OpenSimMirror/OpenSim/Region/OptionalModules
Kevin Cozens b8a6fd3e64 Added support for attachments to group notices when using Flotsam groups. 2013-10-15 23:19:37 +01:00
..
Agent refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 2013-09-27 22:29:16 +01:00
Asset Get "save oar" and "save iar" to tell you in a more friendly manner if the filename to save already exists, rather than exception throwing. 2012-10-24 03:08:58 +01:00
Avatar Added support for attachments to group notices when using Flotsam groups. 2013-10-15 23:19:37 +01:00
Example minor: Quieten down the parts of the WebSocketEcho module logging for now where it tells us it is added/loaded/removed from regions 2013-03-02 01:06:08 +00:00
Framework/Monitoring Make general server stats available on the robust console as well as the simulator console 2013-06-17 22:39:00 +01:00
Materials Try naming the materials handlers again, this time registering the POST as RenderMaterials 2013-07-11 23:51:10 +01:00
PhysicsParameters Change passed PhysicsParameter value from float to the more general string value 2013-02-07 11:10:14 -08:00
PrimLimitsModule Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon. 2013-03-01 15:24:22 -08:00
Properties Deleted all AssemblyFileVersion directives 2013-02-19 17:14:55 -08:00
Scripting BulletSim: add LSL function and plumbing for setting a spring 2013-09-20 21:03:50 +01:00
ServiceConnectorsIn/Freeswitch Remove any mention of IRegionModule from region names and comments to aid 2012-11-12 19:18:20 +00:00
ViewerSupport Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap 2013-07-08 22:03:07 +01:00
World Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow region modules to directly subscribe to chat and messages received by NPCs 2013-10-04 20:43:02 +01:00
README reformatting README (just noticed that that line was a bit on the long 2009-03-19 08:47:05 +00:00

README

= OpenSim.Region.OptionalModules =

The modules in this part of the OpenSim source tree are candidates for
forge. For the time being, until we have reached consensus on

    (a) what should be core or optional
    (b) that we have reached a stable API
    (c) how to maintain optional modules

we will keep these modules in-tree.