__value public struct Vector3
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{
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double x;
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double y;
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double z;
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};
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__value public struct Vector4
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{
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double W;
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double x;
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double y;
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double z;
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};
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__value public struct Matrix3
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{
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double m11;
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double m12;
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double m13;
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double m21;
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double m22;
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double m23;
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double m31;
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double m32;
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double m33;
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};
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//__value public struct NearCallback
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//{
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// void *data;
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// dGeomID o1;
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// dGeomID o2;
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//};
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} |