OpenSimMirror/OpenSim/Region/Framework/Scenes/EntityManager.cs

151 lines
4.5 KiB
C#

/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Region.Framework.Scenes
{
public class EntityManager
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private readonly DoubleDictionaryThreadAbortSafe<UUID, uint, EntityBase> m_entities
= new DoubleDictionaryThreadAbortSafe<UUID, uint, EntityBase>();
public int Count
{
get { return m_entities.Count; }
}
public void Add(EntityBase entity)
{
m_entities.Add(entity.UUID, entity.LocalId, entity);
}
public void Clear()
{
m_entities.Clear();
}
public bool ContainsKey(UUID id)
{
return m_entities.ContainsKey(id);
}
public bool ContainsKey(uint localID)
{
return m_entities.ContainsKey(localID);
}
public bool Remove(uint localID)
{
return m_entities.Remove(localID);
}
public bool Remove(UUID id)
{
return m_entities.Remove(id);
}
public EntityBase[] GetAllByType<T>()
{
List<EntityBase> tmp = new List<EntityBase>();
ForEach(
delegate(EntityBase entity)
{
if (entity is T)
tmp.Add(entity);
}
);
return tmp.ToArray();
}
public EntityBase[] GetEntities()
{
List<EntityBase> tmp = new List<EntityBase>(m_entities.Count);
ForEach(delegate(EntityBase entity) { tmp.Add(entity); });
return tmp.ToArray();
}
public void ForEach(Action<EntityBase> action)
{
m_entities.ForEach(action);
}
public EntityBase Find(Predicate<EntityBase> predicate)
{
return m_entities.FindValue(predicate);
}
public EntityBase this[UUID id]
{
get
{
EntityBase entity;
m_entities.TryGetValue(id, out entity);
return entity;
}
set
{
Add(value);
}
}
public EntityBase this[uint localID]
{
get
{
EntityBase entity;
m_entities.TryGetValue(localID, out entity);
return entity;
}
set
{
Add(value);
}
}
public bool TryGetValue(UUID key, out EntityBase obj)
{
return m_entities.TryGetValue(key, out obj);
}
public bool TryGetValue(uint key, out EntityBase obj)
{
return m_entities.TryGetValue(key, out obj);
}
}
}