OpenSimMirror/OpenSim/Region/Framework/Scenes/Animation
Diva Canto b41164b620 This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others. 2010-12-13 21:35:40 -08:00
..
AnimationSet.cs refactor: move AnimationSet 2009-11-17 15:20:02 +00:00
AvatarAnimations.cs refactor: move AvatarAnimations, BinBVHAnimation 2009-11-17 16:25:52 +00:00
BinBVHAnimation.cs refactor: move AvatarAnimations, BinBVHAnimation 2009-11-17 16:25:52 +00:00
ScenePresenceAnimator.cs This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others. 2010-12-13 21:35:40 -08:00